Update EditorInterface.xml
@@ -24,7 +24,7 @@
<return type="Control">
</return>
<description>
- Returns the base [Control].
+ Returns the main container of Godot's editor window. You can use it, for example, to retrieve the size of the container and place your controls accordingly.
</description>
</method>
<method name="get_edited_scene_root">