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Update EditorSceneImporterAssimp description to reflect current status

(cherry picked from commit 95f6be365aef0c2fb489b1ac852f4ead11567712)
Hugo Locurcio преди 5 години
родител
ревизия
f433c3656b
променени са 1 файла, в които са добавени 2 реда и са изтрити 2 реда
  1. 2 2
      doc/classes/EditorSceneImporterAssimp.xml

+ 2 - 2
doc/classes/EditorSceneImporterAssimp.xml

@@ -1,10 +1,10 @@
 <?xml version="1.0" encoding="UTF-8" ?>
 <class name="EditorSceneImporterAssimp" inherits="EditorSceneImporter" version="3.2">
 	<brief_description>
-		Multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url].
+		FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url].
 	</brief_description>
 	<description>
-		This is a multi-format 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. See [url=https://assimp-docs.readthedocs.io/en/latest/about/intoduction.html#installation]this page[/url] for a full list of supported formats.
+		This is an FBX 3D asset importer based on [url=http://assimp.org/]Assimp[/url]. It currently has many known limitations and works best with static meshes. Most animated meshes won't import correctly.
 		If exporting a FBX scene from Autodesk Maya, use these FBX export settings:
 		[codeblock]
 		- Smoothing Groups