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Add support for resource conversion plugins in filesystem dock.

SaracenOne 2 years ago
parent
commit
f44bce2ee0

+ 116 - 4
editor/editor_node.cpp

@@ -3436,6 +3436,98 @@ void EditorNode::_update_file_menu_closed() {
 	file_menu->set_item_disabled(file_menu->get_item_index(FILE_OPEN_PREV), false);
 }
 
+void EditorNode::replace_resources_in_object(Object *p_object, const Vector<Ref<Resource>> &p_source_resources, const Vector<Ref<Resource>> &p_target_resource) {
+	List<PropertyInfo> pi;
+	p_object->get_property_list(&pi);
+
+	for (const PropertyInfo &E : pi) {
+		if (!(E.usage & PROPERTY_USAGE_STORAGE)) {
+			continue;
+		}
+
+		switch (E.type) {
+			case Variant::OBJECT: {
+				if (E.hint == PROPERTY_HINT_RESOURCE_TYPE) {
+					const Variant &v = p_object->get(E.name);
+					Ref<Resource> res = v;
+
+					if (res.is_valid()) {
+						int res_idx = p_source_resources.find(res);
+						if (res_idx != -1) {
+							p_object->set(E.name, p_target_resource.get(res_idx));
+						} else {
+							replace_resources_in_object(v, p_source_resources, p_target_resource);
+						}
+					}
+				}
+			} break;
+			case Variant::ARRAY: {
+				Array varray = p_object->get(E.name);
+				int len = varray.size();
+				bool array_requires_updating = false;
+				for (int i = 0; i < len; i++) {
+					const Variant &v = varray.get(i);
+					Ref<Resource> res = v;
+
+					if (res.is_valid()) {
+						int res_idx = p_source_resources.find(res);
+						if (res_idx != -1) {
+							varray.set(i, p_target_resource.get(res_idx));
+							array_requires_updating = true;
+						} else {
+							replace_resources_in_object(v, p_source_resources, p_target_resource);
+						}
+					}
+				}
+				if (array_requires_updating) {
+					p_object->set(E.name, varray);
+				}
+			} break;
+			case Variant::DICTIONARY: {
+				Dictionary d = p_object->get(E.name);
+				List<Variant> keys;
+				bool dictionary_requires_updating = false;
+				d.get_key_list(&keys);
+				for (const Variant &F : keys) {
+					Variant v = d[F];
+					Ref<Resource> res = v;
+
+					if (res.is_valid()) {
+						int res_idx = p_source_resources.find(res);
+						if (res_idx != -1) {
+							d[F] = p_target_resource.get(res_idx);
+							dictionary_requires_updating = true;
+						} else {
+							replace_resources_in_object(v, p_source_resources, p_target_resource);
+						}
+					}
+				}
+				if (dictionary_requires_updating) {
+					p_object->set(E.name, d);
+				}
+			} break;
+			default: {
+			}
+		}
+	}
+
+	Node *n = Object::cast_to<Node>(p_object);
+	if (n) {
+		for (int i = 0; i < n->get_child_count(); i++) {
+			replace_resources_in_object(n->get_child(i), p_source_resources, p_target_resource);
+		}
+	}
+}
+
+void EditorNode::replace_resources_in_scenes(const Vector<Ref<Resource>> &p_source_resources, const Vector<Ref<Resource>> &p_target_resource) {
+	for (int i = 0; i < editor_data.get_edited_scene_count(); i++) {
+		Node *edited_scene_root = editor_data.get_edited_scene_root(i);
+		if (edited_scene_root) {
+			replace_resources_in_object(edited_scene_root, p_source_resources, p_target_resource);
+		}
+	}
+}
+
 void EditorNode::add_editor_plugin(EditorPlugin *p_editor, bool p_config_changed) {
 	if (p_editor->has_main_screen()) {
 		singleton->editor_main_screen->add_main_plugin(p_editor);
@@ -6350,12 +6442,32 @@ void EditorNode::remove_resource_conversion_plugin(const Ref<EditorResourceConve
 	resource_conversion_plugins.erase(p_plugin);
 }
 
