Fix LSP crash when parsing signal symbols.
@@ -269,7 +269,7 @@ void ExtendGDScriptParser::parse_class_symbol(const GDScriptParser::ClassNode *p
if (j > 0) {
symbol.detail += ", ";
}
- symbol.detail += m.signal->parameters[i]->identifier->name;
+ symbol.detail += m.signal->parameters[j]->identifier->name;
symbol.detail += ")";