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@@ -53,12 +53,14 @@ bool TileSet::_set(const StringName &p_name, const Variant &p_value) {
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tile_set_material(id, p_value);
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else if (what == "modulate")
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tile_set_modulate(id, p_value);
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- else if (what == "shape_offset")
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- tile_set_shape_offset(id, p_value);
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else if (what == "region")
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tile_set_region(id, p_value);
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else if (what == "shape")
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- tile_set_shape(id, p_value);
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+ tile_set_shape(id, 0, p_value);
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+ else if (what == "shape_offset")
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+ tile_set_shape_offset(id, 0, p_value);
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+ else if (what == "shape_one_way")
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+ tile_set_shape_one_way(id, 0, p_value);
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else if (what == "shapes")
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_tile_set_shapes(id, p_value);
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else if (what == "occluder")
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@@ -99,12 +101,14 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
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r_ret = tile_get_material(id);
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else if (what == "modulate")
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r_ret = tile_get_modulate(id);
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- else if (what == "shape_offset")
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- r_ret = tile_get_shape_offset(id);
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else if (what == "region")
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r_ret = tile_get_region(id);
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else if (what == "shape")
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- r_ret = tile_get_shape(id);
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+ r_ret = tile_get_shape(id, 0);
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+ else if (what == "shape_offset")
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+ r_ret = tile_get_shape_offset(id, 0);
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+ else if (what == "shape_one_way")
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+ r_ret = tile_get_shape_one_way(id, 0);
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else if (what == "shapes")
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r_ret = _tile_get_shapes(id);
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else if (what == "occluder")
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@@ -123,7 +127,7 @@ bool TileSet::_get(const StringName &p_name, Variant &r_ret) const {
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void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
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- for (Map<int, Data>::Element *E = tile_map.front(); E; E = E->next()) {
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+ for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
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int id = E->key();
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String pre = itos(id) + "/";
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@@ -138,8 +142,9 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
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p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "occluder", PROPERTY_HINT_RESOURCE_TYPE, "OccluderPolygon2D"));
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p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "navigation_offset"));
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p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "navigation", PROPERTY_HINT_RESOURCE_TYPE, "NavigationPolygon"));
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- p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_offset"));
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+ p_list->push_back(PropertyInfo(Variant::VECTOR2, pre + "shape_offset", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
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p_list->push_back(PropertyInfo(Variant::OBJECT, pre + "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D", PROPERTY_USAGE_EDITOR));
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+ p_list->push_back(PropertyInfo(Variant::BOOL, pre + "shape_one_way", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR));
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p_list->push_back(PropertyInfo(Variant::ARRAY, pre + "shapes", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
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}
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}
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@@ -147,7 +152,7 @@ void TileSet::_get_property_list(List<PropertyInfo> *p_list) const {
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void TileSet::create_tile(int p_id) {
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ERR_FAIL_COND(tile_map.has(p_id));
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- tile_map[p_id] = Data();
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+ tile_map[p_id] = TileData();
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_change_notify("");
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emit_changed();
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}
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@@ -217,19 +222,6 @@ Vector2 TileSet::tile_get_texture_offset(int p_id) const {
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return tile_map[p_id].offset;
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}
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-void TileSet::tile_set_shape_offset(int p_id, const Vector2 &p_offset) {
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-
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- ERR_FAIL_COND(!tile_map.has(p_id));
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- tile_map[p_id].shape_offset = p_offset;
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- emit_changed();
