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Merge pull request #78438 from smix8/navagent_debug_z__4.x

Fix NavigationAgent2D path debug hidden behind canvas items
Rémi Verschelde 2 years ago
parent
commit
ea5d02b582
1 changed files with 1 additions and 0 deletions
  1. 1 0
      scene/2d/navigation_agent_2d.cpp

+ 1 - 0
scene/2d/navigation_agent_2d.cpp

@@ -946,6 +946,7 @@ void NavigationAgent2D::_update_debug_path() {
 	}
 
 	RenderingServer::get_singleton()->canvas_item_set_parent(debug_path_instance, agent_parent->get_canvas());
+	RenderingServer::get_singleton()->canvas_item_set_z_index(debug_path_instance, RS::CANVAS_ITEM_Z_MAX - 1);
 	RenderingServer::get_singleton()->canvas_item_set_visible(debug_path_instance, agent_parent->is_visible_in_tree());
 
 	const Vector<Vector2> &navigation_path = navigation_result->get_path();