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Add new editor and default theme (WIP)

Daniel J. Ramirez 8 năm trước cách đây
mục cha
commit
f045efe007
100 tập tin đã thay đổi với 45 bổ sung34 xóa
  1. 8 7
      editor/animation_editor.cpp
  2. 1 0
      editor/create_dialog.cpp
  3. 12 8
      editor/editor_audio_buses.cpp
  4. 16 10
      editor/editor_node.cpp
  5. 1 1
      editor/editor_settings.cpp
  6. 5 5
      editor/editor_themes.cpp
  7. 2 3
      editor/filesystem_dock.cpp
  8. BIN
      editor/icons/2x/icon_2_d.png
  9. BIN
      editor/icons/2x/icon_3_d.png
  10. BIN
      editor/icons/2x/icon_animation_player.png
  11. BIN
      editor/icons/2x/icon_animation_tree.png
  12. BIN
      editor/icons/2x/icon_animation_tree_player.png
  13. BIN
      editor/icons/2x/icon_arrow_left.png
  14. BIN
      editor/icons/2x/icon_arrow_right.png
  15. BIN
      editor/icons/2x/icon_arrow_up.png
  16. BIN
      editor/icons/2x/icon_asset_lib.png
  17. BIN
      editor/icons/2x/icon_audio_bus_bypass.png
  18. BIN
      editor/icons/2x/icon_audio_bus_layout.png
  19. BIN
      editor/icons/2x/icon_audio_bus_mute.png
  20. BIN
      editor/icons/2x/icon_audio_bus_solo.png
  21. BIN
      editor/icons/2x/icon_audio_effect_amplify.png
  22. BIN
      editor/icons/2x/icon_audio_player.png
  23. BIN
      editor/icons/2x/icon_back.png
  24. BIN
      editor/icons/2x/icon_baked_light.png
  25. BIN
      editor/icons/2x/icon_bool.png
  26. BIN
      editor/icons/2x/icon_bus_vu_db.png
  27. BIN
      editor/icons/2x/icon_bus_vu_empty.png
  28. BIN
      editor/icons/2x/icon_bus_vu_frozen.png
  29. BIN
      editor/icons/2x/icon_bus_vu_full.png
  30. BIN
      editor/icons/2x/icon_copy_node_path.png
  31. BIN
      editor/icons/2x/icon_curve_texture.png
  32. BIN
      editor/icons/2x/icon_debug.png
  33. BIN
      editor/icons/2x/icon_edit_resource.png
  34. BIN
      editor/icons/2x/icon_error.png
  35. BIN
      editor/icons/2x/icon_file.png
  36. BIN
      editor/icons/2x/icon_forward.png
  37. BIN
      editor/icons/2x/icon_g_d_native_script.png
  38. BIN
      editor/icons/2x/icon_gradient_texture.png
  39. BIN
      editor/icons/2x/icon_graph_scalars_to_vec.png
  40. BIN
      editor/icons/2x/icon_graph_vec_to_scalars.png
  41. BIN
      editor/icons/2x/icon_graph_vecs_to_xform.png
  42. BIN
      editor/icons/2x/icon_graph_xform_to_vecs.png
  43. BIN
      editor/icons/2x/icon_key_hover.png
  44. BIN
      editor/icons/2x/icon_key_selected.png
  45. BIN
      editor/icons/2x/icon_key_value.png
  46. BIN
      editor/icons/2x/icon_key_xform.png
  47. BIN
      editor/icons/2x/icon_line_2d.png
  48. BIN
      editor/icons/2x/icon_load.png
