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@@ -1,104 +1,7 @@
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-#
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-# tested on | Windows native | Linux cross-compilation
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-# ----------------------------+-------------------+---------------------------
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-# Visual C++ Build Tools 2015 | WORKS | n/a
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-# MSVS C++ 2010 Express | WORKS | n/a
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-# Mingw-w64 | WORKS | WORKS
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-# Mingw-w32 | WORKS | WORKS
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-# MinGW | WORKS | untested
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-#
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-#####
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-# Note about Visual C++ Build Tools :
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-#
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-# - Visual C++ Build Tools is the standalone MSVC compiler :
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-# http://landinghub.visualstudio.com/visual-cpp-build-tools
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-#
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-#####
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-# Notes about MSVS C++ :
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-#
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-# - MSVC2010-Express compiles to 32bits only.
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-#
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-#####
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-# Notes about Mingw-w64 and Mingw-w32 under Windows :
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-#
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-# - both can be installed using the official installer :
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-# http://mingw-w64.sourceforge.net/download.php#mingw-builds
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-#
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-# - if you want to compile both 32bits and 64bits, don't forget to
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-# run the installer twice to install them both.
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-#
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-# - install them into a path that does not contain spaces
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-# ( example : "C:/Mingw-w32", "C:/Mingw-w64" )
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-#
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-# - if you want to compile faster using the "-j" option, don't forget
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-# to install the appropriate version of the Pywin32 python extension
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-# available from : http://sourceforge.net/projects/pywin32/files/
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-#
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-# - before running scons, you must add into the environment path
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-# the path to the "/bin" directory of the Mingw version you want
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-# to use :
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-#
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-# set PATH=C:/Mingw-w32/bin;%PATH%
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-#
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-# - then, scons should be able to detect gcc.
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-# - Mingw-w32 only compiles 32bits.
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-# - Mingw-w64 only compiles 64bits.
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-#
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-# - it is possible to add them both at the same time into the PATH env,
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-# if you also define the MINGW32_PREFIX and MINGW64_PREFIX environment
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-# variables.
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-# For instance, you could store that set of commands into a .bat script
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-# that you would run just before scons :
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-#
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-# set PATH=C:\mingw-w32\bin;%PATH%
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-# set PATH=C:\mingw-w64\bin;%PATH%
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-# set MINGW32_PREFIX=C:\mingw-w32\bin\
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-# set MINGW64_PREFIX=C:\mingw-w64\bin\
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-#
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-#####
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-# Notes about Mingw, Mingw-w64 and Mingw-w32 under Linux :
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-#
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-# - default toolchain prefixes are :
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-# "i586-mingw32msvc-" for MinGW
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-# "i686-w64-mingw32-" for Mingw-w32
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-# "x86_64-w64-mingw32-" for Mingw-w64
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-#
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-# - if both MinGW and Mingw-w32 are installed on your system
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-# Mingw-w32 should take the priority over MinGW.
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-#
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-# - it is possible to manually override prefixes by defining
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-# the MINGW32_PREFIX and MINGW64_PREFIX environment variables.
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-#
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-#####
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-# Notes about Mingw under Windows :
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-#
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-# - this is the MinGW version from http://mingw.org/
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-# - install it into a path that does not contain spaces
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-# ( example : "C:/MinGW" )
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-# - several DirectX headers might be missing. You can copy them into
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-# the C:/MinGW/include" directory from this page :
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-# https://code.google.com/p/mingw-lib/source/browse/trunk/working/avcodec_to_widget_5/directx_include/
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-# - before running scons, add the path to the "/bin" directory :
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-# set PATH=C:/MinGW/bin;%PATH%
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-# - scons should be able to detect gcc.
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-#
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-
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-#####
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-# TODO :
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-#
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-# - finish to cleanup this script to remove all the remains of previous hacks and workarounds
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-# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express
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-# - confirm it works well with other Visual Studio versions.
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-# - update the wiki about the pywin32 extension required for the "-j" option under Windows.
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-# - update the wiki to document MINGW32_PREFIX and MINGW64_PREFIX
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-#
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-
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+import methods
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import os
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-
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import sys
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-import methods
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-
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def is_active():
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return True
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@@ -115,7 +18,7 @@ def can_build():
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if (os.getenv("VCINSTALLDIR")):
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return True
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else:
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- print("\nMSVC not detected, attempting Mingw.")
