Cross-reference AABB and Rect2 in the class reference
@@ -4,7 +4,9 @@
Axis-Aligned Bounding Box.
</brief_description>
<description>
- AABB consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
+ [AABB] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
+ It uses floating-point coordinates. The 2D counterpart to [AABB] is [Rect2].
+ [b]Note:[/b] Unlike [Rect2], [AABB] does not have a variant that uses integer coordinates.
</description>
<tutorials>
<link title="Math tutorial index">https://docs.godotengine.org/en/latest/tutorials/math/index.html</link>
@@ -5,7 +5,8 @@
[Rect2] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
- It uses floating point coordinates.
+ It uses floating-point coordinates. If you need integer coordinates, use [Rect2i] instead.
+ The 3D counterpart to [Rect2] is [AABB].
@@ -5,7 +5,7 @@
[Rect2i] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
- It uses integer coordinates.
+ It uses integer coordinates. If you need floating-point coordinates, use [Rect2] instead.