Kaynağa Gözat

Hide CollisionShape2D handles when node is not visible in tree.

Jean-Michel Bernard 3 yıl önce
ebeveyn
işleme
ef995b222e

+ 8 - 0
editor/plugins/collision_shape_2d_editor_plugin.cpp

@@ -323,6 +323,10 @@ bool CollisionShape2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_e
 		return false;
 	}
 
+	if (!node->is_visible_in_tree()) {
+		return false;
+	}
+
 	if (shape_type == -1) {
 		return false;
 	}
@@ -445,6 +449,10 @@ void CollisionShape2DEditor::forward_canvas_draw_over_viewport(Control *p_overla
 		return;
 	}
 
+	if (!node->is_visible_in_tree()) {
+		return;
+	}
+
 	_get_current_shape_type();
 
 	if (shape_type == -1) {