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@@ -124,6 +124,28 @@ void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform
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}
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}
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}
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}
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+void NavigationMeshGenerator::_add_mesh_array(const Array &p_array, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices) {
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+ Vector<Vector3> mesh_vertices = p_array[Mesh::ARRAY_VERTEX];
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+ const Vector3 *vr = mesh_vertices.ptr();
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+
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+ Vector<int> mesh_indices = p_array[Mesh::ARRAY_INDEX];
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+ const int *ir = mesh_indices.ptr();
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+
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+ const int face_count = mesh_indices.size() / 3;
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+ const int current_vertex_count = p_vertices.size() / 3;
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+
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+ for (int j = 0; j < mesh_vertices.size(); j++) {
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+ _add_vertex(p_xform.xform(vr[j]), p_vertices);
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+ }
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+
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+ for (int j = 0; j < face_count; j++) {
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+ // CCW
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+ p_indices.push_back(current_vertex_count + (ir[j * 3 + 0]));
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+ p_indices.push_back(current_vertex_count + (ir[j * 3 + 2]));
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+ p_indices.push_back(current_vertex_count + (ir[j * 3 + 1]));
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+ }
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+}
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+
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void NavigationMeshGenerator::_add_faces(const PackedVector3Array &p_faces, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices) {
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void NavigationMeshGenerator::_add_faces(const PackedVector3Array &p_faces, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices) {
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int face_count = p_faces.size() / 3;
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int face_count = p_faces.size() / 3;
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int current_vertex_count = p_vertices.size() / 3;
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int current_vertex_count = p_vertices.size() / 3;
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@@ -187,43 +209,38 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
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Transform3D transform = p_navmesh_transform * static_body->get_global_transform() * col_shape->get_transform();
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Transform3D transform = p_navmesh_transform * static_body->get_global_transform() * col_shape->get_transform();
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- Ref<Mesh> mesh;
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Ref<Shape3D> s = col_shape->get_shape();
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Ref<Shape3D> s = col_shape->get_shape();
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BoxShape3D *box = Object::cast_to<BoxShape3D>(*s);
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BoxShape3D *box = Object::cast_to<BoxShape3D>(*s);
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if (box) {
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if (box) {
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- Ref<BoxMesh> box_mesh;
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- box_mesh.instantiate();
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- box_mesh->set_size(box->get_size());
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- mesh = box_mesh;
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+ Array arr;
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+ arr.resize(RS::ARRAY_MAX);
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+ BoxMesh::create_mesh_array(arr, box->get_size());
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+ _add_mesh_array(arr, transform, p_vertices, p_indices);
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}
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}
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CapsuleShape3D *capsule = Object::cast_to<CapsuleShape3D>(*s);
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CapsuleShape3D *capsule = Object::cast_to<CapsuleShape3D>(*s);
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if (capsule) {
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if (capsule) {
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- Ref<CapsuleMesh> capsule_mesh;
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- capsule_mesh.instantiate();
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- capsule_mesh->set_radius(capsule->get_radius());
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- capsule_mesh->set_height(capsule->get_height());
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- mesh = capsule_mesh;
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+ Array arr;
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+ arr.resize(RS::ARRAY_MAX);
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+ CapsuleMesh::create_mesh_array(arr, capsule->get_radius(), capsule->get_height());
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+ _add_mesh_array(arr, transform, p_vertices, p_indices);
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}
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}
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CylinderShape3D *cylinder = Object::cast_to<CylinderShape3D>(*s);
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CylinderShape3D *cylinder = Object::cast_to<CylinderShape3D>(*s);
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if (cylinder) {
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if (cylinder) {
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- Ref<CylinderMesh> cylinder_mesh;
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- cylinder_mesh.instantiate();
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- cylinder_mesh->set_height(cylinder->get_height());
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- cylinder_mesh->set_bottom_radius(cylinder->get_radius());
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- cylinder_mesh->set_top_radius(cylinder->get_radius());
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- mesh = cylinder_mesh;
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+ Array arr;
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+ arr.resize(RS::ARRAY_MAX);
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+ CylinderMesh::create_mesh_array(arr, cylinder->get_radius(), cylinder->get_radius(), cylinder->get_height());
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+ _add_mesh_array(arr, transform, p_vertices, p_indices);
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}
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}
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SphereShape3D *sphere = Object::cast_to<SphereShape3D>(*s);
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SphereShape3D *sphere = Object::cast_to<SphereShape3D>(*s);
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if (sphere) {
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if (sphere) {
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- Ref<SphereMesh> sphere_mesh;
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- sphere_mesh.instantiate();
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- sphere_mesh->set_radius(sphere->get_radius());
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- sphere_mesh->set_height(sphere->get_radius() * 2.0);
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- mesh = sphere_mesh;
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+ Array arr;
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+ arr.resize(RS::ARRAY_MAX);
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+ SphereMesh::create_mesh_array(arr, sphere->get_radius(), sphere->get_radius() * 2.0);
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+ _add_mesh_array(arr, transform, p_vertices, p_indices);
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}
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}
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ConcavePolygonShape3D *concave_polygon = Object::cast_to<ConcavePolygonShape3D>(*s);
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ConcavePolygonShape3D *concave_polygon = Object::cast_to<ConcavePolygonShape3D>(*s);
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@@ -254,10 +271,6 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