-Vector<Ref<EditorResourceConversionPlugin>> EditorNode::find_resource_conversion_plugin(const Ref<Resource> &p_for_resource) {
+Vector<Ref<EditorResourceConversionPlugin>> EditorNode::find_resource_conversion_plugin_for_resource(const Ref<Resource> &p_for_resource) {
+	if (p_for_resource.is_null()) {
+		return Vector<Ref<EditorResourceConversionPlugin>>();
+	}
+
+	Vector<Ref<EditorResourceConversionPlugin>> ret;
+	for (Ref<EditorResourceConversionPlugin> resource_conversion_plugin : resource_conversion_plugins) {
+		if (resource_conversion_plugin.is_valid() && resource_conversion_plugin->handles(p_for_resource)) {
+			ret.push_back(resource_conversion_plugin);
+		}
+	}
+
+	return ret;
+}
+
+Vector<Ref<EditorResourceConversionPlugin>> EditorNode::find_resource_conversion_plugin_for_type_name(const String &p_type) {
 	Vector<Ref<EditorResourceConversionPlugin>> ret;
 
-	for (int i = 0; i < resource_conversion_plugins.size(); i++) {
-		if (resource_conversion_plugins[i].is_valid() && resource_conversion_plugins[i]->handles(p_for_resource)) {
-			ret.push_back(resource_conversion_plugins[i]);
+	if (ClassDB::can_instantiate(p_type)) {
+		Ref<Resource> temp = Object::cast_to<Resource>(ClassDB::instantiate(p_type));
+		if (temp.is_valid()) {
+			for (Ref<EditorResourceConversionPlugin> resource_conversion_plugin : resource_conversion_plugins) {
+				if (resource_conversion_plugin.is_valid() && resource_conversion_plugin->handles(temp)) {
+					ret.push_back(resource_conversion_plugin);
+				}
+			}
 		}
 	}
 

+ 9 - 1
editor/editor_node.h

@@ -754,6 +754,13 @@ public:
 	void push_node_item(Node *p_node);
 	void hide_unused_editors(const Object *p_editing_owner = nullptr);
 
+	void replace_resources_in_object(
+			Object *p_object,
+			const Vector<Ref<Resource>> &p_source_resources,
+			const Vector<Ref<Resource>> &p_target_resource);
+	void replace_resources_in_scenes(
+			const Vector<Ref<Resource>> &p_source_resources,
+			const Vector<Ref<Resource>> &p_target_resource);
 	void open_request(const String &p_path);
 	void edit_foreign_resource(Ref<Resource> p_resource);
 
@@ -934,7 +941,8 @@ public:
 
 	void add_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
 	void remove_resource_conversion_plugin(const Ref<EditorResourceConversionPlugin> &p_plugin);
-	Vector<Ref<EditorResourceConversionPlugin>> find_resource_conversion_plugin(const Ref<Resource> &p_for_resource);
+	Vector<Ref<EditorResourceConversionPlugin>> find_resource_conversion_plugin_for_resource(const Ref<Resource> &p_for_resource);
+	Vector<Ref<EditorResourceConversionPlugin>> find_resource_conversion_plugin_for_type_name(const String &p_type);
 
 	bool ensure_main_scene(bool p_from_native);
 };

+ 8 - 6
editor/editor_resource_picker.cpp

@@ -286,12 +286,13 @@ void EditorResourcePicker::_update_menu_items() {
 
 	// Add options to convert existing resource to another type of resource.
 	if (is_editable() && edited_resource.is_valid()) {
-		Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
-		if (conversions.size()) {
+		Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin_for_resource(edited_resource);
+		if (!conversions.is_empty()) {
 			edit_menu->add_separator();
 		}
-		for (int i = 0; i < conversions.size(); i++) {
-			String what = conversions[i]->converts_to();
+		int relative_id = 0;
+		for (const Ref<EditorResourceConversionPlugin> &conversion : conversions) {
+			String what = conversion->converts_to();
 			Ref<Texture2D> icon;
 			if (has_theme_icon(what, EditorStringName(EditorIcons))) {
 				icon = get_editor_theme_icon(what);
@@ -299,7 +300,8 @@ void EditorResourcePicker::_update_menu_items() {
 				icon = get_theme_icon(what, SNAME("Resource"));
 			}
 
