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@@ -42,6 +42,13 @@ const IPAddress LOCALHOST("127.0.0.1");
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const uint32_t SLEEP_DURATION = 1000;
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const uint64_t MAX_WAIT_USEC = 100000;
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+void wait_for_condition(std::function<bool()> f_test) {
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+ const uint64_t time = OS::get_singleton()->get_ticks_usec();
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+ while (!f_test() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
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+ OS::get_singleton()->delay_usec(SLEEP_DURATION);
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+ }
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+}
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+
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Ref<UDPServer> create_server(const IPAddress &p_address, int p_port) {
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Ref<UDPServer> server;
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server.instantiate();
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@@ -68,12 +75,9 @@ Ref<PacketPeerUDP> create_client(const IPAddress &p_address, int p_port) {
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}
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Ref<PacketPeerUDP> accept_connection(Ref<UDPServer> &p_server) {
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- // Required to get the connection properly established.
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- const uint64_t time = OS::get_singleton()->get_ticks_usec();
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- while (!p_server->is_connection_available() && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
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- p_server->poll();
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- OS::get_singleton()->delay_usec(SLEEP_DURATION);
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- }
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+ wait_for_condition([&]() {
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+ return p_server->poll() != Error::OK || p_server->is_connection_available();
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+ });
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CHECK_EQ(p_server->poll(), Error::OK);
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REQUIRE(p_server->is_connection_available());
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@@ -85,16 +89,6 @@ Ref<PacketPeerUDP> accept_connection(Ref<UDPServer> &p_server) {
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return client_from_server;
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}
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-Error poll(Ref<UDPServer> p_server, Error p_err) {
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- const uint64_t time = OS::get_singleton()->get_ticks_usec();
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- Error err = p_server->poll();
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- while (err != p_err && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
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- err = p_server->poll();
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- OS::get_singleton()->delay_usec(SLEEP_DURATION);
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- }
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- return err;
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-}
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-
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TEST_CASE("[UDPServer] Instantiation") {
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Ref<UDPServer> server;
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server.instantiate();
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@@ -120,14 +114,10 @@ TEST_CASE("[UDPServer] Accept a connection and receive/send data") {
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const Variant pi = 3.1415;
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CHECK_EQ(client_from_server->put_var(pi), Error::OK);
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- const uint64_t time = OS::get_singleton()->get_ticks_usec();
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- // get_available_packet_count() is the recommended way to call _poll(), because there is no public poll().
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- while (client->get_available_packet_count() == 0 && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
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- server->poll();
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- OS::get_singleton()->delay_usec(SLEEP_DURATION);
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- }
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+ wait_for_condition([&]() {
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+ return client->get_available_packet_count() > 0;
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+ });
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- CHECK_EQ(server->poll(), Error::OK);
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CHECK_GT(client->get_available_packet_count(), 0);
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Variant pi_received;
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@@ -147,41 +137,55 @@ TEST_CASE("[UDPServer] Handle multiple clients at the same time") {
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Ref<PacketPeerUDP> c = create_client(LOCALHOST, PORT);
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// Sending data from client to server.
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- const String hello_client = "Hello " + itos(i);
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+ const String hello_client = itos(i);
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CHECK_EQ(c->put_var(hello_client), Error::OK);
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clients.push_back(c);
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}
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+ Array packets;
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for (int i = 0; i < clients.size(); i++) {
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Ref<PacketPeerUDP> cfs = accept_connection(server);
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- Variant hello_world_received;
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- CHECK_EQ(cfs->get_var(hello_world_received), Error::OK);
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- CHECK_EQ(String(hello_world_received), "Hello " + itos(i));
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+ Variant received_var;
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+ CHECK_EQ(cfs->get_var(received_var), Error::OK);
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+ CHECK_EQ(received_var.get_type(), Variant::STRING);
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+ packets.push_back(received_var);
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// Sending data from server to client.
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- const Variant pi = 3.1415 + i;
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- CHECK_EQ(cfs->put_var(pi), Error::OK);
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+ const float sent_float = 3.1415 + received_var.operator String().to_float();
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+ CHECK_EQ(cfs->put_var(sent_float), Error::OK);
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}
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- const uint64_t time = OS::get_singleton()->get_ticks_usec();
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+ CHECK_EQ(packets.size(), clients.size());
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+
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+ packets.sort();
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for (int i = 0; i < clients.size(); i++) {
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- Ref<PacketPeerUDP> c = clients[i];
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- // get_available_packet_count() is the recommended way to call _poll(), because there is no public poll().
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- // Because `time` is defined outside the for, we will wait the max amount of time only for the first client.
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- while (c->get_available_packet_count() == 0 && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
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- server->poll();
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- OS::get_singleton()->delay_usec(SLEEP_DURATION);
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+ CHECK_EQ(packets[i].operator String(), itos(i));
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+ }
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+
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+ wait_for_condition([&]() {
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+ bool should_exit = true;
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+ for (Ref<PacketPeerUDP> &c : clients) {
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+ int count = c->get_available_packet_count();
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+ if (count < 0) {
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+ return true;
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+ }
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+ if (count == 0) {
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+ should_exit = false;
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+ }
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}
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+ return should_exit;
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+ });
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- // The recommended way to call _poll(), because there is no public poll().
