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@@ -219,6 +219,7 @@
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# Storing the value in the fake property.
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internal_data["fake_property"] = value
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return true
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+ return false
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func _get_property_list():
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return [
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@@ -228,7 +229,7 @@
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[csharp]
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private Godot.Collections.Dictionary _internalData = new Godot.Collections.Dictionary();
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- public override void _Set(StringName property, Variant value)
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+ public override bool _Set(StringName property, Variant value)
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{
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if (property == "FakeProperty")
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{
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