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Merge pull request #50207 from SirQuartz/patch-17

Add note to `SceneTree` about pausing
Max Hilbrunner 4 年之前
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共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      doc/classes/SceneTree.xml

+ 1 - 1
doc/classes/SceneTree.xml

@@ -219,7 +219,7 @@
 		</member>
 		<member name="paused" type="bool" setter="set_pause" getter="is_paused" default="false">
 			If [code]true[/code], the [SceneTree] is paused. Doing so will have the following behavior:
-			- 2D and 3D physics will be stopped.
+			- 2D and 3D physics will be stopped. This includes signals and collision detection.
 			- [method Node._process], [method Node._physics_process] and [method Node._input] will not be called anymore in nodes.
 		</member>
 		<member name="root" type="Window" setter="" getter="get_root">