|
@@ -30,7 +30,7 @@ namespace GodotPlugins
|
|
|
if (baseDirectory != null)
|
|
|
{
|
|
|
if (!Path.EndsInDirectorySeparator(baseDirectory))
|
|
|
- baseDirectory += Path.PathSeparator;
|
|
|
+ baseDirectory += Path.DirectorySeparatorChar;
|
|
|
// This SetData call effectively sets AppContext.BaseDirectory
|
|
|
// See https://github.com/dotnet/runtime/blob/v6.0.0/src/libraries/System.Private.CoreLib/src/System/AppContext.cs#L21-L25
|
|
|
AppDomain.CurrentDomain.SetData("APP_CONTEXT_BASE_DIRECTORY", baseDirectory);
|