Fixes Scene corruption when child scene is renamed in another directory
@@ -1818,7 +1818,6 @@ void FileSystemDock::_rename_operation_confirm() {
_rescan();
print_verbose("FileSystem: saving moved scenes.");
- _save_scenes_after_move(file_renames);
current_path = new_path;
current_path_line_edit->set_text(current_path);