That's the version that we'll (tentatively) use for future 3.x and 4.0 builds.
@@ -6,7 +6,7 @@ env:
# Only used for the cache key. Increment version to force clean build.
GODOT_BASE_BRANCH: master
SCONSFLAGS: verbose=yes warnings=extra werror=yes debug_symbols=no
- EM_VERSION: 2.0.27
+ EM_VERSION: 3.1.10
EM_CACHE_FOLDER: "emsdk-cache"
concurrency: