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@@ -104,7 +104,7 @@ bool WSLServer::PendingPeer::_parse_request(const Vector<String> p_protocols) {
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return true;
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}
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-Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uint64_t p_timeout) {
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+Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uint64_t p_timeout, const Vector<String> &p_extra_headers) {
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if (OS::get_singleton()->get_ticks_msec() - time > p_timeout) {
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print_verbose(vformat("WebSocket handshake timed out after %.3f seconds.", p_timeout * 0.001));
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return ERR_TIMEOUT;
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@@ -149,6 +149,9 @@ Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uin
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if (protocol != "") {
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s += "Sec-WebSocket-Protocol: " + protocol + "\r\n";
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}
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+ for (int i = 0; i < p_extra_headers.size(); i++) {
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+ s += p_extra_headers[i] + "\r\n";
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+ }
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s += "\r\n";
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response = s.utf8();
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has_request = true;
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@@ -175,6 +178,10 @@ Error WSLServer::PendingPeer::do_handshake(const Vector<String> p_protocols, uin
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return OK;
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}
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+void WSLServer::set_extra_headers(const Vector<String> &p_headers) {
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+ _extra_headers = p_headers;
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+}
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+
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Error WSLServer::listen(int p_port, const Vector<String> p_protocols, bool gd_mp_api) {
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ERR_FAIL_COND_V(is_listening(), ERR_ALREADY_IN_USE);
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@@ -206,7 +213,7 @@ void WSLServer::poll() {
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List<Ref<PendingPeer>> remove_peers;
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for (List<Ref<PendingPeer>>::Element *E = _pending.front(); E; E = E->next()) {
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Ref<PendingPeer> ppeer = E->get();
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- Error err = ppeer->do_handshake(_protocols, handshake_timeout);
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+ Error err = ppeer->do_handshake(_protocols, handshake_timeout, _extra_headers);
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if (err == ERR_BUSY) {
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continue;
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} else if (err != OK) {
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