[3.2] Correct Bullet's default Area angular damp value.
@@ -53,7 +53,7 @@ AreaBullet::AreaBullet() :
spOv_gravityVec(0, -1, 0),
spOv_gravityMag(10),
spOv_linearDump(0.1),
- spOv_angularDump(1),
+ spOv_angularDump(0.1),
spOv_priority(0),
isScratched(false) {