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Fix GPUParticle3D emission point generation

`emission_point_texture` is now correctly created from an image containing the emission points.
John Wigg преди 4 години
родител
ревизия
ed5f6cc351
променени са 1 файла, в които са добавени 2 реда и са изтрити 0 реда
  1. 2 0
      editor/plugins/gpu_particles_3d_editor_plugin.cpp

+ 2 - 0
editor/plugins/gpu_particles_3d_editor_plugin.cpp

@@ -362,6 +362,7 @@ void GPUParticles3DEditor::_generate_emission_points() {
 
 	Ref<ImageTexture> tex;
 	tex.instantiate();
+	tex->create_from_image(image);
 
 	Ref<ParticlesMaterial> material = node->get_process_material();
 	ERR_FAIL_COND(material.is_null());
@@ -390,6 +391,7 @@ void GPUParticles3DEditor::_generate_emission_points() {
 
 		Ref<ImageTexture> tex2;
 		tex2.instantiate();
+		tex2->create_from_image(image2);
 
 		material->set_emission_normal_texture(tex2);
 	} else {