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@@ -65,10 +65,6 @@ SceneDebugger::SceneDebugger() {
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singleton = this;
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#ifdef DEBUG_ENABLED
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- if (unlikely(parse_message_handlers.is_empty())) {
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- _init_parse_message_handlers();
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- }
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-
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LiveEditor::singleton = memnew(LiveEditor);
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RuntimeNodeSelect::singleton = memnew(RuntimeNodeSelect);
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@@ -95,6 +91,9 @@ SceneDebugger::~SceneDebugger() {
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void SceneDebugger::initialize() {
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if (EngineDebugger::is_active()) {
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+#ifdef DEBUG_ENABLED
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+ _init_message_handlers();
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+#endif
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memnew(SceneDebugger);
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}
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}
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@@ -137,17 +136,17 @@ void SceneDebugger::_handle_embed_input(const Ref<InputEvent> &p_event, const Di
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}
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}
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-Error SceneDebugger::_msg_setup_scene(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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- p_scene_tree->get_root()->connect(SceneStringName(window_input), callable_mp_static(SceneDebugger::_handle_input).bind(DebuggerMarshalls::deserialize_key_shortcut(p_args)));
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+Error SceneDebugger::_msg_setup_scene(const Array &p_args) {
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+ SceneTree::get_singleton()->get_root()->connect(SceneStringName(window_input), callable_mp_static(SceneDebugger::_handle_input).bind(DebuggerMarshalls::deserialize_key_shortcut(p_args)));
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return OK;
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}
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-Error SceneDebugger::_msg_request_scene_tree(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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- p_live_editor->_send_tree();
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+Error SceneDebugger::_msg_request_scene_tree(const Array &p_args) {
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+ LiveEditor::get_singleton()->_send_tree();
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return OK;
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}
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-Error SceneDebugger::_msg_save_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_save_node(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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_save_node(p_args[0], p_args[1]);
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Array arr;
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@@ -156,7 +155,7 @@ Error SceneDebugger::_msg_save_node(const Array &p_args, SceneTree *p_scene_tree
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return OK;
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}
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-Error SceneDebugger::_msg_inspect_objects(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_inspect_objects(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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Vector<ObjectID> ids;
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for (const Variant &id : (Array)p_args[0]) {
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@@ -166,53 +165,53 @@ Error SceneDebugger::_msg_inspect_objects(const Array &p_args, SceneTree *p_scen
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return OK;
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}
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-Error SceneDebugger::_msg_clear_selection(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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- p_runtime_node_select->_clear_selection();
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+Error SceneDebugger::_msg_clear_selection(const Array &p_args) {
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+ RuntimeNodeSelect::get_singleton()->_clear_selection();
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return OK;
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}
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-Error SceneDebugger::_msg_suspend_changed(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_suspend_changed(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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bool suspended = p_args[0];
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- p_scene_tree->set_suspend(suspended);
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- p_runtime_node_select->_update_input_state();
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+ SceneTree::get_singleton()->set_suspend(suspended);
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+ RuntimeNodeSelect::get_singleton()->_update_input_state();
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return OK;
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}
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-Error SceneDebugger::_msg_next_frame(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_next_frame(const Array &p_args) {
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_next_frame();
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return OK;
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}
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-Error SceneDebugger::_msg_debug_mute_audio(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_debug_mute_audio(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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bool do_mute = p_args[0];
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AudioServer::get_singleton()->set_debug_mute(do_mute);
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return OK;
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}
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-Error SceneDebugger::_msg_override_cameras(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_override_cameras(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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bool enable = p_args[0];
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bool from_editor = p_args[1];
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- p_scene_tree->get_root()->enable_canvas_transform_override(enable);
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+ SceneTree::get_singleton()->get_root()->enable_canvas_transform_override(enable);
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#ifndef _3D_DISABLED
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- p_scene_tree->get_root()->enable_camera_3d_override(enable);
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+ SceneTree::get_singleton()->get_root()->enable_camera_3d_override(enable);