-			edit_menu->add_icon_item(icon, vformat(TTR("Convert to %s"), what), CONVERT_BASE_ID + i);
+			edit_menu->add_icon_item(icon, vformat(TTR("Convert to %s"), what), CONVERT_BASE_ID + relative_id);
+			relative_id++;
 		}
 	}
 }
@@ -451,7 +453,7 @@ void EditorResourcePicker::_edit_menu_cbk(int p_which) {
 
 			if (p_which >= CONVERT_BASE_ID) {
 				int to_type = p_which - CONVERT_BASE_ID;
-				Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin(edited_resource);
+				Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin_for_resource(edited_resource);
 				ERR_FAIL_INDEX(to_type, conversions.size());
 
 				edited_resource = conversions[to_type]->convert(edited_resource);

+ 166 - 3
editor/filesystem_dock.cpp

@@ -45,11 +45,13 @@
 #include "editor/editor_resource_preview.h"
 #include "editor/editor_settings.h"
 #include "editor/editor_string_names.h"
+#include "editor/editor_undo_redo_manager.h"
 #include "editor/gui/editor_dir_dialog.h"
 #include "editor/gui/editor_scene_tabs.h"
 #include "editor/import/3d/scene_import_settings.h"
 #include "editor/import_dock.h"
 #include "editor/plugins/editor_context_menu_plugin.h"
+#include "editor/plugins/editor_resource_conversion_plugin.h"
 #include "editor/plugins/editor_resource_tooltip_plugins.h"
 #include "editor/scene_create_dialog.h"
 #include "editor/scene_tree_dock.h"
@@ -1188,6 +1190,47 @@ void FileSystemDock::_update_file_list(bool p_keep_selection) {
 	}
 }
 
+HashSet<String> FileSystemDock::_get_valid_conversions_for_file_paths(const Vector<String> &p_paths) {
+	HashSet<String> all_valid_conversion_to_targets;
+	for (const String &fpath : p_paths) {
+		if (fpath.is_empty() || fpath == "res://" || !FileAccess::exists(fpath) || FileAccess::exists(fpath + ".import")) {
+			return HashSet<String>();
+		}
+
+		Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin_for_type_name(EditorFileSystem::get_singleton()->get_file_type(fpath));
+
+		if (conversions.is_empty()) {
+			// This resource can't convert to anything, so return an empty list.
+			return HashSet<String>();
+		}
+
+		// Get a list of all potentional conversion-to targets.
+		HashSet<String> current_valid_conversion_to_targets;
+		for (const Ref<EditorResourceConversionPlugin> &E : conversions) {
+			const String what = E->converts_to();
+			current_valid_conversion_to_targets.insert(what);
+		}
+
+		if (all_valid_conversion_to_targets.is_empty()) {
+			// If we have no existing valid conversions, this is the first one, so copy them directly.
+			all_valid_conversion_to_targets = current_valid_conversion_to_targets;
+		} else {
+			// Check existing conversion targets and remove any which are not in the current list.
+			for (const String &S : all_valid_conversion_to_targets) {
+				if (!current_valid_conversion_to_targets.has(S)) {
+					all_valid_conversion_to_targets.erase(S);
+				}
+			}
+			// We have no more remaining valid conversions, so break the loop.
+			if (all_valid_conversion_to_targets.is_empty()) {
+				break;
+			}
+		}
+	}
+
+	return all_valid_conversion_to_targets;
+}
+
 void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorites) {
 	String fpath = p_path;
 	if (fpath.ends_with("/")) {
@@ -1908,6 +1951,54 @@ void FileSystemDock::_overwrite_dialog_action(bool p_overwrite) {
 	_move_operation_confirm(to_move_path, to_move_or_copy, p_overwrite ? OVERWRITE_REPLACE : OVERWRITE_RENAME);
 }
 
