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Merge pull request #8579 from godotengine/revert-8375-project_extension

Revert "Use .godot as file extension for project files."
Juan Linietsky 8 роки тому
батько
коміт
ea9dd6c0c1

+ 14 - 58
core/global_config.cpp

@@ -53,11 +53,6 @@ String GlobalConfig::get_resource_path() const {
 	return resource_path;
 	return resource_path;
 };
 };
 
 
-String GlobalConfig::get_project_file_name() const {
-
-	return project_file_name;
-}
-
 String GlobalConfig::localize_path(const String &p_path) const {
 String GlobalConfig::localize_path(const String &p_path) const {
 
 
 	if (resource_path == "")
 	if (resource_path == "")
@@ -241,43 +236,13 @@ bool GlobalConfig::_load_resource_pack(const String &p_pack) {
 	return true;
 	return true;
 }
 }
 
 
-static String _find_project_file(DirAccess *p_diraccess, bool p_res = false) {
-	p_diraccess->list_dir_begin();
-	String ret = "";
-	while (true) {
-		bool isdir;
-		String file = p_diraccess->get_next(&isdir);
-		if (file == "")
-			break;
-
-		if (!isdir) {
-			if (file.get_extension() == "godot") {
-
-				if (p_res) {
-					ret = "res://" + file;
-				} else {
-					ret = p_diraccess->get_current_dir() + "/" + file;
-				}
-			}
-		}
-	}
-	p_diraccess->list_dir_end();
-	return ret;
-}
-
-static String _find_project_file() {
-	DirAccess *dir = DirAccess::create(DirAccess::ACCESS_RESOURCES);
-	String ret = _find_project_file(dir, true);
-	memdelete(dir);
-	return ret;
-}
-
 Error GlobalConfig::setup(const String &p_path, const String &p_main_pack) {
 Error GlobalConfig::setup(const String &p_path, const String &p_main_pack) {
 
 
 	//If looking for files in network, just use network!
 	//If looking for files in network, just use network!
+
 	if (FileAccessNetworkClient::get_singleton()) {
 	if (FileAccessNetworkClient::get_singleton()) {
-		String gdproj = _find_project_file();
-		if (_load_settings(gdproj) == OK || _load_settings_binary("res://godot.cfb") == OK) {
+
+		if (_load_settings("res://godot.cfg") == OK || _load_settings_binary("res://godot.cfb") == OK) {
 
 
 			_load_settings("res://override.cfg");
 			_load_settings("res://override.cfg");
 		}
 		}
@@ -293,8 +258,8 @@ Error GlobalConfig::setup(const String &p_path, const String &p_main_pack) {
 
 
 		bool ok = _load_resource_pack(p_main_pack);
 		bool ok = _load_resource_pack(p_main_pack);
 		ERR_FAIL_COND_V(!ok, ERR_CANT_OPEN);
 		ERR_FAIL_COND_V(!ok, ERR_CANT_OPEN);
-		String gdproj = _find_project_file();
-		if (_load_settings(gdproj) == OK || _load_settings_binary("res://godot.cfb") == OK) {
+
+		if (_load_settings("res://godot.cfg") == OK || _load_settings_binary("res://godot.cfb") == OK) {
 			//load override from location of the main pack
 			//load override from location of the main pack
 			_load_settings(p_main_pack.get_base_dir().plus_file("override.cfg"));
 			_load_settings(p_main_pack.get_base_dir().plus_file("override.cfg"));
 		}
 		}
@@ -307,8 +272,7 @@ Error GlobalConfig::setup(const String &p_path, const String &p_main_pack) {
 
 
 		if (_load_resource_pack(exec_path.get_basename() + ".pck")) {
 		if (_load_resource_pack(exec_path.get_basename() + ".pck")) {
 
 
-			String gdproj = _find_project_file();
-			if (_load_settings(gdproj) == OK || _load_settings_binary("res://godot.cfb") == OK) {
+			if (_load_settings("res://godot.cfg") == OK || _load_settings_binary("res://godot.cfb") == OK) {
 				//load override from location of executable
 				//load override from location of executable
 				_load_settings(exec_path.get_base_dir().plus_file("override.cfg"));
 				_load_settings(exec_path.get_base_dir().plus_file("override.cfg"));
 			}
 			}
@@ -328,15 +292,15 @@ Error GlobalConfig::setup(const String &p_path, const String &p_main_pack) {
 
