|
@@ -71,9 +71,17 @@ void SceneTreeDock::input(const Ref<InputEvent> &p_event) {
|
|
|
|
|
|
Ref<InputEventMouseButton> mb = p_event;
|
|
|
|
|
|
- if (pending_click_select && mb.is_valid() && !mb->is_pressed() && (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT)) {
|
|
|
- _push_item(pending_click_select);
|
|
|
- pending_click_select = nullptr;
|
|
|
+ if (mb.is_valid() && (mb->get_button_index() == MouseButton::LEFT || mb->get_button_index() == MouseButton::RIGHT)) {
|
|
|
+ if (mb->is_pressed() && scene_tree->get_rect().has_point(mb->get_position())) {
|
|
|
+ tree_clicked = true;
|
|
|
+ } else if (!mb->is_pressed()) {
|
|
|
+ tree_clicked = false;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (!mb->is_pressed() && pending_click_select) {
|
|
|
+ _push_item(pending_click_select);
|
|
|
+ pending_click_select = nullptr;
|
|
|
+ }
|
|
|
}
|
|
|
}
|
|
|
|
|
@@ -1371,10 +1379,10 @@ void SceneTreeDock::_push_item(Object *p_object) {
|
|
|
}
|
|
|
|
|
|
void SceneTreeDock::_handle_select(Node *p_node) {
|
|
|
- if ((Input::get_singleton()->get_mouse_button_mask() & (MouseButton::MASK_LEFT | MouseButton::MASK_RIGHT)) != MouseButton::NONE) {
|
|
|
+ if (tree_clicked) {
|
|
|
pending_click_select = p_node;
|
|
|
} else {
|
|
|
- EditorNode::get_singleton()->push_item(p_node);
|
|
|
+ _push_item(p_node);
|
|
|
}
|
|
|
}
|
|
|
|