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#endif // _3D_DISABLED
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- p_runtime_node_select->_set_camera_override_enabled(enable && !from_editor);
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+ RuntimeNodeSelect::get_singleton()->_set_camera_override_enabled(enable && !from_editor);
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return OK;
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}
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-Error SceneDebugger::_msg_transform_camera_2d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_transform_camera_2d(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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Transform2D transform = p_args[0];
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- p_scene_tree->get_root()->set_canvas_transform_override(transform);
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- p_runtime_node_select->_queue_selection_update();
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+ SceneTree::get_singleton()->get_root()->set_canvas_transform_override(transform);
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+ RuntimeNodeSelect::get_singleton()->_queue_selection_update();
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return OK;
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}
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#ifndef _3D_DISABLED
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-Error SceneDebugger::_msg_transform_camera_3d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_transform_camera_3d(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 5, ERR_INVALID_DATA);
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Transform3D transform = p_args[0];
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bool is_perspective = p_args[1];
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@@ -220,38 +219,38 @@ Error SceneDebugger::_msg_transform_camera_3d(const Array &p_args, SceneTree *p_
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float depth_near = p_args[3];
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float depth_far = p_args[4];
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if (is_perspective) {
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- p_scene_tree->get_root()->set_camera_3d_override_perspective(size_or_fov, depth_near, depth_far);
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+ SceneTree::get_singleton()->get_root()->set_camera_3d_override_perspective(size_or_fov, depth_near, depth_far);
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} else {
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- p_scene_tree->get_root()->set_camera_3d_override_orthogonal(size_or_fov, depth_near, depth_far);
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+ SceneTree::get_singleton()->get_root()->set_camera_3d_override_orthogonal(size_or_fov, depth_near, depth_far);
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}
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- p_scene_tree->get_root()->set_camera_3d_override_transform(transform);
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- p_runtime_node_select->_queue_selection_update();
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+ SceneTree::get_singleton()->get_root()->set_camera_3d_override_transform(transform);
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+ RuntimeNodeSelect::get_singleton()->_queue_selection_update();
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return OK;
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}
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#endif // _3D_DISABLED
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-Error SceneDebugger::_msg_set_object_property(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_set_object_property(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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_set_object_property(p_args[0], p_args[1], p_args[2]);
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- p_runtime_node_select->_queue_selection_update();
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+ RuntimeNodeSelect::get_singleton()->_queue_selection_update();
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return OK;
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}
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-Error SceneDebugger::_msg_set_object_property_field(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_set_object_property_field(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
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_set_object_property(p_args[0], p_args[1], p_args[2], p_args[3]);
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- p_runtime_node_select->_queue_selection_update();
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+ RuntimeNodeSelect::get_singleton()->_queue_selection_update();
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return OK;
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}
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-Error SceneDebugger::_msg_reload_cached_files(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_reload_cached_files(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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PackedStringArray files = p_args[0];
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reload_cached_files(files);
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return OK;
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}
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-Error SceneDebugger::_msg_setup_embedded_shortcuts(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_setup_embedded_shortcuts(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty() || p_args[0].get_type() != Variant::DICTIONARY, ERR_INVALID_DATA);
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Dictionary dict = p_args[0];
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LocalVector<Variant> keys = dict.get_key_list();
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@@ -266,49 +265,49 @@ Error SceneDebugger::_msg_setup_embedded_shortcuts(const Array &p_args, SceneTre
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// region Live editing.
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-Error SceneDebugger::_msg_live_set_root(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_set_root(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- p_live_editor->_root_func(p_args[0], p_args[1]);
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+ LiveEditor::get_singleton()->_root_func(p_args[0], p_args[1]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_node_path(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_node_path(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- p_live_editor->_node_path_func(p_args[0], p_args[1]);
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+ LiveEditor::get_singleton()->_node_path_func(p_args[0], p_args[1]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_res_path(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_res_path(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- p_live_editor->_res_path_func(p_args[0], p_args[1]);
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+ LiveEditor::get_singleton()->_res_path_func(p_args[0], p_args[1]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_node_prop_res(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_node_prop_res(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- p_live_editor->_node_set_res_func(p_args[0], p_args[1], p_args[2]);
