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Merge pull request #60770 from KoBeWi/animetiles

Expose tile_texture property
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  1. 1 0
      editor/plugins/tile_set_editor_plugin.cpp

+ 1 - 0
editor/plugins/tile_set_editor_plugin.cpp

@@ -3547,6 +3547,7 @@ void TilesetEditorContext::_get_property_list(List<PropertyInfo> *p_list) const
 		int id = tileset_editor->get_current_tile();
 		p_list->push_back(PropertyInfo(Variant::NIL, "Selected Tile", PROPERTY_HINT_NONE, "tile_", PROPERTY_USAGE_GROUP));
 		p_list->push_back(PropertyInfo(Variant::STRING, "tile_name"));
+		p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
 		p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_normal_map", PROPERTY_HINT_RESOURCE_TYPE, "Texture"));
 		p_list->push_back(PropertyInfo(Variant::VECTOR2, "tile_tex_offset"));
 		p_list->push_back(PropertyInfo(Variant::OBJECT, "tile_material", PROPERTY_HINT_RESOURCE_TYPE, "ShaderMaterial"));