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Fix crashing when editing the `TileSet` field

Kongfa Waroros 3 年之前
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e81e81a56e
共有 2 个文件被更改,包括 3 次插入3 次删除
  1. 2 2
      editor/plugins/tiles/tiles_editor_plugin.cpp
  2. 1 1
      editor/plugins/tiles/tiles_editor_plugin.h

+ 2 - 2
editor/plugins/tiles/tiles_editor_plugin.cpp

@@ -268,8 +268,8 @@ List<int> TilesEditorPlugin::get_sorted_sources(const Ref<TileSet> p_tile_set) c
 	SourceNameComparator::tile_set = p_tile_set;
 	List<int> source_ids;
 
-	for (int i = 0; i < tile_set->get_source_count(); i++) {
-		source_ids.push_back(tile_set->get_source_id(i));
+	for (int i = 0; i < p_tile_set->get_source_count(); i++) {
+		source_ids.push_back(p_tile_set->get_source_id(i));
 	}
 
 	switch (source_sort) {

+ 1 - 1
editor/plugins/tiles/tiles_editor_plugin.h

@@ -122,7 +122,7 @@ public:
 
 	// Sorting.
 	void set_sorting_option(int p_option);
-	List<int> get_sorted_sources(const Ref<TileSet> tile_set) const;
+	List<int> get_sorted_sources(const Ref<TileSet> p_tile_set) const;
 
 	virtual void edit(Object *p_object) override;
 	virtual bool handles(Object *p_object) const override;