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Material: Fix marking as ready

BlueCube3310 1 year ago
parent
commit
ea683cd152
1 changed files with 1 additions and 1 deletions
  1. 1 1
      scene/resources/material.cpp

+ 1 - 1
scene/resources/material.cpp

@@ -82,7 +82,7 @@ void Material::_validate_property(PropertyInfo &p_property) const {
 }
 }
 
 
 void Material::_mark_ready() {
 void Material::_mark_ready() {
-	init_state = INIT_STATE_INITIALIZING;
+	init_state = INIT_STATE_READY;
 }
 }
 
 
 void Material::_mark_initialized(const Callable &p_add_to_dirty_list, const Callable &p_update_shader) {
 void Material::_mark_initialized(const Callable &p_add_to_dirty_list, const Callable &p_update_shader) {