|
@@ -31,10 +31,7 @@
|
|
|
#ifndef RENDERER_SCENE_RENDER_RD_H
|
|
|
#define RENDERER_SCENE_RENDER_RD_H
|
|
|
|
|
|
-#include "core/templates/local_vector.h"
|
|
|
-#include "core/templates/rid_owner.h"
|
|
|
#include "servers/rendering/renderer_compositor.h"
|
|
|
-#include "servers/rendering/renderer_rd/cluster_builder_rd.h"
|
|
|
#include "servers/rendering/renderer_rd/effects/bokeh_dof.h"
|
|
|
#include "servers/rendering/renderer_rd/effects/copy_effects.h"
|
|
|
#include "servers/rendering/renderer_rd/effects/debug_effects.h"
|
|
@@ -42,14 +39,11 @@
|
|
|
#include "servers/rendering/renderer_rd/effects/luminance.h"
|
|
|
#include "servers/rendering/renderer_rd/effects/tone_mapper.h"
|
|
|
#include "servers/rendering/renderer_rd/effects/vrs.h"
|
|
|
-#include "servers/rendering/renderer_rd/environment/fog.h"
|
|
|
#include "servers/rendering/renderer_rd/environment/gi.h"
|
|
|
#include "servers/rendering/renderer_rd/environment/sky.h"
|
|
|
-#include "servers/rendering/renderer_rd/framebuffer_cache_rd.h"
|
|
|
#include "servers/rendering/renderer_rd/storage_rd/light_storage.h"
|
|
|
#include "servers/rendering/renderer_rd/storage_rd/render_data_rd.h"
|
|
|
#include "servers/rendering/renderer_rd/storage_rd/render_scene_buffers_rd.h"
|
|
|
-#include "servers/rendering/renderer_rd/storage_rd/render_scene_data_rd.h"
|
|
|
#include "servers/rendering/renderer_scene_render.h"
|
|
|
#include "servers/rendering/rendering_device.h"
|
|
|
#include "servers/rendering/rendering_method.h"
|