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-}
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-
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-Vector2 TileSet::tile_get_shape_offset(int p_id) const {
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-
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- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
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- return tile_map[p_id].shape_offset;
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-}
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-
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void TileSet::tile_set_region(int p_id, const Rect2 &p_region) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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@@ -256,23 +248,82 @@ String TileSet::tile_get_name(int p_id) const {
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return tile_map[p_id].name;
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}
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-void TileSet::tile_set_shape(int p_id, const Ref<Shape2D> &p_shape) {
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+void TileSet::tile_clear_shapes(int p_id) {
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+ tile_map[p_id].shapes_data.clear();
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+}
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+
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+void TileSet::tile_add_shape(int p_id, const Ref<Shape2D> &p_shape, const Vector2 &p_offset, bool p_one_way) {
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+
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+ ERR_FAIL_COND(!tile_map.has(p_id));
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+
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+ ShapeData new_data = ShapeData();
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+ new_data.shape = p_shape;
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+ new_data.shape_offset = p_offset;
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+ new_data.one_way_collision = p_one_way;
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+
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+ tile_map[p_id].shapes_data.push_back(new_data);
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+};
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+int TileSet::tile_get_shape_count(int p_id) const {
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+
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+ ERR_FAIL_COND_V(!tile_map.has(p_id), 0);
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+
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+ return tile_map[p_id].shapes_data.size();
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+};
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+
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+void TileSet::tile_set_shape(int p_id, int p_shape_id, const Ref<Shape2D> &p_shape) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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- tile_map[p_id].shapes.resize(1);
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- tile_map[p_id].shapes[0] = p_shape;
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+ if (tile_map[p_id].shapes_data.size() <= p_shape_id)
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+ tile_map[p_id].shapes_data.resize(p_shape_id + 1);
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+ tile_map[p_id].shapes_data[p_shape_id].shape = p_shape;
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emit_changed();
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}
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-Ref<Shape2D> TileSet::tile_get_shape(int p_id) const {
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+Ref<Shape2D> TileSet::tile_get_shape(int p_id, int p_shape_id) const {
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ERR_FAIL_COND_V(!tile_map.has(p_id), Ref<Shape2D>());
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- if (tile_map[p_id].shapes.size() > 0)
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- return tile_map[p_id].shapes[0];
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+ if (tile_map[p_id].shapes_data.size() > p_shape_id)
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+ return tile_map[p_id].shapes_data[p_shape_id].shape;
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return Ref<Shape2D>();
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}
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+void TileSet::tile_set_shape_offset(int p_id, int p_shape_id, const Vector2 &p_offset) {
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+
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+ ERR_FAIL_COND(!tile_map.has(p_id));
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+ if (tile_map[p_id].shapes_data.size() <= p_shape_id)
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+ tile_map[p_id].shapes_data.resize(p_shape_id + 1);
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+ tile_map[p_id].shapes_data[p_shape_id].shape_offset = p_offset;
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+ emit_changed();
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+}
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+
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+Vector2 TileSet::tile_get_shape_offset(int p_id, int p_shape_id) const {
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+
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+ ERR_FAIL_COND_V(!tile_map.has(p_id), Vector2());
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+ if (tile_map[p_id].shapes_data.size() > p_shape_id)
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+ return tile_map[p_id].shapes_data[p_shape_id].shape_offset;
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+
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+ return Vector2();
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+}
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+
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+void TileSet::tile_set_shape_one_way(int p_id, int p_shape_id, const bool p_one_way) {
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+
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+ ERR_FAIL_COND(!tile_map.has(p_id));
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+ if (tile_map[p_id].shapes_data.size() <= p_shape_id)
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+ tile_map[p_id].shapes_data.resize(p_shape_id + 1);
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+ tile_map[p_id].shapes_data[p_shape_id].one_way_collision = p_one_way;