+void FileSystemDock::_convert_dialog_action() {
+	Vector<Ref<Resource>> selected_resources;
+	for (const String &S : to_convert) {
+		Ref<Resource> res = ResourceLoader::load(S);
+		ERR_FAIL_COND(res.is_null());
+		selected_resources.push_back(res);
+	}
+
+	Vector<Ref<Resource>> converted_resources;
+	HashSet<Ref<Resource>> resources_to_erase_history_for;
+	for (Ref<Resource> res : selected_resources) {
+		Vector<Ref<EditorResourceConversionPlugin>> conversions = EditorNode::get_singleton()->find_resource_conversion_plugin_for_resource(res);
+		for (const Ref<EditorResourceConversionPlugin> &conversion : conversions) {
+			int conversion_id = 0;
+			for (const String &target : cached_valid_conversion_targets) {
+				if (conversion_id == selected_conversion_id && conversion->converts_to() == target) {
+					Ref<Resource> converted_res = conversion->convert(res);
+					ERR_FAIL_COND(res.is_null());
+					converted_resources.push_back(converted_res);
+					resources_to_erase_history_for.insert(res);
+					break;
+				}
+				conversion_id++;
+			}
+		}
+	}
+
+	// Clear history for the objects being replaced.
+	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
+	for (Ref<Resource> res : resources_to_erase_history_for) {
+		undo_redo->clear_history(true, undo_redo->get_history_id_for_object(res.ptr()));
+	}
+
+	// Updates all the resources existing as node properties.
+	EditorNode::get_singleton()->replace_resources_in_scenes(selected_resources, converted_resources);
+
+	// Overwrite the old resources.
+	for (int i = 0; i < converted_resources.size(); i++) {
+		Ref<Resource> original_resource = selected_resources.get(i);
+		Ref<Resource> new_resource = converted_resources.get(i);
+
+		// Overwrite the path.
+		new_resource->set_path(original_resource->get_path(), true);
+
+		ResourceSaver::save(new_resource);
+	}
+}
+
 Vector<String> FileSystemDock::_check_existing() {
 	Vector<String> conflicting_items;
 	for (const FileOrFolder &item : to_move) {
@@ -2126,6 +2217,16 @@ void FileSystemDock::_file_list_rmb_option(int p_option) {
 	_file_option(p_option, selected);
 }
 
+void FileSystemDock::_generic_rmb_option_selected(int p_option) {
+	// Used for submenu commands where we don't know whether we're
+	// calling from the file_list_rmb menu or the _tree_rmb option.
+	if (files->has_focus()) {
+		_file_list_rmb_option(p_option);
+	} else {
+		_tree_rmb_option(p_option);
+	}
+}
+
 void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected) {
 	// The first one should be the active item.
 
@@ -2568,9 +2669,31 @@ void FileSystemDock::_file_option(int p_option, const Vector<String> &p_selected
 		} break;
 
 		default: {
-			if (!EditorContextMenuPluginManager::get_singleton()->activate_custom_option(EditorContextMenuPlugin::CONTEXT_SLOT_FILESYSTEM, p_option, p_selected)) {
-				EditorContextMenuPluginManager::get_singleton()->activate_custom_option(EditorContextMenuPlugin::CONTEXT_SLOT_FILESYSTEM_CREATE, p_option, p_selected);
+			// Resource conversion commands:
+			if (p_option >= CONVERT_BASE_ID) {
+				selected_conversion_id = p_option - CONVERT_BASE_ID;
+				ERR_FAIL_INDEX(selected_conversion_id, (int)cached_valid_conversion_targets.size());
+
+				to_convert.clear();
+				for (const String &S : p_selected) {
+					to_convert.push_back(S);
+				}
+
+				int conversion_id = 0;
+				for (const String &E : cached_valid_conversion_targets) {
+					if (conversion_id == selected_conversion_id) {
+						conversion_dialog->set_text(vformat(TTR("Do you wish to convert these files to %s? (This operation cannot be undone!)"), E));
+						conversion_dialog->popup_centered();
+						break;
+					}
+					conversion_id++;
+				}
+			} else {
+				if (!EditorContextMenuPluginManager::get_singleton()->activate_custom_option(EditorContextMenuPlugin::CONTEXT_SLOT_FILESYSTEM, p_option, p_selected)) {
+					EditorContextMenuPluginManager::get_singleton()->activate_custom_option(EditorContextMenuPlugin::CONTEXT_SLOT_FILESYSTEM_CREATE, p_option, p_selected);
+				}
 			}
+			break;
 		}
 	}
 }
@@ -3184,7 +3307,7 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, const Vect
 
 	if (p_paths.size() == 1 && p_display_path_dependent_options) {
 		PopupMenu *new_menu = memnew(PopupMenu);
-		new_menu->connect(SceneStringName(id_pressed), callable_mp(this, &FileSystemDock::_tree_rmb_option));
+		new_menu->connect(SceneStringName(id_pressed), callable_mp(this, &FileSystemDock::_generic_rmb_option_selected));
 
 		p_popup->add_submenu_node_item(TTR("Create New"), new_menu, FILE_NEW);
 		p_popup->set_item_icon(p_popup->get_item_index(FILE_NEW), get_editor_theme_icon(SNAME("Add")));
@@ -3256,6 +3379,41 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, const Vect
 			p_popup->add_icon_item(get_editor_theme_icon(SNAME("NonFavorite")), TTR("Remove from Favorites"), FILE_REMOVE_FAVORITE);
 		}
 
