@@ -511,9 +511,9 @@ AnimationNode::NodeTimeInfo AnimationNodeBlendSpace2D::_process(const AnimationM
first = true;
- bool found = false;
double max_weight = 0.0;
for (int i = 0; i < blend_points_used; i++) {
+ bool found = false;
for (int j = 0; j < 3; j++) {
if (i == triangle_points[j]) {
//blend with the given weight