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@@ -5,6 +5,63 @@
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</brief_description>
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<description>
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A [SkeletonProfile] as a preset that is optimized for the human form. This exists for standardization, so all parameters are read-only.
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+ A humanoid skeleton profile contains 54 bones divided in 4 groups: [code]"Body"[/code], [code]"Face"[/code], [code]"LeftHand"[/code], and [code]"RightHand"[/code]. It is structured as follows:
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+ [codeblock]
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+ Root
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+ └─ Hips
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+ ├─ LeftUpperLeg
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+ │ └─ LeftLowerLeg
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+ │ └─ LeftFoot
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+ │ └─ LeftToes
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+ ├─ RightUpperLeg
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+ │ └─ RightLowerLeg
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+ │ └─ RightFoot
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+ │ └─ RightToes
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+ └─ Spine
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+ └─ Chest
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+ └─ UpperChest
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+ ├─ Neck
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+ │ └─ Head
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+ │ ├─ Jaw
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+ │ ├─ LeftEye
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+ │ └─ RightEye
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+ ├─ LeftShoulder
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+ │ └─ LeftUpperArm
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+ │ └─ LeftLowerArm
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+ │ └─ LeftHand
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+ │ ├─ LeftThumbMetacarpal
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+ │ │ └─ LeftThumbProximal
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+ │ ├─ LeftIndexProximal
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+ │ │ └─ LeftIndexIntermediate
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+ │ │ └─ LeftIndexDistal
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+ │ ├─ LeftMiddleProximal
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+ │ │ └─ LeftMiddleIntermediate
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+ │ │ └─ LeftMiddleDistal
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+ │ ├─ LeftRingProximal
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+ │ │ └─ LeftRingIntermediate
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+ │ │ └─ LeftRingDistal
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+ │ └─ LeftLittleProximal
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+ │ └─ LeftLittleIntermediate
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+ │ └─ LeftLittleDistal
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+ └─ RightShoulder
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+ └─ RightUpperArm
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+ └─ RightLowerArm
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+ └─ RightHand
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+ ├─ RightThumbMetacarpal
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+ │ └─ RightThumbProximal
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+ ├─ RightIndexProximal
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+ │ └─ RightIndexIntermediate
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+ │ └─ RightIndexDistal
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+ ├─ RightMiddleProximal
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+ │ └─ RightMiddleIntermediate
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+ │ └─ RightMiddleDistal
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+ ├─ RightRingProximal
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+ │ └─ RightRingIntermediate
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+ │ └─ RightRingDistal
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+ └─ RightLittleProximal
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+ └─ RightLittleIntermediate
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+ └─ RightLittleDistal
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+ [/codeblock]
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</description>
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<tutorials>
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<link title="Retargeting 3D Skeletons">$DOCS_URL/tutorials/assets_pipeline/retargeting_3d_skeletons.html</link>
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