+		if (p_paths.size() > 1 || p_paths[0] != "res://") {
+			cached_valid_conversion_targets = _get_valid_conversions_for_file_paths(p_paths);
+
+			int relative_id = 0;
+			if (!cached_valid_conversion_targets.is_empty()) {
+				p_popup->add_separator();
+
+				// If we have more than one type we can convert into, collapse it into a submenu.
+				const int CONVERSION_SUBMENU_THRESHOLD = 1;
+
+				PopupMenu *container_menu = p_popup;
+				String conversion_string_template = "Convert to %s";
+
+				if (cached_valid_conversion_targets.size() > CONVERSION_SUBMENU_THRESHOLD) {
+					container_menu = memnew(PopupMenu);
+					container_menu->connect("id_pressed", callable_mp(this, &FileSystemDock::_generic_rmb_option_selected));
+
+					p_popup->add_submenu_node_item(TTR("Convert to..."), container_menu, FILE_NEW);
+					conversion_string_template = "%s";
+				}
+
+				for (const String &E : cached_valid_conversion_targets) {
+					Ref<Texture2D> icon;
+					if (has_theme_icon(E, SNAME("EditorIcons"))) {
+						icon = get_editor_theme_icon(E);
+					} else {
+						icon = get_editor_theme_icon(SNAME("Resource"));
+					}
+
+					container_menu->add_icon_item(icon, vformat(TTR(conversion_string_template), E), CONVERT_BASE_ID + relative_id);
+					relative_id++;
+				}
+			}
+		}
+
 		{
 			List<String> resource_extensions;
 			ResourceFormatImporter::get_singleton()->get_recognized_extensions_for_type("Resource", &resource_extensions);
@@ -4193,6 +4351,11 @@ FileSystemDock::FileSystemDock() {
 	new_resource_dialog->set_base_type("Resource");
 	new_resource_dialog->connect("create", callable_mp(this, &FileSystemDock::_resource_created));
 
+	conversion_dialog = memnew(ConfirmationDialog);
+	add_child(conversion_dialog);
+	conversion_dialog->set_ok_button_text(TTR("Convert"));
+	conversion_dialog->connect(SceneStringName(confirmed), callable_mp(this, &FileSystemDock::_convert_dialog_action));
+
 	uncollapsed_paths_before_search = Vector<String>();
 
 	tree_update_id = 0;

+ 12 - 0
editor/filesystem_dock.h

@@ -140,6 +140,7 @@ private:
 		FILE_NEW_FOLDER,
 		FILE_NEW_SCRIPT,
 		FILE_NEW_SCENE,
+		CONVERT_BASE_ID = 1000,
 	};
 
 	HashMap<String, Color> folder_colors;
@@ -201,6 +202,8 @@ private:
 	Label *overwrite_dialog_footer = nullptr;
 	Label *overwrite_dialog_file_list = nullptr;
 
+	ConfirmationDialog *conversion_dialog = nullptr;
+
 	SceneCreateDialog *make_scene_dialog = nullptr;
 	ScriptCreateDialog *make_script_dialog = nullptr;
 	ShaderCreateDialog *make_shader_dialog = nullptr;
@@ -226,6 +229,9 @@ private:
 	String to_move_path;
 	bool to_move_or_copy = false;
 
+	Vector<String> to_convert;
+	int selected_conversion_id = 0;
+
 	Vector<String> history;
 	int history_pos;
 	int history_max_size;
@@ -245,6 +251,8 @@ private:
 
 	LocalVector<Ref<EditorResourceTooltipPlugin>> tooltip_plugins;
 
+	HashSet<String> cached_valid_conversion_targets;
+
 	void _tree_mouse_exited();
 	void _reselect_items_selected_on_drag_begin(bool reset = false);
 
@@ -256,6 +264,8 @@ private:
 	void _file_list_gui_input(Ref<InputEvent> p_event);
 	void _tree_gui_input(Ref<InputEvent> p_event);
 