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+ print("\nMSVC not detected, attempting MinGW.")
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mingw32 = ""
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mingw64 = ""
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if (os.getenv("MINGW32_PREFIX")):
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@@ -126,7 +29,7 @@ def can_build():
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test = "gcc --version > NUL 2>&1"
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if os.system(test) != 0 and os.system(mingw32 + test) != 0 and os.system(mingw64 + test) != 0:
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print("- could not detect gcc.")
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- print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n")
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+ print("Please, make sure a path to a MinGW /bin directory is accessible into the environment PATH.\n")
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return False
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else:
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print("- gcc detected.")
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@@ -172,8 +75,8 @@ def get_opts():
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mingw64 = os.getenv("MINGW64_PREFIX")
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return [
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- ('mingw_prefix', 'Mingw Prefix', mingw32),
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- ('mingw_prefix_64', 'Mingw Prefix 64 bits', mingw64),
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+ ('mingw_prefix', 'MinGW Prefix', mingw32),
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+ ('mingw_prefix_64', 'MinGW Prefix 64 bits', mingw64),
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]
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@@ -211,55 +114,86 @@ def configure(env):
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# Targeted Windows version: Vista (and later)
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winver = "0x0600" # Windows Vista is the minimum target for windows builds
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- env['is_mingw'] = False
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- if (os.name == "nt" and os.getenv("VCINSTALLDIR")):
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- # build using visual studio
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+ if (os.name == "nt" and os.getenv("VCINSTALLDIR")): # MSVC
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+
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env['ENV']['TMP'] = os.environ['TMP']
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- env.Append(CPPPATH=['#platform/windows/include'])
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- env.Append(LIBPATH=['#platform/windows/lib'])
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- env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
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- if (env["target"] == "release"):
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+ ## Build type
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+ if (env["target"] == "release"):
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env.Append(CCFLAGS=['/O2'])
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env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
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env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
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elif (env["target"] == "release_debug"):
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-
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env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED'])
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env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
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- elif (env["target"] == "debug_release"):
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+ elif (env["target"] == "debug_release"):
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env.Append(CCFLAGS=['/Z7', '/Od'])
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env.Append(LINKFLAGS=['/DEBUG'])
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env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
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env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
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elif (env["target"] == "debug"):
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-
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env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od'])
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env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
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env.Append(LINKFLAGS=['/DEBUG'])
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- env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
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+ ## Architecture
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+
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+ # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
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+ if (env["bits"] != "default"):
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+ print("Error: bits argument is disabled for MSVC")
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+ print("""
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+ Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
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+ (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
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+ argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
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+ """)
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+ sys.exit()
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+
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+ # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
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+ # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
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+ env["bits"] = "32"
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+ env["x86_libtheora_opt_vc"] = True
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+
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+ ## Compiler configuration
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+
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+ env['ENV'] = os.environ
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+ # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
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+ compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
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+
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+ print("Detected MSVC compiler: " + compiler_version_str)
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+ # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
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+ if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
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+ env["bits"] = "64"
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+ env["x86_libtheora_opt_vc"] = False
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+ print("Compiled program architecture will be a 64 bit executable (forcing bits=64).")
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+ elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
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+ print("Compiled program architecture will be a 32 bit executable. (forcing bits=32).")
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+ else:
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+ print("Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
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+
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+ ## Compile flags
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+
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+ env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
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env.Append(CXXFLAGS=['/TP'])
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env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
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env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"])
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+
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env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
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+ env.Append(CCFLAGS=['/DOPENGL_ENABLED'])
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env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
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- env.Append(CCFLAGS=['/DWIN32'])
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env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
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+ env.Append(CCFLAGS=['/DWIN32'])
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+ env.Append(CCFLAGS=['/DWINVER=%s' % winver, '/D_WIN32_WINNT=%s' % winver])
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+ if env["bits"] == "64":
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+ env.Append(CCFLAGS=['/D_WIN64'])
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- env.Append(CCFLAGS=['/DOPENGL_ENABLED'])
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LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid']
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env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
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env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
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- if (os.getenv("DXSDK_DIR")):
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- DIRECTX_PATH = os.getenv("DXSDK_DIR")
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- else:
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- DIRECTX_PATH = "C:/Program Files/Microsoft DirectX SDK (March 2009)"
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if (os.getenv("VCINSTALLDIR")):
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VC_PATH = os.getenv("VCINSTALLDIR")
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@@ -268,51 +202,37 @@ def configure(env):
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env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
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env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
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- env.Append(CCFLAGS=["/I" + DIRECTX_PATH + "/Include"])
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- env.Append(LIBPATH=[DIRECTX_PATH + "/Lib/x86"])
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- env['ENV'] = os.environ
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-
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- # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
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- compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
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-
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- # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
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- if(env["bits"] != "default"):
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- print "Error: bits argument is disabled for MSVC"
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- print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
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- + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler"
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- + " will be executed and inform you.")
