Fixes #83326. The issue was introduced in the refactoring done in 1b95827d3ef244de322b0c16deb49fefe48ed1a1.
@@ -151,6 +151,7 @@ void AnimationPlayer::_notification(int p_what) {
if (!Engine::get_singleton()->is_editor_hint() && animation_set.has(autoplay)) {
set_active(true);
play(autoplay);
+ seek(0, true);
}
} break;