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+ LiveEditor::get_singleton()->_node_set_res_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_node_prop(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_node_prop(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- p_live_editor->_node_set_func(p_args[0], p_args[1], p_args[2]);
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+ LiveEditor::get_singleton()->_node_set_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_res_prop_res(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_res_prop_res(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- p_live_editor->_res_set_res_func(p_args[0], p_args[1], p_args[2]);
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+ LiveEditor::get_singleton()->_res_set_res_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_res_prop(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_res_prop(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- p_live_editor->_res_set_func(p_args[0], p_args[1], p_args[2]);
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+ LiveEditor::get_singleton()->_res_set_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_node_call(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_node_call(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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LocalVector<Variant> args;
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LocalVector<Variant *> argptrs;
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@@ -318,11 +317,11 @@ Error SceneDebugger::_msg_live_node_call(const Array &p_args, SceneTree *p_scene
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args[i] = p_args[i + 2];
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argptrs[i] = &args[i];
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}
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- p_live_editor->_node_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
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+ LiveEditor::get_singleton()->_node_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
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return OK;
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}
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-Error SceneDebugger::_msg_live_res_call(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_res_call(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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LocalVector<Variant> args;
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LocalVector<Variant *> argptrs;
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@@ -332,51 +331,51 @@ Error SceneDebugger::_msg_live_res_call(const Array &p_args, SceneTree *p_scene_
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args[i] = p_args[i + 2];
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argptrs[i] = &args[i];
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}
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- p_live_editor->_res_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
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+ LiveEditor::get_singleton()->_res_call_func(p_args[0], p_args[1], argptrs.size() ? (const Variant **)argptrs.ptr() : nullptr, argptrs.size());
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return OK;
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}
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-Error SceneDebugger::_msg_live_create_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_create_node(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- p_live_editor->_create_node_func(p_args[0], p_args[1], p_args[2]);
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+ LiveEditor::get_singleton()->_create_node_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_instantiate_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_instantiate_node(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- p_live_editor->_instance_node_func(p_args[0], p_args[1], p_args[2]);
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+ LiveEditor::get_singleton()->_instance_node_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_remove_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_remove_node(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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- p_live_editor->_remove_node_func(p_args[0]);
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- p_runtime_node_select->_queue_selection_update();
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+ LiveEditor::get_singleton()->_remove_node_func(p_args[0]);
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+ RuntimeNodeSelect::get_singleton()->_queue_selection_update();
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return OK;
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}
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-Error SceneDebugger::_msg_live_remove_and_keep_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_remove_and_keep_node(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- p_live_editor->_remove_and_keep_node_func(p_args[0], p_args[1]);
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- p_runtime_node_select->_queue_selection_update();
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+ LiveEditor::get_singleton()->_remove_and_keep_node_func(p_args[0], p_args[1]);
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+ RuntimeNodeSelect::get_singleton()->_queue_selection_update();
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return OK;
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}
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-Error SceneDebugger::_msg_live_restore_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_restore_node(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 3, ERR_INVALID_DATA);
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- p_live_editor->_restore_node_func(p_args[0], p_args[1], p_args[2]);
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+ LiveEditor::get_singleton()->_restore_node_func(p_args[0], p_args[1], p_args[2]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_duplicate_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_duplicate_node(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
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- p_live_editor->_duplicate_node_func(p_args[0], p_args[1]);
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+ LiveEditor::get_singleton()->_duplicate_node_func(p_args[0], p_args[1]);
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return OK;
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}
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-Error SceneDebugger::_msg_live_reparent_node(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_live_reparent_node(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.size() < 4, ERR_INVALID_DATA);
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- p_live_editor->_reparent_node_func(p_args[0], p_args[1], p_args[2], p_args[3]);
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+ LiveEditor::get_singleton()->_reparent_node_func(p_args[0], p_args[1], p_args[2], p_args[3]);
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return OK;
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}
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@@ -384,65 +383,57 @@ Error SceneDebugger::_msg_live_reparent_node(const Array &p_args, SceneTree *p_s
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// region Runtime Node Selection.
