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@@ -2893,7 +2893,7 @@ void EditorNode::_exit_editor() {
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_save_docks();
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// Dim the editor window while it's quitting to make it clearer that it's busy
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- dim_editor(true, true);
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+ dim_editor(true);
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get_tree()->quit();
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}
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@@ -5405,15 +5405,9 @@ void EditorNode::_open_imported() {
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load_scene(open_import_request, true, false, true, true);
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}
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-void EditorNode::dim_editor(bool p_dimming, bool p_force_dim) {
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- // Dimming can be forced regardless of the editor setting, which is useful when quitting the editor.
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- if ((p_force_dim || EditorSettings::get_singleton()->get("interface/editor/dim_editor_on_dialog_popup")) && p_dimming) {
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- dimmed = true;
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- gui_base->set_modulate(Color(0.5, 0.5, 0.5));
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- } else {
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- dimmed = false;
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- gui_base->set_modulate(Color(1, 1, 1));
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- }
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+void EditorNode::dim_editor(bool p_dimming) {
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+ dimmed = p_dimming;
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+ gui_base->set_modulate(p_dimming ? Color(0.5, 0.5, 0.5) : Color(1, 1, 1));
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}
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bool EditorNode::is_editor_dimmed() const {
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