  49. BIN
      editor/icons/2x/icon_mini_basis.png
  50. BIN
      editor/icons/2x/icon_mini_matrix3.png
  51. BIN
      editor/icons/2x/icon_mini_transform2D.png
  52. BIN
      editor/icons/2x/icon_mirror_x.png
  53. BIN
      editor/icons/2x/icon_mirror_y.png
  54. BIN
      editor/icons/2x/icon_move_down.png
  55. BIN
      editor/icons/2x/icon_move_up.png
  56. BIN
      editor/icons/2x/icon_new.png
  57. BIN
      editor/icons/2x/icon_particles_material.png
  58. BIN
      editor/icons/2x/icon_search.png
  59. BIN
      editor/icons/2x/icon_spatial_material.png
  60. BIN
      editor/icons/2x/icon_stream_texture.png
  61. BIN
      editor/icons/2x/icon_tabs.png
  62. BIN
      editor/icons/2x/icon_texture.png
  63. BIN
      editor/icons/2x/icon_tween.png
  64. BIN
      editor/icons/2x/icon_warning.png
  65. BIN
      editor/icons/2x/icon_zoom.png
  66. BIN
      editor/icons/icon_2_d.png
  67. BIN
      editor/icons/icon_3_d.png
  68. BIN
      editor/icons/icon_animation_player.png
  69. BIN
      editor/icons/icon_animation_tree.png
  70. BIN
      editor/icons/icon_animation_tree_player.png
  71. BIN
      editor/icons/icon_arrow_left.png
  72. BIN
      editor/icons/icon_arrow_right.png
  73. BIN
      editor/icons/icon_arrow_up.png
  74. BIN
      editor/icons/icon_asset_lib.png
  75. BIN
      editor/icons/icon_audio_bus_bypass.png
  76. BIN
      editor/icons/icon_audio_bus_layout.png
  77. BIN
      editor/icons/icon_audio_bus_mute.png
  78. BIN
      editor/icons/icon_audio_bus_solo.png
  79. BIN
      editor/icons/icon_audio_effect_amplify.png
  80. BIN
      editor/icons/icon_audio_player.png
  81. BIN
      editor/icons/icon_back.png
  82. BIN
      editor/icons/icon_baked_light.png
  83. BIN
      editor/icons/icon_bool.png
  84. BIN
      editor/icons/icon_bus_vu_db.png
  85. BIN
      editor/icons/icon_bus_vu_empty.png
  86. BIN
      editor/icons/icon_bus_vu_frozen.png
  87. BIN
      editor/icons/icon_bus_vu_full.png
  88. BIN
      editor/icons/icon_copy_node_path.png
  89. BIN
      editor/icons/icon_curve_texture.png
  90. BIN
      editor/icons/icon_debug.png
  91. BIN
      editor/icons/icon_edit_resource.png
  92. BIN
      editor/icons/icon_error.png
  93. BIN
      editor/icons/icon_file.png
  94. BIN
      editor/icons/icon_forward.png
  95. BIN
      editor/icons/icon_g_d_native_script.png
  96. BIN
      editor/icons/icon_gradient_texture.png
  97. BIN
      editor/icons/icon_graph_scalars_to_vec.png
  98. BIN
      editor/icons/icon_graph_vec_to_scalars.png
  99. BIN
      editor/icons/icon_graph_vecs_to_xform.png
  100. BIN
      editor/icons/icon_graph_xform_to_vecs.png

