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@@ -31,6 +31,7 @@
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#include "packed_scene_translation_parser_plugin.h"
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#include "core/io/resource_loader.h"
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+#include "scene/gui/option_button.h"
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#include "scene/resources/packed_scene.h"
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void PackedSceneEditorTranslationParserPlugin::get_recognized_extensions(List<String> *r_extensions) const {
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@@ -50,21 +51,31 @@ Error PackedSceneEditorTranslationParserPlugin::parse_file(const String &p_path,
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Ref<SceneState> state = Ref<PackedScene>(loaded_res)->get_state();
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Vector<String> parsed_strings;
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- String property_name;
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- Variant property_value;
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for (int i = 0; i < state->get_node_count(); i++) {
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- if (!ClassDB::is_parent_class(state->get_node_type(i), "Control") && !ClassDB::is_parent_class(state->get_node_type(i), "Viewport")) {
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+ String node_type = state->get_node_type(i);
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+ if (!ClassDB::is_parent_class(node_type, "Control") && !ClassDB::is_parent_class(node_type, "Window")) {
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continue;
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}
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+ // Find the `auto_translate` property, and abort the string parsing of the node if disabled.
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+ bool auto_translating = true;
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for (int j = 0; j < state->get_node_property_count(i); j++) {
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- property_name = state->get_node_property_name(i, j);
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- if (!lookup_properties.has(property_name)) {
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- continue;
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+ if (state->get_node_property_name(i, j) == "auto_translate" && (bool)state->get_node_property_value(i, j) == false) {
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+ auto_translating = false;
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+ break;
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}
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+ }
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+ if (!auto_translating) {
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+ continue;
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+ }
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- property_value = state->get_node_property_value(i, j);
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+ for (int j = 0; j < state->get_node_property_count(i); j++) {
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+ String property_name = state->get_node_property_name(i, j);
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+ if (!lookup_properties.has(property_name) || (exception_list.has(node_type) && exception_list[node_type].has(property_name))) {
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+ continue;
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+ }
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+ Variant property_value = state->get_node_property_value(i, j);
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if (property_name == "script" && property_value.get_type() == Variant::OBJECT && !property_value.is_null()) {
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// Parse built-in script.
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Ref<Script> s = Object::cast_to<Script>(property_value);
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@@ -76,7 +87,16 @@ Error PackedSceneEditorTranslationParserPlugin::parse_file(const String &p_path,
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parsed_strings.append_array(temp);
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r_ids_ctx_plural->append_array(ids_context_plural);
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}
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- } else if (property_name == "filters") {
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+ } else if ((node_type == "MenuButton" || node_type == "OptionButton") && property_name == "items") {
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+ Vector<String> str_values = property_value;
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+ int incr_value = node_type == "MenuButton" ? PopupMenu::ITEM_PROPERTY_SIZE : OptionButton::ITEM_PROPERTY_SIZE;
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+ for (int k = 0; k < str_values.size(); k += incr_value) {
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+ String desc = str_values[k].get_slice(";", 1).strip_edges();
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+ if (!desc.is_empty()) {
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+ parsed_strings.push_back(desc);
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+ }
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+ }
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+ } else if (node_type == "FileDialog" && property_name == "filters") {
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// Extract FileDialog's filters property with values in format "*.png ; PNG Images","*.gd ; GDScript Files".
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Vector<String> str_values = property_value;
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for (int k = 0; k < str_values.size(); k++) {
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@@ -105,12 +125,17 @@ PackedSceneEditorTranslationParserPlugin::PackedSceneEditorTranslationParserPlug
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lookup_properties.insert("text");
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lookup_properties.insert("hint_tooltip");
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lookup_properties.insert("placeholder_text");
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+ lookup_properties.insert("items");
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+ lookup_properties.insert("title");
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lookup_properties.insert("dialog_text");
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lookup_properties.insert("filters");
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lookup_properties.insert("script");
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- //Add exception list (to prevent false positives)
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- //line edit, text edit, richtextlabel
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- //Set<String> exception_list;
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- //exception_list.insert("RichTextLabel");
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+ // Exception list (to prevent false positives).
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+ exception_list.insert("LineEdit", Vector<StringName>());
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+ exception_list["LineEdit"].append("text");
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+ exception_list.insert("TextEdit", Vector<StringName>());
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+ exception_list["TextEdit"].append("text");
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+ exception_list.insert("CodeEdit", Vector<StringName>());
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+ exception_list["CodeEdit"].append("text");
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}
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