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Include uniform (Shift down) mode
in only-one-Node2D dragging

Pedro J. Estébanez 8 years ago
parent
commit
e7fba3d273
1 changed files with 1 additions and 1 deletions
  1. 1 1
      editor/plugins/canvas_item_editor_plugin.cpp

+ 1 - 1
editor/plugins/canvas_item_editor_plugin.cpp

@@ -1540,7 +1540,7 @@ void CanvasItemEditor::_viewport_gui_input(const InputEvent &p_event) {
 
 			dto = dto - (drag == DRAG_ALL ? drag_from - drag_point_from : Vector2(0, 0));
 
-			if (uniform && drag == DRAG_ALL) {
+			if (uniform && (drag == DRAG_ALL || drag == DRAG_NODE_2D)) {
 				if (ABS(dto.x - drag_point_from.x) > ABS(dto.y - drag_point_from.y)) {
 					dto.y = drag_point_from.y;
 				} else {