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Merge pull request #95341 from esainane/valid-example

Fix check in `Object._ValidateProperty` example
Rémi Verschelde 1 year ago
parent
commit
f16c3d13b4
1 changed files with 1 additions and 1 deletions
  1. 1 1
      doc/classes/Object.xml

+ 1 - 1
doc/classes/Object.xml

@@ -341,7 +341,7 @@
 
 				    public override void _ValidateProperty(Godot.Collections.Dictionary property)
 				    {
-				        if (property["name"].AsStringName() == PropertyName.Number && IsNumberEditable)
+				        if (property["name"].AsStringName() == PropertyName.Number && !IsNumberEditable)
 				        {
 				            var usage = property["usage"].As<PropertyUsageFlags>() | PropertyUsageFlags.ReadOnly;
 				            property["usage"] = (int)usage;