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+ emit_changed();
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+}
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+
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+bool TileSet::tile_get_shape_one_way(int p_id, int p_shape_id) const {
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+
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+ ERR_FAIL_COND_V(!tile_map.has(p_id), false);
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+ if (tile_map[p_id].shapes_data.size() > p_shape_id)
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+ return tile_map[p_id].shapes_data[p_shape_id].one_way_collision;
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+
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+ return false;
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+}
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+
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void TileSet::tile_set_light_occluder(int p_id, const Ref<OccluderPolygon2D> &p_light_occluder) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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@@ -319,31 +370,63 @@ Vector2 TileSet::tile_get_occluder_offset(int p_id) const {
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return tile_map[p_id].occluder_offset;
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}
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-void TileSet::tile_set_shapes(int p_id, const Vector<Ref<Shape2D> > &p_shapes) {
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+void TileSet::tile_set_shapes(int p_id, const Vector<ShapeData> &p_shapes) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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- tile_map[p_id].shapes = p_shapes;
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+ tile_map[p_id].shapes_data = p_shapes;
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emit_changed();
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}
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-Vector<Ref<Shape2D> > TileSet::tile_get_shapes(int p_id) const {
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+Vector<TileSet::ShapeData> TileSet::tile_get_shapes(int p_id) const {
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+
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+ ERR_FAIL_COND_V(!tile_map.has(p_id), Vector<ShapeData>());
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- ERR_FAIL_COND_V(!tile_map.has(p_id), Vector<Ref<Shape2D> >());
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- return tile_map[p_id].shapes;
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+ return tile_map[p_id].shapes_data;
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}
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void TileSet::_tile_set_shapes(int p_id, const Array &p_shapes) {
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ERR_FAIL_COND(!tile_map.has(p_id));
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- Vector<Ref<Shape2D> > shapes;
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+ Vector<ShapeData> shapes_data;
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+ Vector2 default_offset = tile_get_shape_offset(p_id, 0);
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+ bool default_one_way = tile_get_shape_one_way(p_id, 0);
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for (int i = 0; i < p_shapes.size(); i++) {
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-
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- Ref<Shape2D> s = p_shapes[i];
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- if (s.is_valid())
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- shapes.push_back(s);
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+ ShapeData s = ShapeData();
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+
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+ if (p_shapes[i].get_type() == Variant::OBJECT) {
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+ Ref<Shape2D> shape = p_shapes[i];
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+ if (shape.is_null()) continue;
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+
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+ s.shape = shape;
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+ s.shape_offset = default_offset;
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+ s.one_way_collision = default_one_way;
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+ } else if (p_shapes[i].get_type() == Variant::DICTIONARY) {
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+ Dictionary d = p_shapes[i];
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+
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+ if (d.has("shape") && d["shape"].get_type() == Variant::OBJECT)
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+ s.shape = d["shape"];
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+ else
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+ continue;
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+
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+ if (d.has("shape_offset") && d["shape_offset"].get_type() == Variant::VECTOR2)
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+ s.shape_offset = d["shape_offset"];
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+ else
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+ s.shape_offset = default_offset;
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+
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+ if (d.has("one_way") && d["one_way"].get_type() == Variant::BOOL)
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+ s.one_way_collision = d["one_way"];
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+ else
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+ s.one_way_collision = default_one_way;
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+
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+ } else {
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+ ERR_EXPLAIN("Expected an array of objects or dictionaries for tile_set_shapes");
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+ ERR_CONTINUE(true);
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+ }
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+
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+ shapes_data.push_back(s);
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}
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- tile_set_shapes(p_id, shapes);
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+ tile_map[p_id].shapes_data = shapes_data;
