瀏覽代碼

Merge pull request #27714 from fire/asset_import

FBX Import bug fixes with special character in mesh names
Rémi Verschelde 6 年之前
父節點
當前提交
f52c294a74
共有 1 個文件被更改,包括 1 次插入1 次删除
  1. 1 1
      modules/assimp/editor_scene_importer_assimp.cpp

+ 1 - 1
modules/assimp/editor_scene_importer_assimp.cpp

@@ -1945,7 +1945,7 @@ void EditorSceneImporterAssimp::_add_mesh_to_mesh_instance(const aiNode *p_node,
 
 			morphs[j] = array_copy;
 		}
-		r_name_morph_mesh_names.insert(_ai_raw_string_to_string(p_node->mName), morph_mesh_idx_names);
+		r_name_morph_mesh_names.insert(_ai_string_to_string(p_node->mName), morph_mesh_idx_names);
 		mesh->add_surface_from_arrays(primitive, array_mesh, morphs);
 		mesh->surface_set_material(i, mat);
 		mesh->surface_set_name(i, _ai_string_to_string(ai_mesh->mName));