+ 8 - 7
editor/animation_editor.cpp

@@ -1035,7 +1035,7 @@ void AnimationKeyEditor::_track_pos_draw() {
 		//draw position
 		int pixel = (timeline_pos - h_scroll->get_value()) * zoom_scale;
 		pixel += name_limit;
-		track_pos->draw_line(ofs + Point2(pixel, 0), ofs + Point2(pixel, size.height), Color(1, 0.3, 0.3, 0.8));
+		track_pos->draw_line(ofs + Point2(pixel, 0), ofs + Point2(pixel, size.height), get_color("animation_editor_track_pos", "Editor"));
 	}
 }
 
@@ -1089,9 +1089,8 @@ void AnimationKeyEditor::_track_editor_draw() {
 	int sep = get_constant("vseparation", "Tree");
 	int hsep = get_constant("hseparation", "Tree");
 	Color color = get_color("font_color", "Tree");
-	Color sepcolor = get_color("guide_color", "Tree");
-	Color timecolor = get_color("prop_subsection", "Editor");
-	timecolor = Color::html("ff4a414f");
+	Color sepcolor = get_color("guide_color", "Editor");
+	Color timecolor = get_color("animation_editor_time", "Editor");
 	Color hover_color = Color(1, 1, 1, 0.05);
 	Color select_color = Color(1, 1, 1, 0.1);
 	Color invalid_path_color = Color(1, 0.6, 0.4, 0.5);
@@ -1155,8 +1154,9 @@ void AnimationKeyEditor::_track_editor_draw() {
 	int settings_limit = size.width - right_separator_ofs;
 	int name_limit = settings_limit * name_column_ratio;
 
-	te->draw_line(ofs + Point2(name_limit, 0), ofs + Point2(name_limit, size.height), color);
-	te->draw_line(ofs + Point2(settings_limit, 0), ofs + Point2(settings_limit, size.height), color);
+	Color line_color = get_color("animation_editor_line", "Editor");
+	te->draw_line(ofs + Point2(name_limit, 0), ofs + Point2(name_limit, size.height), line_color);
+	te->draw_line(ofs + Point2(settings_limit, 0), ofs + Point2(settings_limit, size.height), line_color);
 	te->draw_texture(hsize_icon, ofs + Point2(name_limit - hsize_icon->get_width() - hsep, (h - hsize_icon->get_height()) / 2));
 
 	te->draw_line(ofs + Point2(0, h), ofs + Point2(size.width, h), color);
@@ -1483,7 +1483,7 @@ void AnimationKeyEditor::_track_editor_draw() {
 	switch (click.click) {
 		case ClickOver::CLICK_SELECT_KEYS: {
 
-			te->draw_rect(Rect2(click.at, click.to - click.at), Color(0.7, 0.7, 1.0, 0.5));
+			te->draw_rect(Rect2(click.at, click.to - click.at), get_color("animation_editor_selection_rect", "Editor"));
 
 		} break;
 		case ClickOver::CLICK_MOVE_KEYS: {
@@ -3753,6 +3753,7 @@ AnimationKeyEditor::AnimationKeyEditor() {
 	//add_child(menu);
 
 	zoomicon = memnew(TextureRect);
+	zoomicon->set_stretch_mode(TextureRect::STRETCH_KEEP_CENTERED);
 	hb->add_child(zoomicon);
 	zoomicon->set_tooltip(TTR("Animation zoom."));
 

+ 1 - 0
editor/create_dialog.cpp

@@ -622,6 +622,7 @@ CreateDialog::CreateDialog() {
 	search_box->set_h_size_flags(SIZE_EXPAND_FILL);
 	search_hb->add_child(search_box);
 	favorite = memnew(Button);
+	favorite->set_flat(true);
 	favorite->set_toggle_mode(true);
 	search_hb->add_child(favorite);
 	favorite->connect("pressed", this, "_favorite_toggled");

+ 12 - 8
editor/editor_audio_buses.cpp

@@ -45,6 +45,10 @@ void EditorAudioBus::_notification(int p_what) {
 		vu_r->set_progress_texture(get_icon("BusVuFull", "EditorIcons"));
 		scale->set_texture(get_icon("BusVuDb", "EditorIcons"));
 
+		solo->set_icon(get_icon("AudioBusSolo", "EditorIcons"));
+		mute->set_icon(get_icon("AudioBusMute", "EditorIcons"));
+		bypass->set_icon(get_icon("AudioBusBypass", "EditorIcons"));
+
 		disabled_vu = get_icon("BusVuFrozen", "EditorIcons");
 
