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@@ -775,6 +775,8 @@ Vector<Plane> Geometry3D::build_box_planes(const Vector3 &p_extents) {
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}
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}
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Vector<Plane> Geometry3D::build_cylinder_planes(real_t p_radius, real_t p_height, int p_sides, Vector3::Axis p_axis) {
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Vector<Plane> Geometry3D::build_cylinder_planes(real_t p_radius, real_t p_height, int p_sides, Vector3::Axis p_axis) {
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+ ERR_FAIL_INDEX_V(p_axis, 3, Vector<Plane>());
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+
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Vector<Plane> planes;
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Vector<Plane> planes;
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const double sides_step = Math_TAU / p_sides;
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const double sides_step = Math_TAU / p_sides;
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@@ -796,6 +798,8 @@ Vector<Plane> Geometry3D::build_cylinder_planes(real_t p_radius, real_t p_height
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}
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}
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Vector<Plane> Geometry3D::build_sphere_planes(real_t p_radius, int p_lats, int p_lons, Vector3::Axis p_axis) {
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Vector<Plane> Geometry3D::build_sphere_planes(real_t p_radius, int p_lats, int p_lons, Vector3::Axis p_axis) {
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+ ERR_FAIL_INDEX_V(p_axis, 3, Vector<Plane>());
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+
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Vector<Plane> planes;
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Vector<Plane> planes;
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Vector3 axis;
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Vector3 axis;
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@@ -827,6 +831,8 @@ Vector<Plane> Geometry3D::build_sphere_planes(real_t p_radius, int p_lats, int p
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}
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}
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Vector<Plane> Geometry3D::build_capsule_planes(real_t p_radius, real_t p_height, int p_sides, int p_lats, Vector3::Axis p_axis) {
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Vector<Plane> Geometry3D::build_capsule_planes(real_t p_radius, real_t p_height, int p_sides, int p_lats, Vector3::Axis p_axis) {
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+ ERR_FAIL_INDEX_V(p_axis, 3, Vector<Plane>());
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+
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Vector<Plane> planes;
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Vector<Plane> planes;
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Vector3 axis;
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Vector3 axis;
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