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@@ -1637,9 +1637,6 @@ void RenderForwardMobile::_setup_environment(const RenderDataRD *p_render_data,
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scene_state.ubo.fog_density = environment_get_fog_density(p_render_data->environment);
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scene_state.ubo.fog_height = environment_get_fog_height(p_render_data->environment);
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scene_state.ubo.fog_height_density = environment_get_fog_height_density(p_render_data->environment);
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- if (scene_state.ubo.fog_height_density >= 0.0001) {
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- scene_state.ubo.fog_height_density = 1.0 / scene_state.ubo.fog_height_density;
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- }
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scene_state.ubo.fog_aerial_perspective = environment_get_fog_aerial_perspective(p_render_data->environment);
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Color fog_color = environment_get_fog_light_color(p_render_data->environment).to_linear();
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