 		prev_active = true;
@@ -627,23 +631,23 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses) {
 	vb->add_child(hbc);
 	hbc->add_spacer();
 	solo = memnew(ToolButton);
-	solo->set_text("S");
+	solo->set_tooltip(TTR("Toggle Solo"));
 	solo->set_toggle_mode(true);
-	solo->set_modulate(Color(0.8, 1.2, 0.8));
+	// solo->set_modulate(Color(0.8, 1.2, 0.8));
 	solo->set_focus_mode(FOCUS_NONE);
 	solo->connect("pressed", this, "_solo_toggled");
 	hbc->add_child(solo);
 	mute = memnew(ToolButton);
-	mute->set_text("M");
+	mute->connect("pressed", this, "_mute_toggled");
 	mute->set_toggle_mode(true);
-	mute->set_modulate(Color(1.2, 0.8, 0.8));
+	// mute->set_modulate(Color(1.2, 0.8, 0.8));
 	mute->set_focus_mode(FOCUS_NONE);
-	mute->connect("pressed", this, "_mute_toggled");
+	mute->set_tooltip(TTR("Toggle Mute"));
 	hbc->add_child(mute);
 	bypass = memnew(ToolButton);
-	bypass->set_text("B");
+	bypass->set_tooltip(TTR("Toggle Bypass"));
 	bypass->set_toggle_mode(true);
-	bypass->set_modulate(Color(1.1, 1.1, 0.8));
+	// bypass->set_modulate(Color(1.1, 1.1, 0.8));
 	bypass->set_focus_mode(FOCUS_NONE);
 	bypass->connect("pressed", this, "_bypass_toggled");
 	hbc->add_child(bypass);
@@ -763,7 +767,7 @@ void EditorAudioBuses::_update_buses() {
 
 		EditorAudioBus *audio_bus = memnew(EditorAudioBus(this));
 		if (i == 0) {
-			audio_bus->set_self_modulate(Color(1, 0.9, 0.9));
+			audio_bus->set_self_modulate(Color(0.7, 0.7, 0.7));
 		}
 		bus_hb->add_child(audio_bus);
 		audio_bus->connect("delete_request", this, "_delete_bus", varray(audio_bus), CONNECT_DEFERRED);

+ 16 - 10
editor/editor_node.cpp

@@ -2697,7 +2697,7 @@ void EditorNode::add_editor_plugin(EditorPlugin *p_editor) {
 		ToolButton *tb = memnew(ToolButton);
 		tb->set_toggle_mode(true);
 		tb->connect("pressed", singleton, "_editor_select", varray(singleton->main_editor_buttons.size()));
-		tb->set_text(p_editor->get_name());
+		tb->set_icon(singleton->gui_base->get_icon(p_editor->get_name(), "EditorIcons"));
 		singleton->main_editor_buttons.push_back(tb);
 		singleton->main_editor_button_vb->add_child(tb);
 		singleton->editor_table.push_back(p_editor);
@@ -5080,19 +5080,21 @@ EditorNode::EditorNode() {
 */
 	scene_tabs = memnew(Tabs);
 	scene_tabs->add_tab("unsaved");
-	scene_tabs->set_tab_align(Tabs::ALIGN_CENTER);
+	scene_tabs->set_tab_align(Tabs::ALIGN_LEFT);
 	scene_tabs->set_tab_close_display_policy((bool(EDITOR_DEF("interface/always_show_close_button_in_scene_tabs", false)) ? Tabs::CLOSE_BUTTON_SHOW_ALWAYS : Tabs::CLOSE_BUTTON_SHOW_ACTIVE_ONLY));
 	scene_tabs->connect("tab_changed", this, "_scene_tab_changed");
 	scene_tabs->connect("right_button_pressed", this, "_scene_tab_script_edited");
 	scene_tabs->connect("tab_close", this, "_scene_tab_closed");
 
+	// MarginContainer *st_mc = memnew( MarginContainer );
+	// st_mc->add_child(scene_tabs);
 	srt->add_child(scene_tabs);
 
 	scene_root_parent = memnew(PanelContainer);
 	scene_root_parent->set_custom_minimum_size(Size2(0, 80) * EDSCALE);
 
-	//Ref<StyleBox> sp = scene_root_parent->get_stylebox("panel","TabContainer");
-	//scene_root_parent->add_style_override("panel",sp);
+	// Ref<StyleBox> sp = scene_root_parent->get_stylebox("panel_full","PanelContainer");
+	// scene_root_parent->add_style_override("panel",sp);
 