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_add_faces(faces, transform, p_vertices, p_indices);
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_add_faces(faces, transform, p_vertices, p_indices);
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}
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}
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}
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}
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-
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- if (mesh.is_valid()) {
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- _add_mesh(mesh, transform, p_vertices, p_indices);
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- }
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}
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}
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}
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}
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}
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}
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@@ -284,44 +297,39 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
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RID shape = shapes[i + 1];
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RID shape = shapes[i + 1];
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PhysicsServer3D::ShapeType type = PhysicsServer3D::get_singleton()->shape_get_type(shape);
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PhysicsServer3D::ShapeType type = PhysicsServer3D::get_singleton()->shape_get_type(shape);
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Variant data = PhysicsServer3D::get_singleton()->shape_get_data(shape);
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Variant data = PhysicsServer3D::get_singleton()->shape_get_data(shape);
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- Ref<Mesh> mesh;
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switch (type) {
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switch (type) {
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case PhysicsServer3D::SHAPE_SPHERE: {
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case PhysicsServer3D::SHAPE_SPHERE: {
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real_t radius = data;
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real_t radius = data;
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- Ref<SphereMesh> sphere_mesh;
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- sphere_mesh.instantiate();
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- sphere_mesh->set_radius(radius);
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- sphere_mesh->set_height(radius * 2.0);
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- mesh = sphere_mesh;
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+ Array arr;
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+ arr.resize(RS::ARRAY_MAX);
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+ SphereMesh::create_mesh_array(arr, radius, radius * 2.0);
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+ _add_mesh_array(arr, shapes[i], p_vertices, p_indices);
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} break;
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} break;
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case PhysicsServer3D::SHAPE_BOX: {
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case PhysicsServer3D::SHAPE_BOX: {
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Vector3 extents = data;
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Vector3 extents = data;
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- Ref<BoxMesh> box_mesh;
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- box_mesh.instantiate();
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- box_mesh->set_size(2.0 * extents);
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- mesh = box_mesh;
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+ Array arr;
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+ arr.resize(RS::ARRAY_MAX);
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+ BoxMesh::create_mesh_array(arr, extents * 2.0);
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+ _add_mesh_array(arr, shapes[i], p_vertices, p_indices);
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} break;
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} break;
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case PhysicsServer3D::SHAPE_CAPSULE: {
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case PhysicsServer3D::SHAPE_CAPSULE: {
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Dictionary dict = data;
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Dictionary dict = data;
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real_t radius = dict["radius"];
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real_t radius = dict["radius"];
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real_t height = dict["height"];
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real_t height = dict["height"];
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- Ref<CapsuleMesh> capsule_mesh;
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- capsule_mesh.instantiate();
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- capsule_mesh->set_radius(radius);
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- capsule_mesh->set_height(height);
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- mesh = capsule_mesh;
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+ Array arr;
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+ arr.resize(RS::ARRAY_MAX);
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+ CapsuleMesh::create_mesh_array(arr, radius, height);
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+ _add_mesh_array(arr, shapes[i], p_vertices, p_indices);
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} break;
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} break;
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case PhysicsServer3D::SHAPE_CYLINDER: {
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case PhysicsServer3D::SHAPE_CYLINDER: {
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Dictionary dict = data;
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Dictionary dict = data;
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real_t radius = dict["radius"];
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real_t radius = dict["radius"];
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real_t height = dict["height"];
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real_t height = dict["height"];
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- Ref<CylinderMesh> cylinder_mesh;
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- cylinder_mesh.instantiate();
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- cylinder_mesh->set_height(height);
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- cylinder_mesh->set_bottom_radius(radius);
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- cylinder_mesh->set_top_radius(radius);
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- mesh = cylinder_mesh;
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+ Array arr;
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+ arr.resize(RS::ARRAY_MAX);
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+ CylinderMesh::create_mesh_array(arr, radius, radius, height);
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+ _add_mesh_array(arr, shapes[i], p_vertices, p_indices);
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} break;
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} break;
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case PhysicsServer3D::SHAPE_CONVEX_POLYGON: {
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case PhysicsServer3D::SHAPE_CONVEX_POLYGON: {
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PackedVector3Array vertices = data;
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PackedVector3Array vertices = data;
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@@ -354,10 +362,6 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans
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WARN_PRINT("Unsupported collision shape type.");
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WARN_PRINT("Unsupported collision shape type.");
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} break;
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} break;
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}
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}
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-
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- if (mesh.is_valid()) {
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- _add_mesh(mesh, shapes[i], p_vertices, p_indices);
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- }
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}
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}
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}
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}
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}
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}
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