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- sys.exit()
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-
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- # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the proper command prompt
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- # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
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- env["bits"] = "32"
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- env["x86_libtheora_opt_vc"] = True
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-
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- print "Detected MSVC compiler: " + compiler_version_str
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- # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
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- if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
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- env["bits"] = "64"
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- env["x86_libtheora_opt_vc"] = False
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- print "Compiled program architecture will be a 64 bit executable (forcing bits=64)."
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- elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
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- print "Compiled program architecture will be a 32 bit executable. (forcing bits=32)."
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- else:
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- print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
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- if env["bits"] == "64":
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- env.Append(CCFLAGS=['/D_WIN64'])
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# Incremental linking fix
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env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
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env['BUILDERS']['Program'] = methods.precious_program
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- else:
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+ else: # MinGW
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# Workaround for MinGW. See:
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# http://www.scons.org/wiki/LongCmdLinesOnWin32
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env.use_windows_spawn_fix()
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- # build using mingw
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- env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
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+ ## Build type
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+
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+ if (env["target"] == "release"):
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+ env.Append(CCFLAGS=['-msse2'])
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+
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+ if (env["bits"] == "64"):
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+ env.Append(CCFLAGS=['-O3'])
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+ else:
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+ env.Append(CCFLAGS=['-O2'])
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+
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+ env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
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+
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+ elif (env["target"] == "release_debug"):
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+ env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
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+
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+ elif (env["target"] == "debug"):
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+ env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
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+
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+ ## Compiler configuration
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+
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if (os.name == "nt"):
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env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
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else:
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@@ -339,30 +259,6 @@ def configure(env):
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else:
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nulstr = ">nul"
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- # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
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- # #not really super consistent but..
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- # print("Can't find Windows compiler: "+mingw_prefix)
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- # sys.exit(255)
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-
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- if (env["target"] == "release"):
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-
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- env.Append(CCFLAGS=['-msse2'])
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-
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- if (env["bits"] == "64"):
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- env.Append(CCFLAGS=['-O3'])
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- else:
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- env.Append(CCFLAGS=['-O2'])
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-
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- env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
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-
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- elif (env["target"] == "release_debug"):
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-
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- env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
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-
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- elif (env["target"] == "debug"):
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-
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- env.Append(CCFLAGS=['-g', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
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-
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env["CC"] = mingw_prefix + "gcc"
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env['AS'] = mingw_prefix + "as"
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env['CXX'] = mingw_prefix + "g++"
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@@ -371,29 +267,15 @@ def configure(env):
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env['LD'] = mingw_prefix + "g++"
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env["x86_libtheora_opt_gcc"] = True
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- #env['CC'] = "winegcc"
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- #env['CXX'] = "wineg++"
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+ ## Compile flags
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env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
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- env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
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env.Append(CCFLAGS=['-DOPENGL_ENABLED'])
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+ env.Append(CCFLAGS=['-DRTAUDIO_ENABLED'])
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+ env.Append(CCFLAGS=['-DWINVER=%s' % winver, '-D_WIN32_WINNT=%s' % winver])
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env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid'])
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|
|
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|
|
- # if (env["bits"]=="32"):
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|
|
- # env.Append(LIBS=['gcc_s'])
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|
|
- # #--with-arch=i686
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|
|
- # env.Append(CPPFLAGS=['-march=i686'])
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|
|
- # env.Append(LINKFLAGS=['-march=i686'])
|
|
|
-
|
|
|
- #'d3dx9d'
|
|
|
env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
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|
|
- # env.Append(LINKFLAGS=['-g'])
|
|
|
|
|
|
# resrc
|
|
|
- env['is_mingw'] = True
|
|
|
env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
|
|
|
-
|
|
|
- env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
|
|
|
- env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
|
|
|
- env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
|
|
|
- env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
|