Bug Fix #2541: Shader language function validation logic
@@ -1370,7 +1370,7 @@ ShaderLanguage::Node* ShaderLanguage::validate_function_call(Parser&parser, Oper
}
- if (!fail) {
+ if (!fail && name == program->functions[i].name) {
p_func->return_cache=pfunc->return_type;
return p_func;