 
 		// data.pck and data.zip are deprecated and no longer supported, apologies.
 		// data.pck and data.zip are deprecated and no longer supported, apologies.
 		// make sure this is loaded from the resource path
 		// make sure this is loaded from the resource path
-		String gdproj = _find_project_file();
-		if (_load_settings(gdproj) == OK || _load_settings_binary("res://godot.cfb") == OK) {
+
+		if (_load_settings("res://godot.cfg") == OK || _load_settings_binary("res://godot.cfb") == OK) {
 			_load_settings("res://override.cfg");
 			_load_settings("res://override.cfg");
 		}
 		}
 
 
 		return OK;
 		return OK;
 	}
 	}
 
 
-	//Nothing was found, try to find a *.godot somewhere!
+	//Nothing was found, try to find a godot.cfg somewhere!
 
 
 	DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
 	DirAccess *d = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
 	ERR_FAIL_COND_V(!d, ERR_CANT_CREATE);
 	ERR_FAIL_COND_V(!d, ERR_CANT_CREATE);
@@ -349,8 +313,8 @@ Error GlobalConfig::setup(const String &p_path, const String &p_main_pack) {
 
 
 	while (true) {
 	while (true) {
 		//try to load settings in ascending through dirs shape!
 		//try to load settings in ascending through dirs shape!
-		String gdproj = _find_project_file(d);
-		if (_load_settings(gdproj) == OK || _load_settings_binary(current_dir + "/godot.cfb") == OK) {
+
+		if (_load_settings(current_dir + "/godot.cfg") == OK || _load_settings_binary(current_dir + "/godot.cfb") == OK) {
 
 
 			_load_settings(current_dir + "/override.cfg");
 			_load_settings(current_dir + "/override.cfg");
 			candidate = current_dir;
 			candidate = current_dir;
@@ -464,7 +428,6 @@ Error GlobalConfig::_load_settings(const String p_path) {
 		err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true);
 		err = VariantParser::parse_tag_assign_eof(&stream, lines, error_text, next_tag, assign, value, NULL, true);
 		if (err == ERR_FILE_EOF) {
 		if (err == ERR_FILE_EOF) {
 			memdelete(f);
 			memdelete(f);
-			project_file_name = p_path.get_file();
 			return OK;
 			return OK;
 		} else if (err != OK) {
 		} else if (err != OK) {
 			ERR_PRINTS("GlobalConfig::load - " + p_path + ":" + itos(lines) + " error: " + error_text);
 			ERR_PRINTS("GlobalConfig::load - " + p_path + ":" + itos(lines) + " error: " + error_text);
@@ -486,7 +449,6 @@ Error GlobalConfig::_load_settings(const String p_path) {
 		}
 		}
 	}
 	}
 
 
-	project_file_name = p_path.get_file();
 	memdelete(f);
 	memdelete(f);
 
 
 	return OK;
 	return OK;
@@ -512,12 +474,7 @@ void GlobalConfig::clear(const String &p_name) {
 
 
 Error GlobalConfig::save() {
 Error GlobalConfig::save() {
 
 
-	if (project_file_name.empty()) {
-		String name = ((String)get("application/name")).replace(" ", "_");
-		return save_custom(get_resource_path() + "/" + name + ".godot");
-	} else {
-		return save_custom(get_resource_path() + "/" + project_file_name);
-	}
+	return save_custom(get_resource_path() + "/godot.cfg");
 }
 }
 
 
 Error GlobalConfig::_save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom) {
 Error GlobalConfig::_save_settings_binary(const String &p_file, const Map<String, List<String> > &props, const CustomMap &p_custom) {
@@ -526,7 +483,7 @@ Error GlobalConfig::_save_settings_binary(const String &p_file, const Map<String
 	FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
 	FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
 	if (err != OK) {
 	if (err != OK) {
 
