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0
Эх сурвалжийг харах

`LineEdit` add member `keep_editing_on_text_submit`.

Allow users to exit edit mode when Enter is pressed.
Mounir Tohami 7 сар өмнө
parent
commit
e89c196a80

+ 5 - 2
doc/classes/LineEdit.xml

@@ -6,7 +6,7 @@
 	<description>
 		[LineEdit] provides an input field for editing a single line of text.
 		- When the [LineEdit] control is focused using the keyboard arrow keys, it will only gain focus and not enter edit mode.
-		- To enter edit mode, click on the control with the mouse or press the [code]ui_text_submit[/code] action (by default [kbd]Enter[/kbd] or [kbd]Kp Enter[/kbd]).
+		- To enter edit mode, click on the control with the mouse, see also [member keep_editing_on_text_submit].
 		- To exit edit mode, press [code]ui_text_submit[/code] or [code]ui_cancel[/code] (by default [kbd]Escape[/kbd]) actions.
 		- Check [method edit], [method unedit], [method is_editing], and [signal editing_toggled] for more information.
 		[b]Important:[/b]
@@ -80,7 +80,7 @@
 			<return type="void" />
 			<description>
 				Allows entering edit mode whether the [LineEdit] is focused or not.
-				Use [method Callable.call_deferred] if you want to enter edit mode on [signal text_submitted].
+				See also [member keep_editing_on_text_submit].
 			</description>
 		</method>
 		<method name="get_menu" qualifiers="const">
@@ -283,6 +283,9 @@
 			If [code]true[/code], the [LineEdit] doesn't display decoration.
 		</member>
 		<member name="focus_mode" type="int" setter="set_focus_mode" getter="get_focus_mode" overrides="Control" enum="Control.FocusMode" default="2" />
+		<member name="keep_editing_on_text_submit" type="bool" setter="set_keep_editing_on_text_submit" getter="is_editing_kept_on_text_submit" default="false">
+			If [code]true[/code], the [LineEdit] will not exit edit mode when text is submitted by pressing [code]ui_text_submit[/code] action (by default: [kbd]Enter[/kbd] or [kbd]Kp Enter[/kbd]).
+		</member>
 		<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
 			Language code used for line-breaking and text shaping algorithms. If left empty, current locale is used instead.
 		</member>

+ 1 - 2
editor/code_editor.cpp

@@ -644,8 +644,6 @@ void FindReplaceBar::_search_text_submitted(const String &p_text) {
 	} else {
 		search_next();
 	}
-
-	callable_mp(search_text, &LineEdit::edit).call_deferred();
 }
 
 void FindReplaceBar::_replace_text_submitted(const String &p_text) {
@@ -753,6 +751,7 @@ FindReplaceBar::FindReplaceBar() {
 
 	// Search toolbar
 	search_text = memnew(LineEdit);
+	search_text->set_keep_editing_on_text_submit(true);
 	vbc_lineedit->add_child(search_text);
 	search_text->set_placeholder(TTR("Find"));
 	search_text->set_tooltip_text(TTR("Find"));

+ 12 - 1
scene/gui/line_edit.cpp

@@ -99,6 +99,14 @@ bool LineEdit::is_editing() const {
 	return editing;
 }
 
+void LineEdit::set_keep_editing_on_text_submit(bool p_enabled) {
+	keep_editing_on_text_submit = p_enabled;
+}
+
+bool LineEdit::is_editing_kept_on_text_submit() const {
+	return keep_editing_on_text_submit;
+}
+
 void LineEdit::_close_ime_window() {
 	DisplayServer::WindowID wid = get_window() ? get_window()->get_window_id() : DisplayServer::INVALID_WINDOW_ID;
 	if (wid == DisplayServer::INVALID_WINDOW_ID || !DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_IME)) {
@@ -773,7 +781,7 @@ void LineEdit::gui_input(const Ref<InputEvent> &p_event) {
 			DisplayServer::get_singleton()->virtual_keyboard_hide();
 		}
 
-		if (editing) {
+		if (editing && !keep_editing_on_text_submit) {
 			unedit();
 			emit_signal(SNAME("editing_toggled"), false);
 		}
@@ -2791,6 +2799,8 @@ void LineEdit::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("edit"), &LineEdit::edit);
 	ClassDB::bind_method(D_METHOD("unedit"), &LineEdit::unedit);
 	ClassDB::bind_method(D_METHOD("is_editing"), &LineEdit::is_editing);
+	ClassDB::bind_method(D_METHOD("set_keep_editing_on_text_submit", "enable"), &LineEdit::set_keep_editing_on_text_submit);
+	ClassDB::bind_method(D_METHOD("is_editing_kept_on_text_submit"), &LineEdit::is_editing_kept_on_text_submit);
 	ClassDB::bind_method(D_METHOD("clear"), &LineEdit::clear);
 	ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1));
 	ClassDB::bind_method(D_METHOD("select_all"), &LineEdit::select_all);
@@ -2921,6 +2931,7 @@ void LineEdit::_bind_methods() {
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "alignment", PROPERTY_HINT_ENUM, "Left,Center,Right,Fill"), "set_horizontal_alignment", "get_horizontal_alignment");
 	ADD_PROPERTY(PropertyInfo(Variant::INT, "max_length", PROPERTY_HINT_RANGE, "0,1000,1,or_greater"), "set_max_length", "get_max_length");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editable"), "set_editable", "is_editable");
+	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_editing_on_text_submit"), "set_keep_editing_on_text_submit", "is_editing_kept_on_text_submit");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand_to_text_length"), "set_expand_to_text_length_enabled", "is_expand_to_text_length_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "context_menu_enabled"), "set_context_menu_enabled", "is_context_menu_enabled");
 	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "virtual_keyboard_enabled"), "set_virtual_keyboard_enabled", "is_virtual_keyboard_enabled");

+ 3 - 0
scene/gui/line_edit.h

@@ -87,6 +87,7 @@ private:
 	HorizontalAlignment alignment = HORIZONTAL_ALIGNMENT_LEFT;
 
 	bool editing = false;
+	bool keep_editing_on_text_submit = false;
 	bool editable = false;
 	bool pass = false;
 	bool text_changed_dirty = false;
@@ -266,6 +267,8 @@ public:
 	void edit();
 	void unedit();
 	bool is_editing() const;
+	void set_keep_editing_on_text_submit(bool p_enabled);
+	bool is_editing_kept_on_text_submit() const;
 
 	bool has_ime_text() const;
 	void cancel_ime();