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added floor() and ceil() to Vector3

MrGreenTea 10 years ago
parent
commit
ec11762006
2 changed files with 29 additions and 19 deletions
  1. 21 9
      core/math/vector3.h
  2. 8 10
      core/variant_call.cpp

+ 21 - 9
core/math/vector3.h

@@ -40,11 +40,11 @@ struct Vector3 {
 	enum Axis {
 		AXIS_X,
 		AXIS_Y,
-		AXIS_Z,	
+		AXIS_Z,
 	};
 
 	union {
-	
+
 #ifdef USE_QUAD_VECTORS
 
 		struct {
@@ -52,7 +52,7 @@ struct Vector3 {
 			real_t y;
 			real_t z;
 			real_t _unused;
-		};		
+		};
 		real_t coord[4];
 #else
 
@@ -61,18 +61,18 @@ struct Vector3 {
 			real_t y;
 			real_t z;
 		};
-		
+
 		real_t coord[3];
 #endif
 	};
 
 	_FORCE_INLINE_ const real_t& operator[](int p_axis) const {
-	
+
 		return coord[p_axis];
 	}
 
 	_FORCE_INLINE_ real_t& operator[](int p_axis) {
-	
+
 		return coord[p_axis];
 	}
 
@@ -84,7 +84,7 @@ struct Vector3 {
 
         _FORCE_INLINE_ real_t length() const;
         _FORCE_INLINE_ real_t length_squared() const;
-        
+
         _FORCE_INLINE_ void normalize();
         _FORCE_INLINE_ Vector3 normalized() const;
         _FORCE_INLINE_ Vector3 inverse() const;
@@ -107,6 +107,8 @@ struct Vector3 {
         _FORCE_INLINE_ real_t dot(const Vector3& p_b) const;
 
         _FORCE_INLINE_ Vector3 abs() const;
+		_FORCE_INLINE_ Vector3 floor() const;
+		_FORCE_INLINE_ Vector3 ceil() const;
 
         _FORCE_INLINE_ real_t distance_to(const Vector3& p_b) const;
         _FORCE_INLINE_ real_t distance_squared_to(const Vector3& p_b) const;
@@ -172,7 +174,17 @@ real_t Vector3::dot(const Vector3& p_b) const {
 Vector3 Vector3::abs() const {
 
 	return Vector3( Math::abs(x), Math::abs(y), Math::abs(z) );
-}	
+}
+
+Vector3 Vector3::floor() const {
+
+	return Vector3( Math::floor(x), Math::floor(y), Math::floor(z) );
+}
+
+Vector3 Vector3::ceil() const {
+
+	return Vector3( Math::ceil(x), Math::ceil(y), Math::ceil(z) );
+}
 
 Vector3 Vector3::linear_interpolate(const Vector3& p_b,float p_t) const {
 
@@ -301,7 +313,7 @@ bool Vector3::operator<(const Vector3& p_v) const {
 			return y<p_v.y;
 	} else
 		return x<p_v.x;
-	
+
 }
 
 bool Vector3::operator<=(const Vector3& p_v) const {

+ 8 - 10
core/variant_call.cpp

@@ -359,6 +359,8 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
 	VCALL_LOCALMEM1R(Vector3, dot);
 	VCALL_LOCALMEM1R(Vector3, cross);
 	VCALL_LOCALMEM0R(Vector3, abs);
+	VCALL_LOCALMEM0R(Vector3, floor);
+	VCALL_LOCALMEM0R(Vector3, ceil);
 	VCALL_LOCALMEM1R(Vector3, distance_to);
 	VCALL_LOCALMEM1R(Vector3, distance_squared_to);
 	VCALL_LOCALMEM1R(Vector3, slide);
@@ -753,7 +755,7 @@ static void _call_##m_type##_##m_method(Variant& r_ret,Variant& p_self,const Var
 	}
 
 	static void Matrix32_init2(Variant& r_ret,const Variant** p_args) {
-		
+
 		Matrix32 m(*p_args[0], *p_args[1]);
 		r_ret=m;
 	}
@@ -1133,7 +1135,7 @@ void Variant::get_method_list(List<MethodInfo> *p_list) const {
 		if (fd.returns)
 			ret.name="ret";
 		mi.return_val=ret;
-#endif		
+#endif
 
 		p_list->push_back(mi);
 	}
@@ -1336,6 +1338,8 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
 	ADDFUNC1(VECTOR3,REAL,Vector3,dot,VECTOR3,"b",varray());
 	ADDFUNC1(VECTOR3,VECTOR3,Vector3,cross,VECTOR3,"b",varray());
 	ADDFUNC0(VECTOR3,VECTOR3,Vector3,abs,varray());
+	ADDFUNC0(VECTOR3,VECTOR3,Vector3,floor,varray());
+	ADDFUNC0(VECTOR3,VECTOR3,Vector3,ceil,varray());
 	ADDFUNC1(VECTOR3,REAL,Vector3,distance_to,VECTOR3,"b",varray());
 	ADDFUNC1(VECTOR3,REAL,Vector3,distance_squared_to,VECTOR3,"b",varray());
 	ADDFUNC1(VECTOR3,VECTOR3,Vector3,slide,VECTOR3,"by",varray());
@@ -1535,10 +1539,10 @@ _VariantCall::addfunc(Variant::m_vtype,Variant::m_ret,_SCS(#m_method),VCALL(m_cl
 	ADDFUNC1(TRANSFORM,NIL,Transform,xform,NIL,"v",varray());
 	ADDFUNC1(TRANSFORM,NIL,Transform,xform_inv,NIL,"v",varray());
 
-#ifdef DEBUG_ENABLED	
+#ifdef DEBUG_ENABLED
 	_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform"].returns=true;
 	_VariantCall::type_funcs[Variant::TRANSFORM].functions["xform_inv"].returns=true;
-#endif	
+#endif
 
 	ADDFUNC0(INPUT_EVENT,BOOL,InputEvent,is_pressed,varray());
 	ADDFUNC1(INPUT_EVENT,BOOL,InputEvent,is_action,STRING,"action",varray());
@@ -1635,9 +1639,3 @@ void unregister_variant_methods() {
 
 
 }
-
-
-
-
-
-