 
-		ERR_EXPLAIN("Couldn't save godot.cfb at " + p_file);
+		ERR_EXPLAIN("Coudln't save godot.cfb at " + p_file);
 		ERR_FAIL_COND_V(err, err)
 		ERR_FAIL_COND_V(err, err)
 	}
 	}
 
 
@@ -591,7 +548,7 @@ Error GlobalConfig::_save_settings_text(const String &p_file, const Map<String,
 	FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
 	FileAccess *file = FileAccess::open(p_file, FileAccess::WRITE, &err);
 
 
 	if (err) {
 	if (err) {
-		ERR_EXPLAIN("Couldn't save project file - " + p_file);
+		ERR_EXPLAIN("Coudln't save godot.cfg - " + p_file);
 		ERR_FAIL_COND_V(err, err)
 		ERR_FAIL_COND_V(err, err)
 	}
 	}
 
 
@@ -871,7 +828,6 @@ void GlobalConfig::_bind_methods() {
 	ClassDB::bind_method(D_METHOD("clear", "name"), &GlobalConfig::clear);
 	ClassDB::bind_method(D_METHOD("clear", "name"), &GlobalConfig::clear);
 	ClassDB::bind_method(D_METHOD("localize_path", "path"), &GlobalConfig::localize_path);
 	ClassDB::bind_method(D_METHOD("localize_path", "path"), &GlobalConfig::localize_path);
 	ClassDB::bind_method(D_METHOD("globalize_path", "path"), &GlobalConfig::globalize_path);
 	ClassDB::bind_method(D_METHOD("globalize_path", "path"), &GlobalConfig::globalize_path);
-	ClassDB::bind_method(D_METHOD("get_project_file_name"), &GlobalConfig::get_project_file_name);
 	ClassDB::bind_method(D_METHOD("save"), &GlobalConfig::save);
 	ClassDB::bind_method(D_METHOD("save"), &GlobalConfig::save);
 	ClassDB::bind_method(D_METHOD("has_singleton", "name"), &GlobalConfig::has_singleton);
 	ClassDB::bind_method(D_METHOD("has_singleton", "name"), &GlobalConfig::has_singleton);
 	ClassDB::bind_method(D_METHOD("get_singleton", "name"), &GlobalConfig::get_singleton_object);
 	ClassDB::bind_method(D_METHOD("get_singleton", "name"), &GlobalConfig::get_singleton_object);

+ 0 - 3
core/global_config.h

@@ -111,8 +111,6 @@ protected:
 
 
 	void _add_property_info_bind(const Dictionary &p_info);
 	void _add_property_info_bind(const Dictionary &p_info);
 
 
-	String project_file_name;
-
 protected:
 protected:
 	static void _bind_methods();
 	static void _bind_methods();
 
 
@@ -126,7 +124,6 @@ public:
 	Variant property_get_revert(const String &p_name);
 	Variant property_get_revert(const String &p_name);
 
 
 	String get_resource_path() const;
 	String get_resource_path() const;
-	String get_project_file_name() const;
 
 
 	static GlobalConfig *get_singleton();
 	static GlobalConfig *get_singleton();
 
 

+ 1 - 1
doc/base/classes.xml

@@ -16455,7 +16455,7 @@
 		Contains global variables accessible from everywhere.
 		Contains global variables accessible from everywhere.
 	</brief_description>
 	</brief_description>
 	<description>
 	<description>
-		Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in the project file (*.godot) are also loaded into globals, making this object very useful for reading custom game configuration options.
+		Contains global variables accessible from everywhere. Use the normal [Object] API, such as "Globals.get(variable)", "Globals.set(variable,value)" or "Globals.has(variable)" to access them. Variables stored in godot.cfg are also loaded into globals, making this object very useful for reading custom game configuration options.
 	</description>
 	</description>
 	<methods>
 	<methods>
 		<method name="add_property_info">
 		<method name="add_property_info">

+ 15 - 33
editor/editor_file_system.cpp

@@ -487,22 +487,6 @@ bool EditorFileSystem::_check_missing_imported_files(const String &p_path) {
 	return true;
 	return true;
 }
 }
 