 	/*scene_root_parent->set_anchor( MARGIN_RIGHT, Control::ANCHOR_END );
 	scene_root_parent->set_anchor( MARGIN_BOTTOM, Control::ANCHOR_END );
@@ -5121,7 +5123,7 @@ EditorNode::EditorNode() {
 	scene_root_parent->add_child(viewport);
 
 	PanelContainer *top_region = memnew(PanelContainer);
-	top_region->add_style_override("panel", gui_base->get_stylebox("hover", "Button"));
+	top_region->add_style_override("panel", memnew(StyleBoxEmpty));
 	HBoxContainer *left_menu_hb = memnew(HBoxContainer);
 	top_region->add_child(left_menu_hb);
 	menu_hb->add_child(top_region);
@@ -5204,7 +5206,7 @@ EditorNode::EditorNode() {
 	}
 
 	PanelContainer *editor_region = memnew(PanelContainer);
-	editor_region->add_style_override("panel", gui_base->get_stylebox("hover", "Button"));
+	editor_region->add_style_override("panel", memnew(StyleBoxEmpty));
 	main_editor_button_vb = memnew(HBoxContainer);
 	editor_region->add_child(main_editor_button_vb);
 	menu_hb->add_child(editor_region);
@@ -5271,6 +5273,8 @@ EditorNode::EditorNode() {
 	//s1->set_size(Point2(10,15));
 
 	play_cc = memnew(CenterContainer);
+	// play_cc->add_style_override("bg",gui_base->get_stylebox("panel","PanelContainer"));
+
 	play_cc->set_mouse_filter(Control::MOUSE_FILTER_IGNORE);
 	gui_base->add_child(play_cc);
 	play_cc->set_area_as_parent_rect();
@@ -5278,7 +5282,7 @@ EditorNode::EditorNode() {
 	play_cc->set_margin(MARGIN_TOP, 5);
 
 	top_region = memnew(PanelContainer);
-	top_region->add_style_override("panel", gui_base->get_stylebox("hover", "Button"));
+	top_region->add_style_override("panel", gui_base->get_stylebox("panel", "ButtonGroup"));
 	play_cc->add_child(top_region);
 
 	HBoxContainer *play_hb = memnew(HBoxContainer);
@@ -5398,7 +5402,9 @@ EditorNode::EditorNode() {
 	}
 
 	PanelContainer *vu_cont = memnew(PanelContainer);
-	vu_cont->add_style_override("panel", gui_base->get_stylebox("hover", "Button"));
+	vu_cont->add_style_override("panel", memnew(StyleBoxEmpty));
+
+	// CenterContainer *vu_cont = memnew( CenterContainer );
 	menu_hb->add_child(vu_cont);
 
 	audio_vu = memnew(TextureProgress);
@@ -5419,7 +5425,7 @@ EditorNode::EditorNode() {
 	}
 
 	top_region = memnew(PanelContainer);
-	top_region->add_style_override("panel", gui_base->get_stylebox("hover", "Button"));
+	top_region->add_style_override("panel", memnew(StyleBoxEmpty));
 	HBoxContainer *right_menu_hb = memnew(HBoxContainer);
 	top_region->add_child(right_menu_hb);
 	menu_hb->add_child(top_region);
@@ -5585,7 +5591,7 @@ EditorNode::EditorNode() {
 	search_button = memnew(ToolButton);
 	search_button->set_toggle_mode(true);
 	search_button->set_pressed(false);
-	search_button->set_icon(gui_base->get_icon("Zoom", "EditorIcons"));
+	search_button->set_icon(gui_base->get_icon("Search", "EditorIcons"));
 	prop_editor_hb->add_child(search_button);
 	search_button->connect("toggled", this, "_toggle_search_bar");
 

+ 1 - 1
editor/editor_settings.cpp

@@ -566,7 +566,7 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
 
 	set("editors/grid_map/pick_distance", 5000.0);
 
