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@@ -200,6 +200,7 @@ opts.Add(EnumVariable("warnings", "Level of compilation warnings", "all", ("extr
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opts.Add(BoolVariable("werror", "Treat compiler warnings as errors", False))
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opts.Add("extra_suffix", "Custom extra suffix added to the base filename of all generated binary files", "")
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opts.Add(BoolVariable("vsproj", "Generate a Visual Studio solution", False))
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+opts.Add("vsproj_name", "Name of the Visual Studio solution", "godot")
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opts.Add(BoolVariable("disable_3d", "Disable 3D nodes for a smaller executable", False))
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opts.Add(BoolVariable("disable_advanced_gui", "Disable advanced GUI nodes and behaviors", False))
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opts.Add("build_profile", "Path to a file containing a feature build profile", "")
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@@ -923,7 +924,7 @@ if selected_platform in platform_list:
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print("Error: The `vsproj` option is only usable on Windows with Visual Studio.")
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Exit(255)
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env["CPPPATH"] = [Dir(path) for path in env["CPPPATH"]]
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- methods.generate_vs_project(env, GetOption("num_jobs"))
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+ methods.generate_vs_project(env, GetOption("num_jobs"), env["vsproj_name"])
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methods.generate_cpp_hint_file("cpp.hint")
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# Check for the existence of headers
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