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-Error SceneDebugger::_msg_runtime_node_select_setup(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_runtime_node_select_setup(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty() || p_args[0].get_type() != Variant::DICTIONARY, ERR_INVALID_DATA);
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- p_runtime_node_select->_setup(p_args[0]);
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+ RuntimeNodeSelect::get_singleton()->_setup(p_args[0]);
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return OK;
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}
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-Error SceneDebugger::_msg_runtime_node_select_set_type(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_runtime_node_select_set_type(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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RuntimeNodeSelect::NodeType type = (RuntimeNodeSelect::NodeType)(int)p_args[0];
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- p_runtime_node_select->_node_set_type(type);
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+ RuntimeNodeSelect::get_singleton()->_node_set_type(type);
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return OK;
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}
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-Error SceneDebugger::_msg_runtime_node_select_set_mode(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_runtime_node_select_set_mode(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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RuntimeNodeSelect::SelectMode mode = (RuntimeNodeSelect::SelectMode)(int)p_args[0];
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- p_runtime_node_select->_select_set_mode(mode);
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+ RuntimeNodeSelect::get_singleton()->_select_set_mode(mode);
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return OK;
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}
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-Error SceneDebugger::_msg_runtime_node_select_set_visible(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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+Error SceneDebugger::_msg_runtime_node_select_set_visible(const Array &p_args) {
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ERR_FAIL_COND_V(p_args.is_empty(), ERR_INVALID_DATA);
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bool visible = p_args[0];
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- p_runtime_node_select->_set_selection_visible(visible);
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+ RuntimeNodeSelect::get_singleton()->_set_selection_visible(visible);
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return OK;
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}
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-Error SceneDebugger::_msg_runtime_node_select_reset_camera_2d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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- p_runtime_node_select->_reset_camera_2d();
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+Error SceneDebugger::_msg_runtime_node_select_reset_camera_2d(const Array &p_args) {
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+ RuntimeNodeSelect::get_singleton()->_reset_camera_2d();
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return OK;
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}
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#ifndef _3D_DISABLED
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-Error SceneDebugger::_msg_runtime_node_select_reset_camera_3d(const Array &p_args, SceneTree *p_scene_tree, LiveEditor *p_live_editor, RuntimeNodeSelect *p_runtime_node_select) {
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- p_runtime_node_select->_reset_camera_3d();
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+Error SceneDebugger::_msg_runtime_node_select_reset_camera_3d(const Array &p_args) {
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+ RuntimeNodeSelect::get_singleton()->_reset_camera_3d();
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return OK;
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}
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#endif // _3D_DISABLED
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// endregion
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-Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured) {
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- SceneTree *scene_tree = SceneTree::get_singleton();
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- if (!scene_tree) {
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- return ERR_UNCONFIGURED;
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- }
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+HashMap<String, SceneDebugger::ParseMessageFunc> SceneDebugger::message_handlers;
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- LiveEditor *live_editor = LiveEditor::get_singleton();
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- if (!live_editor) {
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- return ERR_UNCONFIGURED;
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- }
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- RuntimeNodeSelect *runtime_node_select = RuntimeNodeSelect::get_singleton();
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- if (!runtime_node_select) {
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- return ERR_UNCONFIGURED;
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- }
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+Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Array &p_args, bool &r_captured) {
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+ ERR_FAIL_NULL_V(SceneTree::get_singleton(), ERR_UNCONFIGURED);
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+ ERR_FAIL_NULL_V(LiveEditor::get_singleton(), ERR_UNCONFIGURED);
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+ ERR_FAIL_NULL_V(RuntimeNodeSelect::get_singleton(), ERR_UNCONFIGURED);
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- ParseMessageFunc *fn_ptr = parse_message_handlers.getptr(p_msg);
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+ ParseMessageFunc *fn_ptr = message_handlers.getptr(p_msg);
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if (fn_ptr) {
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r_captured = true;
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- return (*fn_ptr)(p_args, scene_tree, live_editor, runtime_node_select);
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+ return (*fn_ptr)(p_args);
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}
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if (p_msg.begins_with("live_") || p_msg.begins_with("runtime_node_select_")) {
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@@ -457,54 +448,48 @@ Error SceneDebugger::parse_message(void *p_user, const String &p_msg, const Arra
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return OK;
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}