 
-static bool _find_project(const String &p_path) {
-	DirAccess *dir_access = DirAccess::create_for_path(p_path);
-	bool ret = false;
-	while (true) {
-		bool is_dir;
-		String file = dir_access->get_next(&is_dir);
-		if (file == "")
-			break;
-		if (file.ends_with(".godot")) {
-			ret = true;
-		}
-	}
-	memdelete(dir_access);
-	return ret;
-}
-
 void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess *da, const ScanProgress &p_progress) {
 void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess *da, const ScanProgress &p_progress) {
 
 
 	List<String> dirs;
 	List<String> dirs;
@@ -525,9 +509,8 @@ void EditorFileSystem::_scan_new_dir(EditorFileSystemDirectory *p_dir, DirAccess
 			if (f.begins_with(".")) //ignore hidden and . / ..
 			if (f.begins_with(".")) //ignore hidden and . / ..
 				continue;
 				continue;
 
 
-			if (_find_project(cd.plus_file(f))) {
+			if (FileAccess::exists(cd.plus_file(f).plus_file("godot.cfg"))) // skip if another project inside this
 				continue;
 				continue;
-			}
 
 
 			dirs.push_back(f);
 			dirs.push_back(f);
 
 
@@ -693,35 +676,34 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const
 		while (true) {
 		while (true) {
 
 
 			bool isdir;
 			bool isdir;
-			String file = da->get_next(&isdir);
-			if (file == "")
+			String f = da->get_next(&isdir);
+			if (f == "")
 				break;
 				break;
 
 
 			if (isdir) {
 			if (isdir) {
 
 
-				if (file.begins_with(".")) //ignore hidden and . / ..
+				if (f.begins_with(".")) //ignore hidden and . / ..
 					continue;
 					continue;
 
 
-				int idx = p_dir->find_dir_index(file);
+				int idx = p_dir->find_dir_index(f);
 				if (idx == -1) {
 				if (idx == -1) {
 
 
-					if (_find_project(cd.plus_file(file))) {
+					if (FileAccess::exists(cd.plus_file(f).plus_file("godot.cfg"))) // skip if another project inside this
 						continue;
 						continue;
-					}
 
 
 					EditorFileSystemDirectory *efd = memnew(EditorFileSystemDirectory);
 					EditorFileSystemDirectory *efd = memnew(EditorFileSystemDirectory);
 
 
 					efd->parent = p_dir;
 					efd->parent = p_dir;
-					efd->name = file;
+					efd->name = f;
 					DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
 					DirAccess *d = DirAccess::create(DirAccess::ACCESS_RESOURCES);
-					d->change_dir(cd.plus_file(file));
+					d->change_dir(cd.plus_file(f));
 					_scan_new_dir(efd, d, p_progress.get_sub(1, 1));
 					_scan_new_dir(efd, d, p_progress.get_sub(1, 1));
 					memdelete(d);
 					memdelete(d);
 
 
 					ItemAction ia;
 					ItemAction ia;
 					ia.action = ItemAction::ACTION_DIR_ADD;
 					ia.action = ItemAction::ACTION_DIR_ADD;
 					ia.dir = p_dir;
 					ia.dir = p_dir;
-					ia.file = file;
+					ia.file = f;
 					ia.new_dir = efd;
 					ia.new_dir = efd;
 					scan_actions.push_back(ia);
 					scan_actions.push_back(ia);
 				} else {
 				} else {
@@ -729,16 +711,16 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const
 				}
 				}
 
 
 			} else {
 			} else {
-				String ext = file.get_extension().to_lower();
+				String ext = f.get_extension().to_lower();
 				if (!valid_extensions.has(ext))
 				if (!valid_extensions.has(ext))
 					continue; //invalid
 					continue; //invalid
 
 
-				int idx = p_dir->find_file_index(file);
+				int idx = p_dir->find_file_index(f);
 
 
 				if (idx == -1) {
 				if (idx == -1) {
 					//never seen this file, add actition to add it
 					//never seen this file, add actition to add it
 					EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
 					EditorFileSystemDirectory::FileInfo *fi = memnew(EditorFileSystemDirectory::FileInfo);
-					fi->file = file;
+					fi->file = f;
 