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}
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Array TileSet::_tile_get_shapes(int p_id) const {
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@@ -351,9 +434,14 @@ Array TileSet::_tile_get_shapes(int p_id) const {
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ERR_FAIL_COND_V(!tile_map.has(p_id), Array());
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Array arr;
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- Vector<Ref<Shape2D> > shp = tile_map[p_id].shapes;
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- for (int i = 0; i < shp.size(); i++)
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- arr.push_back(shp[i]);
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+ Vector<ShapeData> data = tile_map[p_id].shapes_data;
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+ for (int i = 0; i < data.size(); i++) {
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+ Dictionary shape_data;
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+ shape_data["shape"] = data[i].shape;
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+ shape_data["shape_offset"] = data[i].shape_offset;
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+ shape_data["one_way"] = data[i].one_way_collision;
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+ arr.push_back(shape_data);
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+ }
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return arr;
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}
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@@ -362,7 +450,7 @@ Array TileSet::_get_tiles_ids() const {
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Array arr;
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- for (Map<int, Data>::Element *E = tile_map.front(); E; E = E->next()) {
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+ for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
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arr.push_back(E->key());
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}
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@@ -371,7 +459,7 @@ Array TileSet::_get_tiles_ids() const {
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void TileSet::get_tile_list(List<int> *p_tiles) const {
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- for (Map<int, Data>::Element *E = tile_map.front(); E; E = E->next()) {
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+ for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
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p_tiles->push_back(E->key());
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}
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@@ -400,7 +488,7 @@ int TileSet::get_last_unused_tile_id() const {
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int TileSet::find_tile_by_name(const String &p_name) const {
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- for (Map<int, Data>::Element *E = tile_map.front(); E; E = E->next()) {
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+ for (Map<int, TileData>::Element *E = tile_map.front(); E; E = E->next()) {
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if (p_name == E->get().name)
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return E->key();
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@@ -428,12 +516,16 @@ void TileSet::_bind_methods() {
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ClassDB::bind_method(D_METHOD("tile_get_material:ShaderMaterial", "id"), &TileSet::tile_get_material);
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ClassDB::bind_method(D_METHOD("tile_set_texture_offset", "id", "texture_offset"), &TileSet::tile_set_texture_offset);
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ClassDB::bind_method(D_METHOD("tile_get_texture_offset", "id"), &TileSet::tile_get_texture_offset);
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- ClassDB::bind_method(D_METHOD("tile_set_shape_offset", "id", "shape_offset"), &TileSet::tile_set_shape_offset);
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- ClassDB::bind_method(D_METHOD("tile_get_shape_offset", "id"), &TileSet::tile_get_shape_offset);
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ClassDB::bind_method(D_METHOD("tile_set_region", "id", "region"), &TileSet::tile_set_region);
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ClassDB::bind_method(D_METHOD("tile_get_region", "id"), &TileSet::tile_get_region);
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- ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape:Shape2D"), &TileSet::tile_set_shape);
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- ClassDB::bind_method(D_METHOD("tile_get_shape:Shape2D", "id"), &TileSet::tile_get_shape);
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+ ClassDB::bind_method(D_METHOD("tile_set_shape", "id", "shape_id", "shape:Shape2D"), &TileSet::tile_set_shape);
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+ ClassDB::bind_method(D_METHOD("tile_get_shape:Shape2D", "id", "shape_id"), &TileSet::tile_get_shape);
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+ ClassDB::bind_method(D_METHOD("tile_set_shape_offset", "id", "shape_id", "shape_offset"), &TileSet::tile_set_shape_offset);
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+ ClassDB::bind_method(D_METHOD("tile_get_shape_offset", "id", "shape_id"), &TileSet::tile_get_shape_offset);
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+ ClassDB::bind_method(D_METHOD("tile_set_shape_one_way", "id", "shape_id", "one_way"), &TileSet::tile_set_shape_one_way);
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+ ClassDB::bind_method(D_METHOD("tile_get_shape_one_way", "id", "shape_id"), &TileSet::tile_get_shape_one_way);
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+ ClassDB::bind_method(D_METHOD("tile_add_shape", "id", "shape:Shape2D", "shape_offset", "one_way"), &TileSet::tile_add_shape, DEFVAL(false));
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+ ClassDB::bind_method(D_METHOD("tile_get_shape_count", "id"), &TileSet::tile_get_shape_count);
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ClassDB::bind_method(D_METHOD("tile_set_shapes", "id", "shapes"), &TileSet::_tile_set_shapes);
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ClassDB::bind_method(D_METHOD("tile_get_shapes", "id"), &TileSet::_tile_get_shapes);
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ClassDB::bind_method(D_METHOD("tile_set_navigation_polygon", "id", "navigation_polygon:NavigationPolygon"), &TileSet::tile_set_navigation_polygon);
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