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@@ -601,14 +601,14 @@ Error ResourceLoaderText::load() {
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resource_current++;
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+ if (progress && resources_total > 0) {
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+ *progress = resource_current / float(resources_total);
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+ }
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+
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int_resources[id] = res; //always assign int resources
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- if (do_assign) {
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- if (cache_mode == ResourceFormatLoader::CACHE_MODE_IGNORE) {
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- res->set_path(path);
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- } else {
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- res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE);
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- res->set_scene_unique_id(id);
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- }
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+ if (do_assign && cache_mode != ResourceFormatLoader::CACHE_MODE_IGNORE) {
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+ res->set_path(path, cache_mode == ResourceFormatLoader::CACHE_MODE_REPLACE);
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+ res->set_scene_unique_id(id);
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}
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Dictionary missing_resource_properties;
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@@ -663,10 +663,6 @@ Error ResourceLoaderText::load() {
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if (!missing_resource_properties.is_empty()) {
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res->set_meta(META_MISSING_RESOURCES, missing_resource_properties);
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}
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-
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- if (progress && resources_total > 0) {
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- *progress = resource_current / float(resources_total);
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- }
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}
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while (true) {
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@@ -716,8 +712,6 @@ Error ResourceLoaderText::load() {
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resource = Ref<Resource>(r);
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}
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- resource_current++;
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-
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Dictionary missing_resource_properties;
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while (true) {
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@@ -770,6 +764,12 @@ Error ResourceLoaderText::load() {
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}
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}
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+ resource_current++;
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+
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+ if (progress && resources_total > 0) {
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+ *progress = resource_current / float(resources_total);
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+ }
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+
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if (missing_resource) {
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missing_resource->set_recording_properties(false);
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}
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@@ -779,9 +779,6 @@ Error ResourceLoaderText::load() {
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}
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error = OK;
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- if (progress && resources_total > 0) {
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- *progress = resource_current / float(resources_total);
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- }
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return error;
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}
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