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add iOS Simulator platform

without this we have to manually drop a `x86_64` builds of gdnative libs into the Xcode project to allow running in `iOS Simulator`
Stephan Dilly 5 years ago
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commit
f49199bcc3
1 changed files with 1 additions and 0 deletions
  1. 1 0
      modules/gdnative/gdnative_library_editor_plugin.cpp

+ 1 - 0
modules/gdnative/gdnative_library_editor_plugin.cpp

@@ -318,6 +318,7 @@ GDNativeLibraryEditor::GDNativeLibraryEditor() {
 		platform_ios.name = "iOS";
 		platform_ios.entries.push_back("armv7");
 		platform_ios.entries.push_back("arm64");
+		platform_ios.entries.push_back("x86_64");
 		// iOS can use both Static and Dynamic libraries.
 		// Frameworks is actually a folder with files.
 		platform_ios.library_extension = "*.framework; Framework, *.xcframework; Binary Framework, *.a; Static Library, *.dylib; Dynamic Library";