 
 					String path = cd.plus_file(fi->file);
 					String path = cd.plus_file(fi->file);
 					fi->modified_time = FileAccess::get_modified_time(path);
 					fi->modified_time = FileAccess::get_modified_time(path);
@@ -749,7 +731,7 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const
 						ItemAction ia;
 						ItemAction ia;
 						ia.action = ItemAction::ACTION_FILE_ADD;
 						ia.action = ItemAction::ACTION_FILE_ADD;
 						ia.dir = p_dir;
 						ia.dir = p_dir;
-						ia.file = file;
+						ia.file = f;
 						ia.new_file = fi;
 						ia.new_file = fi;
 						scan_actions.push_back(ia);
 						scan_actions.push_back(ia);
 					}
 					}
@@ -757,14 +739,14 @@ void EditorFileSystem::_scan_fs_changes(EditorFileSystemDirectory *p_dir, const
 					if (import_extensions.has(ext)) {
 					if (import_extensions.has(ext)) {
 						//if it can be imported, and it was added, it needs to be reimported
 						//if it can be imported, and it was added, it needs to be reimported
 						print_line("REIMPORT: file was not found before, reimport");
 						print_line("REIMPORT: file was not found before, reimport");
-						print_line("at dir: " + p_dir->get_path() + " file: " + file);
+						print_line("at dir: " + p_dir->get_path() + " file: " + f);
 						for (int i = 0; i < p_dir->files.size(); i++) {
 						for (int i = 0; i < p_dir->files.size(); i++) {
 							print_line(itos(i) + ": " + p_dir->files[i]->file);
 							print_line(itos(i) + ": " + p_dir->files[i]->file);
 						}
 						}
 						ItemAction ia;
 						ItemAction ia;
 						ia.action = ItemAction::ACTION_FILE_REIMPORT;
 						ia.action = ItemAction::ACTION_FILE_REIMPORT;
 						ia.dir = p_dir;
 						ia.dir = p_dir;
-						ia.file = file;
+						ia.file = f;
 						scan_actions.push_back(ia);
 						scan_actions.push_back(ia);
 					}
 					}
 
 

+ 11 - 31
editor/project_manager.cpp

@@ -50,19 +50,6 @@
 #include "scene/gui/tool_button.h"
 #include "scene/gui/tool_button.h"
 #include "version.h"
 #include "version.h"
 
 
-static String _find_project_file(DirAccess *p_da) {
-	p_da->list_dir_begin();
-	while (true) {
-		String f = p_da->get_next();
-		if (f == "")
-			break;
-		if (f.get_extension() == "godot")
-			return p_da->get_current_dir() + "/" + f;
-	}
-	p_da->list_dir_end();
-	return "";
-}
-
 class NewProjectDialog : public ConfirmationDialog {
 class NewProjectDialog : public ConfirmationDialog {
 
 
 	GDCLASS(NewProjectDialog, ConfirmationDialog);
 	GDCLASS(NewProjectDialog, ConfirmationDialog);
@@ -105,18 +92,18 @@ private:
 
 
 		if (mode != MODE_IMPORT) {
 		if (mode != MODE_IMPORT) {
 
 
-			if (_find_project_file(d) != "") {
+			if (d->file_exists("godot.cfg")) {
 
 
-				error->set_text(TTR("Invalid project path, *.godot must not exist."));
+				error->set_text(TTR("Invalid project path, godot.cfg must not exist."));
 				memdelete(d);
 				memdelete(d);
 				return "";
 				return "";
 			}
 			}
 
 
 		} else {
 		} else {
 
 
-			if (valid_path != "" && _find_project_file(d) == "") {
+			if (valid_path != "" && !d->file_exists("godot.cfg")) {
 
 
-				error->set_text(TTR("Invalid project path, *.godot must exist."));
+				error->set_text(TTR("Invalid project path, godot.cfg must exist."));
 				memdelete(d);
 				memdelete(d);
 				return "";
 				return "";
 			}
 			}
@@ -149,7 +136,7 @@ private:
 