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- CHECK_GT(c->get_available_packet_count(), 0);
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+ for (int i = 0; i < clients.size(); i++) {
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+ CHECK_GT(clients[i]->get_available_packet_count(), 0);
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- Variant pi_received;
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- const Variant pi = 3.1415 + i;
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- CHECK_EQ(c->get_var(pi_received), Error::OK);
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- CHECK_EQ(pi_received, pi);
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+ Variant received_var;
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+ const float expected = 3.1415 + i;
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+ CHECK_EQ(clients[i]->get_var(received_var), Error::OK);
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+ CHECK_EQ(received_var.get_type(), Variant::FLOAT);
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+ CHECK_EQ(received_var.operator float(), expected);
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}
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for (Ref<PacketPeerUDP> &c : clients) {
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@@ -190,7 +194,7 @@ TEST_CASE("[UDPServer] Handle multiple clients at the same time") {
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server->stop();
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}
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-TEST_CASE("[UDPServer] When stopped shouldn't accept new connections") {
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+TEST_CASE("[UDPServer] Should not accept new connections after stop") {
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Ref<UDPServer> server = create_server(LOCALHOST, PORT);
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Ref<PacketPeerUDP> client = create_client(LOCALHOST, PORT);
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@@ -198,94 +202,16 @@ TEST_CASE("[UDPServer] When stopped shouldn't accept new connections") {
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const String hello_world = "Hello World!";
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CHECK_EQ(client->put_var(hello_world), Error::OK);
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- Variant hello_world_received;
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- Ref<PacketPeerUDP> client_from_server = accept_connection(server);
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- CHECK_EQ(client_from_server->get_var(hello_world_received), Error::OK);
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- CHECK_EQ(String(hello_world_received), hello_world);
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-
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- client->close();
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- server->stop();
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- CHECK_FALSE(server->is_listening());
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-
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- Ref<PacketPeerUDP> new_client = create_client(LOCALHOST, PORT);
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- CHECK_EQ(new_client->put_var(hello_world), Error::OK);
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-
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- REQUIRE_EQ(poll(server, Error::ERR_UNCONFIGURED), Error::ERR_UNCONFIGURED);
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- CHECK_FALSE(server->is_connection_available());
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-
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- const uint64_t time = OS::get_singleton()->get_ticks_usec();
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- // get_available_packet_count() is the recommended way to call _poll(), because there is no public poll().
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- while (new_client->get_available_packet_count() == 0 && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
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- OS::get_singleton()->delay_usec(SLEEP_DURATION);
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- }
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-
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- const int packet_count = new_client->get_available_packet_count();
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- CHECK((packet_count == 0 || packet_count == -1));
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-}
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-
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-TEST_CASE("[UDPServer] Should disconnect client") {
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- Ref<UDPServer> server = create_server(LOCALHOST, PORT);
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- Ref<PacketPeerUDP> client = create_client(LOCALHOST, PORT);
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-
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- // Sending data from client to server.
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- const String hello_world = "Hello World!";
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- CHECK_EQ(client->put_var(hello_world), Error::OK);
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+ wait_for_condition([&]() {
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+ return server->poll() != Error::OK || server->is_connection_available();
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+ });
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- Variant hello_world_received;
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- Ref<PacketPeerUDP> client_from_server = accept_connection(server);
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- CHECK_EQ(client_from_server->get_var(hello_world_received), Error::OK);
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- CHECK_EQ(String(hello_world_received), hello_world);
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+ REQUIRE(server->is_connection_available());
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server->stop();
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- CHECK_FALSE(server->is_listening());
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- CHECK_FALSE(client_from_server->is_bound());
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- CHECK_FALSE(client_from_server->is_socket_connected());
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- // Sending data from client to server.
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- CHECK_EQ(client->put_var(hello_world), Error::OK);
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-
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- const uint64_t time = OS::get_singleton()->get_ticks_usec();
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- // get_available_packet_count() is the recommended way to call _poll(), because there is no public poll().
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- while (client->get_available_packet_count() == 0 && (OS::get_singleton()->get_ticks_usec() - time) < MAX_WAIT_USEC) {
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- OS::get_singleton()->delay_usec(SLEEP_DURATION);
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- }
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-
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- const int packet_count = client->get_available_packet_count();
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- CHECK((packet_count == 0 || packet_count == -1));
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-
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- client->close();
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-}
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-
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-TEST_CASE("[UDPServer] Should drop new connections when pending max connection is reached") {
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- Ref<UDPServer> server = create_server(LOCALHOST, PORT);
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- server->set_max_pending_connections(3);
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-
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- Vector<Ref<PacketPeerUDP>> clients;
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- for (int i = 0; i < 5; i++) {
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- Ref<PacketPeerUDP> c = create_client(LOCALHOST, PORT);
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-
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- // Sending data from client to server.
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- const String hello_client = "Hello " + itos(i);
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- CHECK_EQ(c->put_var(hello_client), Error::OK);
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-
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- clients.push_back(c);
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- }
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-
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- for (int i = 0; i < server->get_max_pending_connections(); i++) {
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- Ref<PacketPeerUDP> cfs = accept_connection(server);
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-
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- Variant hello_world_received;
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- CHECK_EQ(cfs->get_var(hello_world_received), Error::OK);
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- CHECK_EQ(String(hello_world_received), "Hello " + itos(i));
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- }
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-
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- CHECK_EQ(poll(server, Error::OK), Error::OK);
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-
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- REQUIRE_FALSE(server->is_connection_available());
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- Ref<PacketPeerUDP> client_from_server = server->take_connection();
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- REQUIRE_FALSE_MESSAGE(client_from_server.is_valid(), "A Packet Peer UDP from the UDP Server should be a null pointer because the pending connection was dropped.");
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-
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- server->stop();
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+ CHECK_FALSE(server->is_listening());
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+ CHECK_FALSE(server->is_connection_available());
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}
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} // namespace TestUDPServer
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