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@@ -34,25 +34,15 @@
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#include "animation_blend_space_2d_editor.h"
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#include "animation_blend_tree_editor_plugin.h"
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#include "animation_state_machine_editor.h"
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-#include "core/config/project_settings.h"
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-#include "core/input/input.h"
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-#include "core/io/resource_loader.h"
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-#include "core/math/delaunay_2d.h"
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-#include "core/os/keyboard.h"
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#include "editor/editor_command_palette.h"
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#include "editor/editor_node.h"
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#include "editor/gui/editor_bottom_panel.h"
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-#include "editor/gui/editor_file_dialog.h"
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#include "editor/themes/editor_scale.h"
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#include "scene/animation/animation_blend_tree.h"
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-#include "scene/animation/animation_player.h"
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#include "scene/gui/button.h"
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#include "scene/gui/margin_container.h"
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-#include "scene/gui/menu_button.h"
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-#include "scene/gui/panel.h"
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#include "scene/gui/scroll_container.h"
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#include "scene/gui/separator.h"
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-#include "scene/main/window.h"
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#include "scene/scene_string_names.h"
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void AnimationTreeEditor::edit(AnimationTree *p_tree) {
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@@ -115,6 +105,7 @@ void AnimationTreeEditor::_update_path() {
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path_hb->add_child(b);
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for (int i = 0; i < button_path.size(); i++) {
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b = memnew(Button);
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+ b->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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b->set_text(button_path[i]);
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b->set_toggle_mode(true);
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b->set_button_group(group);
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