 
 		String p = p_path;
 		String p = p_path;
 		if (mode == MODE_IMPORT) {
 		if (mode == MODE_IMPORT) {
-			if (p.get_extension() == "godot") {
+			if (p.ends_with("godot.cfg")) {
 
 
 				p = p.get_base_dir();
 				p = p.get_base_dir();
 			}
 			}
@@ -175,7 +162,7 @@ private:
 
 
 			fdialog->set_mode(FileDialog::MODE_OPEN_FILE);
 			fdialog->set_mode(FileDialog::MODE_OPEN_FILE);
 			fdialog->clear_filters();
 			fdialog->clear_filters();
-			fdialog->add_filter("*.godot ; " _MKSTR(VERSION_NAME) " Project");
+			fdialog->add_filter("godot.cfg ; " _MKSTR(VERSION_NAME) " Project");
 		} else {
 		} else {
 			fdialog->set_mode(FileDialog::MODE_OPEN_DIR);
 			fdialog->set_mode(FileDialog::MODE_OPEN_DIR);
 		}
 		}
@@ -199,9 +186,9 @@ private:
 		} else {
 		} else {
 			if (mode == MODE_NEW) {
 			if (mode == MODE_NEW) {
 
 
-				FileAccess *f = FileAccess::open(dir.plus_file("/" + project_name->get_text().replace(" ", "_") + ".godot"), FileAccess::WRITE);
+				FileAccess *f = FileAccess::open(dir.plus_file("/godot.cfg"), FileAccess::WRITE);
 				if (!f) {
 				if (!f) {
-					error->set_text(TTR("Couldn't create *.godot project file in project path."));
+					error->set_text(TTR("Couldn't create godot.cfg in project path."));
 				} else {
 				} else {
 
 
 					f->store_line("; Engine configuration file.");
 					f->store_line("; Engine configuration file.");
@@ -754,17 +741,10 @@ void ProjectManager::_load_recent_projects() {
 			continue;
 			continue;
 
 
 		String project = _name.get_slice("/", 1);
 		String project = _name.get_slice("/", 1);
-		DirAccess *dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
-		if (dir_access->change_dir(path) != OK) {
-			EditorSettings::get_singleton()->erase(_name);
-			continue;
-		}
-		String conf = _find_project_file(dir_access);
-		memdelete(dir_access);
+		String conf = path.plus_file("godot.cfg");
 		bool favorite = (_name.begins_with("favorite_projects/")) ? true : false;
 		bool favorite = (_name.begins_with("favorite_projects/")) ? true : false;
 
 
 		uint64_t last_modified = 0;
 		uint64_t last_modified = 0;
-
 		if (FileAccess::exists(conf)) {
 		if (FileAccess::exists(conf)) {
 			last_modified = FileAccess::get_modified_time(conf);
 			last_modified = FileAccess::get_modified_time(conf);
 
 
@@ -1026,7 +1006,7 @@ void ProjectManager::_scan_dir(DirAccess *da, float pos, float total, List<Strin
 	while (n != String()) {
 	while (n != String()) {
 		if (da->current_is_dir() && !n.begins_with(".")) {
 		if (da->current_is_dir() && !n.begins_with(".")) {
 			subdirs.push_front(n);
 			subdirs.push_front(n);
-		} else if (n.get_extension() == "godot") {
+		} else if (n == "godot.cfg") {
 			r_projects->push_back(da->get_current_dir());
 			r_projects->push_back(da->get_current_dir());
 		}
 		}
 		n = da->get_next();
 		n = da->get_next();
@@ -1137,7 +1117,7 @@ void ProjectManager::_files_dropped(PoolStringArray p_files, int p_screen) {
 				dir->list_dir_begin();
 				dir->list_dir_begin();
 				String file = dir->get_next();
 				String file = dir->get_next();
 				while (confirm && file != String()) {
 				while (confirm && file != String()) {
-					if (!dir->current_is_dir() && file.get_extension() == "godot") {
+					if (!dir->current_is_dir() && file.ends_with("godot.cfg")) {
 						confirm = false;
 						confirm = false;
 					}
 					}
 					file = dir->get_next();
 					file = dir->get_next();