-	set("editors/3d/grid_color", Color(0, 1, 0, 0.2));
+	set("editors/3d/grid_color", Color(1, 1, 1, 0.2));
 	hints["editors/3d/grid_color"] = PropertyInfo(Variant::COLOR, "editors/3d/grid_color", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_DEFAULT | PROPERTY_USAGE_RESTART_IF_CHANGED);
 
 	set("editors/3d/default_fov", 45.0);

+ 5 - 5
editor/editor_themes.cpp

@@ -49,11 +49,11 @@ Ref<Theme> create_editor_theme() {
 	}
 	focus_sbt->set_draw_center(false);
 	theme->set_stylebox("EditorFocus", "EditorStyles", focus_sbt);
-	theme->set_color("prop_category", "Editor", Color::hex(0x3f3a44ff));
-	theme->set_color("prop_section", "Editor", Color::hex(0x35313aff));
-	theme->set_color("prop_subsection", "Editor", Color::hex(0x312e37ff));
-	theme->set_color("fg_selected", "Editor", Color::html("ffbd8e8e"));
-	theme->set_color("fg_error", "Editor", Color::html("ffbd8e8e"));
+	// theme->set_color("prop_category","Editor",Color::hex(0x3f3a44ff));
+	// theme->set_color("prop_section","Editor",Color::hex(0x35313aff));
+	// theme->set_color("prop_subsection","Editor",Color::hex(0x312e37ff));
+	// theme->set_color("fg_selected","Editor",Color::html("ffbd8e8e"));
+	// theme->set_color("fg_error","Editor",Color::html("ffbd8e8e"));
 
 	return theme;
 }

+ 2 - 3
editor/filesystem_dock.cpp

@@ -150,10 +150,11 @@ void FileSystemDock::_notification(int p_what) {
 			}
 			button_display_mode->connect("pressed", this, "_change_file_display");
 			//file_options->set_icon( get_icon("Tools","EditorIcons"));
+
 			files->connect("item_activated", this, "_select_file");
 			button_hist_next->connect("pressed", this, "_fw_history");
 			button_hist_prev->connect("pressed", this, "_bw_history");
-			search_icon->set_texture(get_icon("Zoom", "EditorIcons"));
+			search_icon->set_texture(get_icon("Search", "EditorIcons"));
 
 			button_hist_next->set_icon(get_icon("Forward", "EditorIcons"));
 			button_hist_prev->set_icon(get_icon("Back", "EditorIcons"));
@@ -1659,8 +1660,6 @@ FileSystemDock::FileSystemDock(EditorNode *p_editor) {
 	button_reload->set_tooltip(TTR("Re-Scan Filesystem"));
 	button_reload->hide();
 
-	//toolbar_hbc->add_spacer();
-
 	button_favorite = memnew(Button);
 	button_favorite->set_flat(true);
 	button_favorite->set_toggle_mode(true);

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editor/icons/2x/icon_2_d.png


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editor/icons/2x/icon_3_d.png


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editor/icons/2x/icon_animation_player.png


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editor/icons/2x/icon_animation_tree.png


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editor/icons/2x/icon_animation_tree_player.png


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editor/icons/2x/icon_arrow_left.png


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editor/icons/2x/icon_arrow_right.png


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editor/icons/2x/icon_arrow_up.png


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editor/icons/2x/icon_asset_lib.png


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editor/icons/2x/icon_audio_bus_bypass.png


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editor/icons/2x/icon_audio_bus_layout.png


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editor/icons/2x/icon_audio_bus_mute.png


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editor/icons/2x/icon_audio_bus_solo.png


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editor/icons/2x/icon_audio_effect_amplify.png


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editor/icons/2x/icon_audio_player.png


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editor/icons/2x/icon_back.png


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editor/icons/2x/icon_baked_light.png


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editor/icons/2x/icon_bool.png


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editor/icons/2x/icon_bus_vu_db.png


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editor/icons/2x/icon_bus_vu_empty.png


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editor/icons/2x/icon_bus_vu_frozen.png


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editor/icons/2x/icon_bus_vu_full.png


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editor/icons/2x/icon_copy_node_path.png


