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AnimationTreePlayer: constructor now sets processing mode.

Josh Grams %!s(int64=9) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 0 adicións e 1 borrados
  1. 0 1
      scene/animation/animation_tree_player.cpp

+ 0 - 1
scene/animation/animation_tree_player.cpp

@@ -1860,7 +1860,6 @@ AnimationTreePlayer::AnimationTreePlayer() {
 	out_name="out";
 	out->pos=Point2(40,40);
 	node_map.insert( out_name , out);
-	AnimationProcessMode animation_process_mode;
 	animation_process_mode = ANIMATION_PROCESS_IDLE;
 	processing = false;
 	active=false;