+ 1 - 2
editor/project_settings.cpp

@@ -1168,8 +1168,7 @@ void ProjectSettings::_bind_methods() {
 ProjectSettings::ProjectSettings(EditorData *p_data) {
 ProjectSettings::ProjectSettings(EditorData *p_data) {
 
 
 	singleton = this;
 	singleton = this;
-	String project_file = "(" + GlobalConfig::get_singleton()->get_project_file_name() + ")";
-	set_title(TTR("Project Settings " + project_file));
+	set_title(TTR("Project Settings (godot.cfg)"));
 	set_resizable(true);
 	set_resizable(true);
 	undo_redo = &p_data->get_undo_redo();
 	undo_redo = &p_data->get_undo_redo();
 	data = p_data;
 	data = p_data;

+ 3 - 20
main/main.cpp

@@ -129,7 +129,7 @@ void Main::print_help(const char *p_binary) {
 	OS::get_singleton()->print(VERSION_FULL_NAME " (c) 2008-2017 Juan Linietsky, Ariel Manzur.\n");
 	OS::get_singleton()->print(VERSION_FULL_NAME " (c) 2008-2017 Juan Linietsky, Ariel Manzur.\n");
 	OS::get_singleton()->print("Usage: %s [options] [scene]\n", p_binary);
 	OS::get_singleton()->print("Usage: %s [options] [scene]\n", p_binary);
 	OS::get_singleton()->print("Options:\n");
 	OS::get_singleton()->print("Options:\n");
-	OS::get_singleton()->print("\t-path [dir] : Path to a game, containing *.godot\n");
+	OS::get_singleton()->print("\t-path [dir] : Path to a game, containing godot.cfg\n");
 #ifdef TOOLS_ENABLED
 #ifdef TOOLS_ENABLED
 	OS::get_singleton()->print("\t-e,-editor : Bring up the editor instead of running the scene.\n");
 	OS::get_singleton()->print("\t-e,-editor : Bring up the editor instead of running the scene.\n");
 #endif
 #endif
@@ -447,23 +447,6 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 			} else {
 			} else {
 				goto error;
 				goto error;
 			}
 			}
-		} else if (I->get().ends_with(".godot")) {
-			String path;
-			String file = I->get();
-			int sep = MAX(file.find_last("/"), file.find_last("\\"));
-			if (sep == -1)
-				path = ".";
-			else {
-				path = file.substr(0, sep);
-			}
-			if (OS::get_singleton()->set_cwd(path) == OK) {
-
-			} else {
-				game_path = path;
-			}
-#ifdef TOOLS_ENABLED
-			editor = true;
-#endif
 		} else if (I->get() == "-bp") { // /breakpoints
 		} else if (I->get() == "-bp") { // /breakpoints
 
 
 			if (I->next()) {
 			if (I->next()) {
@@ -690,7 +673,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 	else
 	else
 		input_map->load_from_globals(); //keys for game
 		input_map->load_from_globals(); //keys for game
 
 
-	if (video_driver == "") // specified in *.godot
+	if (video_driver == "") // specified in godot.cfg
 		video_driver = GLOBAL_DEF("display/driver/name", Variant((const char *)OS::get_singleton()->get_video_driver_name(0)));
 		video_driver = GLOBAL_DEF("display/driver/name", Variant((const char *)OS::get_singleton()->get_video_driver_name(0)));
 
 
 	if (!force_res && use_custom_res && globals->has("display/window/width"))
 	if (!force_res && use_custom_res && globals->has("display/window/width"))
@@ -742,7 +725,7 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
 
 
 	/* Determine Video Driver */
 	/* Determine Video Driver */
 
 
-	if (audio_driver == "") { // specified in *.godot
+	if (audio_driver == "") { // specified in godot.cfg
 		audio_driver = GLOBAL_DEF("audio/driver", OS::get_singleton()->get_audio_driver_name(0));
 		audio_driver = GLOBAL_DEF("audio/driver", OS::get_singleton()->get_audio_driver_name(0));
 	}
 	}