+	HashSet<String> _get_valid_conversions_for_file_paths(const Vector<String> &p_paths);
+
 	void _update_file_list(bool p_keep_selection);
 	void _toggle_file_display();
 	void _set_file_display(bool p_active);
@@ -292,11 +302,13 @@ private:
 	void _rename_operation_confirm();
 	void _duplicate_operation_confirm();
 	void _overwrite_dialog_action(bool p_overwrite);
+	void _convert_dialog_action();
 	Vector<String> _check_existing();
 	void _move_operation_confirm(const String &p_to_path, bool p_copy = false, Overwrite p_overwrite = OVERWRITE_UNDECIDED);
 
 	void _tree_rmb_option(int p_option);
 	void _file_list_rmb_option(int p_option);
+	void _generic_rmb_option_selected(int p_option);
 	void _file_option(int p_option, const Vector<String> &p_selected);
 
 	void _fw_history();

+ 13 - 42
editor/import_dock.cpp

@@ -606,23 +606,25 @@ void ImportDock::_reimport_and_cleanup() {
 	List<Ref<Resource>> external_resources;
 	ResourceCache::get_cached_resources(&external_resources);
 
+	Vector<Ref<Resource>> old_resources_to_replace;
+	Vector<Ref<Resource>> new_resources_to_replace;
 	for (const String &path : need_cleanup) {
 		Ref<Resource> old_res = old_resources[path];
-		Ref<Resource> new_res;
 		if (params->importer.is_valid()) {
-			new_res = ResourceLoader::load(path);
-		}
-
-		for (int i = 0; i < EditorNode::get_editor_data().get_edited_scene_count(); i++) {
-			Node *edited_scene_root = EditorNode::get_editor_data().get_edited_scene_root(i);
-			if (likely(edited_scene_root)) {
-				_replace_resource_in_object(edited_scene_root, old_res, new_res);
+			Ref<Resource> new_res = ResourceLoader::load(path);
+			if (new_res.is_valid()) {
+				old_resources_to_replace.append(old_res);
+				new_resources_to_replace.append(new_res);
 			}
 		}
-		for (Ref<Resource> res : external_resources) {
-			_replace_resource_in_object(res.ptr(), old_res, new_res);
-		}
 	}
+
+	EditorNode::get_singleton()->replace_resources_in_scenes(old_resources_to_replace, new_resources_to_replace);
+
+	for (Ref<Resource> res : external_resources) {
+		EditorNode::get_singleton()->replace_resources_in_object(res.ptr(), old_resources_to_replace, new_resources_to_replace);
+	}
+
 	need_cleanup.clear();
 }
 
@@ -693,37 +695,6 @@ void ImportDock::_reimport() {
 	_set_dirty(false);
 }
 
-void ImportDock::_replace_resource_in_object(Object *p_object, const Ref<Resource> &old_resource, const Ref<Resource> &new_resource) {
-	ERR_FAIL_NULL(p_object);
-
-	List<PropertyInfo> props;
-	p_object->get_property_list(&props);
-
-	for (const PropertyInfo &p : props) {
-		if (p.type != Variant::OBJECT || p.hint != PROPERTY_HINT_RESOURCE_TYPE) {
-			continue;
-		}
-
-		Ref<Resource> res = p_object->get(p.name);
-		if (res.is_null()) {
-			continue;
-		}
-
-		if (res == old_resource) {
-			p_object->set(p.name, new_resource);
-		} else {
-			_replace_resource_in_object(res.ptr(), old_resource, new_resource);
-		}
-	}
-
-	Node *n = Object::cast_to<Node>(p_object);
-	if (n) {
-		for (int i = 0; i < n->get_child_count(); i++) {
-			_replace_resource_in_object(n->get_child(i), old_resource, new_resource);
-		}
-	}
-}
-
 void ImportDock::_notification(int p_what) {
 	switch (p_what) {
 		case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {

+ 0 - 2
editor/import_dock.h

@@ -81,8 +81,6 @@ class ImportDock : public VBoxContainer {
 	void _reimport_and_cleanup();
 	void _reimport();
 
-	void _replace_resource_in_object(Object *p_object, const Ref<Resource> &old_resource, const Ref<Resource> &new_resource);
-
 	void _advanced_options();
 	enum {
 		ITEM_SET_AS_DEFAULT = 100,