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@@ -511,7 +511,8 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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_initial_set("editors/3d/secondary_grid_color", Color(0.38, 0.38, 0.38, 0.5));
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// If a line is a multiple of this, it uses the primary grid color.
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- _initial_set("editors/3d/primary_grid_steps", 10);
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+ // Use a power of 2 value by default as it's more common to use powers of 2 in level design.
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+ _initial_set("editors/3d/primary_grid_steps", 8);
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hints["editors/3d/primary_grid_steps"] = PropertyInfo(Variant::INT, "editors/3d/primary_grid_steps", PROPERTY_HINT_RANGE, "1,100,1", PROPERTY_USAGE_DEFAULT);
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// At 1000, the grid mostly looks like it has no edge.
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