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-HashMap<String, SceneDebugger::ParseMessageFunc> SceneDebugger::parse_message_handlers;
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-
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-void SceneDebugger::_init_parse_message_handlers() {
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-#define HANDLER(name) parse_message_handlers[#name] = _msg_##name
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-
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- HANDLER(setup_scene);
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- HANDLER(setup_embedded_shortcuts);
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- HANDLER(request_scene_tree);
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- HANDLER(save_node);
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- HANDLER(inspect_objects);
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- HANDLER(clear_selection);
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- HANDLER(suspend_changed);
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- HANDLER(next_frame);
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- HANDLER(debug_mute_audio);
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- HANDLER(override_cameras);
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- HANDLER(transform_camera_2d);
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+void SceneDebugger::_init_message_handlers() {
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+ message_handlers["setup_scene"] = _msg_setup_scene;
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+ message_handlers["setup_embedded_shortcuts"] = _msg_setup_embedded_shortcuts;
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+ message_handlers["request_scene_tree"] = _msg_request_scene_tree;
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+ message_handlers["save_node"] = _msg_save_node;
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|
+ message_handlers["inspect_objects"] = _msg_inspect_objects;
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|
+ message_handlers["clear_selection"] = _msg_clear_selection;
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|
+ message_handlers["suspend_changed"] = _msg_suspend_changed;
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|
+ message_handlers["next_frame"] = _msg_next_frame;
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|
+ message_handlers["debug_mute_audio"] = _msg_debug_mute_audio;
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|
+ message_handlers["override_cameras"] = _msg_override_cameras;
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|
+ message_handlers["transform_camera_2d"] = _msg_transform_camera_2d;
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|
#ifndef _3D_DISABLED
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|
|
- HANDLER(transform_camera_3d);
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|
+ message_handlers["transform_camera_3d"] = _msg_transform_camera_3d;
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|
#endif
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|
- HANDLER(set_object_property);
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|
- HANDLER(set_object_property_field);
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|
- HANDLER(reload_cached_files);
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|
- HANDLER(live_set_root);
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|
- HANDLER(live_node_path);
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|
- HANDLER(live_res_path);
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|
- HANDLER(live_node_prop_res);
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|
- HANDLER(live_node_prop);
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|
|
- HANDLER(live_res_prop_res);
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|
|
- HANDLER(live_res_prop);
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|
|
- HANDLER(live_node_call);
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|
- HANDLER(live_res_call);
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|
- HANDLER(live_create_node);
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|
- HANDLER(live_instantiate_node);
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|
- HANDLER(live_remove_node);
|
|
|
- HANDLER(live_remove_and_keep_node);
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|
- HANDLER(live_restore_node);
|
|
|
- HANDLER(live_duplicate_node);
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|
|
- HANDLER(live_reparent_node);
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|
|
- HANDLER(runtime_node_select_setup);
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|
|
- HANDLER(runtime_node_select_set_type);
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|
|
- HANDLER(runtime_node_select_set_mode);
|
|
|
- HANDLER(runtime_node_select_set_visible);
|
|
|
- HANDLER(runtime_node_select_reset_camera_2d);
|
|
|
+ message_handlers["set_object_property"] = _msg_set_object_property;
|
|
|
+ message_handlers["set_object_property_field"] = _msg_set_object_property_field;
|
|
|
+ message_handlers["reload_cached_files"] = _msg_reload_cached_files;
|
|
|
+ message_handlers["live_set_root"] = _msg_live_set_root;
|
|
|
+ message_handlers["live_node_path"] = _msg_live_node_path;
|
|
|
+ message_handlers["live_res_path"] = _msg_live_res_path;
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|
|
+ message_handlers["live_node_prop_res"] = _msg_live_node_prop_res;
|
|
|
+ message_handlers["live_node_prop"] = _msg_live_node_prop;
|
|
|
+ message_handlers["live_res_prop_res"] = _msg_live_res_prop_res;
|
|
|
+ message_handlers["live_res_prop"] = _msg_live_res_prop;
|
|
|
+ message_handlers["live_node_call"] = _msg_live_node_call;
|
|
|
+ message_handlers["live_res_call"] = _msg_live_res_call;
|
|
|
+ message_handlers["live_create_node"] = _msg_live_create_node;
|
|
|
+ message_handlers["live_instantiate_node"] = _msg_live_instantiate_node;
|
|
|
+ message_handlers["live_remove_node"] = _msg_live_remove_node;
|
|
|
+ message_handlers["live_remove_and_keep_node"] = _msg_live_remove_and_keep_node;
|
|
|
+ message_handlers["live_restore_node"] = _msg_live_restore_node;
|
|
|
+ message_handlers["live_duplicate_node"] = _msg_live_duplicate_node;
|
|
|
+ message_handlers["live_reparent_node"] = _msg_live_reparent_node;
|
|
|
+ message_handlers["runtime_node_select_setup"] = _msg_runtime_node_select_setup;
|
|
|
+ message_handlers["runtime_node_select_set_type"] = _msg_runtime_node_select_set_type;
|
|
|
+ message_handlers["runtime_node_select_set_mode"] = _msg_runtime_node_select_set_mode;
|
|
|
+ message_handlers["runtime_node_select_set_visible"] = _msg_runtime_node_select_set_visible;
|
|
|
+ message_handlers["runtime_node_select_reset_camera_2d"] = _msg_runtime_node_select_reset_camera_2d;
|
|
|
#ifndef _3D_DISABLED
|
|
|
- HANDLER(runtime_node_select_reset_camera_3d);
|
|
|
+ message_handlers["runtime_node_select_reset_camera_3d"] = _msg_runtime_node_select_reset_camera_3d;
|
|
|
#endif
|
|
|
-
|
|
|
-#undef HANDLER
|
|
|
}
|
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|
|
|
void SceneDebugger::_save_node(ObjectID id, const String &p_path) {
|