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Merge pull request #70509 from irwiss/reverse-Vector2.AngleToPoint

C#: reverse Vector2.AngleToPoint
Ignacio Roldán Etcheverry 2 years ago
parent
commit
f382a2b59b

+ 1 - 1
modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs

@@ -139,7 +139,7 @@ namespace Godot
         /// <returns>The angle between the two vectors, in radians.</returns>
         public readonly real_t AngleToPoint(Vector2 to)
         {
-            return Mathf.Atan2(y - to.y, x - to.x);
+            return Mathf.Atan2(to.y - y, to.x - x);
         }
 
         /// <summary>

+ 1 - 1
modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs

@@ -123,7 +123,7 @@ namespace Godot
         /// <returns>The angle between the two vectors, in radians.</returns>
         public readonly real_t AngleToPoint(Vector2i to)
         {
-            return Mathf.Atan2(y - to.y, x - to.x);
+            return Mathf.Atan2(to.y - y, to.x - x);
         }
 
         /// <summary>