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@@ -573,10 +573,10 @@ bool CanvasItemEditor::_get_bone_shape(Vector<Vector2> *shape, Vector<Vector2> *
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Node2D *from_node = Object::cast_to<Node2D>(ObjectDB::get_instance(bone->key().from));
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Node2D *to_node = Object::cast_to<Node2D>(ObjectDB::get_instance(bone->key().to));
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- if (!from_node->is_inside_tree())
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- return false; //may have been removed
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if (!from_node)
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return false;
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+ if (!from_node->is_inside_tree())
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+ return false; //may have been removed
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if (!to_node && bone->get().length == 0)
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return false;
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