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editor/icons/2x/icon_curve_texture.png


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editor/icons/2x/icon_debug.png


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editor/icons/2x/icon_edit_resource.png


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editor/icons/2x/icon_error.png


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editor/icons/2x/icon_file.png


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editor/icons/2x/icon_forward.png


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editor/icons/2x/icon_g_d_native_script.png


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editor/icons/2x/icon_gradient_texture.png


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editor/icons/2x/icon_graph_scalars_to_vec.png


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editor/icons/2x/icon_graph_vec_to_scalars.png


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editor/icons/2x/icon_graph_vecs_to_xform.png


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editor/icons/2x/icon_graph_xform_to_vecs.png


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editor/icons/2x/icon_key_hover.png


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editor/icons/2x/icon_key_selected.png


BIN
editor/icons/2x/icon_key_value.png


BIN
editor/icons/2x/icon_key_xform.png


BIN
editor/icons/2x/icon_line_2d.png


BIN
editor/icons/2x/icon_load.png


BIN
editor/icons/2x/icon_mini_basis.png


BIN
editor/icons/2x/icon_mini_matrix3.png


BIN
editor/icons/2x/icon_mini_transform2D.png


BIN
editor/icons/2x/icon_mirror_x.png


BIN
editor/icons/2x/icon_mirror_y.png


BIN
editor/icons/2x/icon_move_down.png


BIN
editor/icons/2x/icon_move_up.png


BIN
editor/icons/2x/icon_new.png


BIN
editor/icons/2x/icon_particles_material.png


BIN
editor/icons/2x/icon_search.png


BIN
editor/icons/2x/icon_spatial_material.png


BIN
editor/icons/2x/icon_stream_texture.png


BIN
editor/icons/2x/icon_tabs.png


BIN
editor/icons/2x/icon_texture.png


BIN
editor/icons/2x/icon_tween.png


BIN
editor/icons/2x/icon_warning.png


BIN
editor/icons/2x/icon_zoom.png


BIN
editor/icons/icon_2_d.png


BIN
editor/icons/icon_3_d.png


BIN
editor/icons/icon_animation_player.png


BIN
editor/icons/icon_animation_tree.png


BIN
editor/icons/icon_animation_tree_player.png


BIN
editor/icons/icon_arrow_left.png


BIN
editor/icons/icon_arrow_right.png


BIN
editor/icons/icon_arrow_up.png


BIN
editor/icons/icon_asset_lib.png


BIN
editor/icons/icon_audio_bus_bypass.png


BIN
editor/icons/icon_audio_bus_layout.png


BIN
editor/icons/icon_audio_bus_mute.png


BIN
editor/icons/icon_audio_bus_solo.png


BIN
editor/icons/icon_audio_effect_amplify.png


BIN
editor/icons/icon_audio_player.png


BIN
editor/icons/icon_back.png


BIN
editor/icons/icon_baked_light.png


BIN
editor/icons/icon_bool.png


BIN
editor/icons/icon_bus_vu_db.png


BIN
editor/icons/icon_bus_vu_empty.png


BIN
editor/icons/icon_bus_vu_frozen.png


BIN
editor/icons/icon_bus_vu_full.png


BIN
editor/icons/icon_copy_node_path.png


BIN
editor/icons/icon_curve_texture.png


BIN
editor/icons/icon_debug.png


BIN
editor/icons/icon_edit_resource.png


BIN
editor/icons/icon_error.png


BIN
editor/icons/icon_file.png


BIN
editor/icons/icon_forward.png


BIN
editor/icons/icon_g_d_native_script.png


BIN
editor/icons/icon_gradient_texture.png


BIN
editor/icons/icon_graph_scalars_to_vec.png


BIN
editor/icons/icon_graph_vec_to_scalars.png


BIN
editor/icons/icon_graph_vecs_to_xform.png


BIN
editor/icons/icon_graph_xform_to_vecs.png


Một số tệp đã không được hiển thị bởi vì quá nhiều tập tin thay đổi trong này khác