Browse Source

Merge pull request #31087 from Calinou/editor-improve-light-theme-colors

Improve light theme colors in the editor for better readability
Rémi Verschelde 6 years ago
parent
commit
f53fdbe108
1 changed files with 12 additions and 6 deletions
  1. 12 6
      editor/editor_themes.cpp

+ 12 - 6
editor/editor_themes.cpp

@@ -113,11 +113,11 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
 		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ffffff", "#000000"); // white
 		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b4b4b4", "#000000"); // script darker color
 
-		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#bb6dff"); // animation
-		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#ff5f5f"); // spatial
-		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#6d90ff"); // 2d
-		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#0843ff"); // 2d dark
-		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#29d739"); // control
+		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#cea4f1", "#a85de9"); // animation
+		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#fc9c9c", "#cd3838"); // spatial
+		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5b7f3", "#3d64dd"); // 2d
+		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#708cea", "#1a3eac"); // 2d dark
+		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#a5efac", "#2aa235"); // control
 
 		// rainbow
 		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ff7070", "#ff2929"); // red
@@ -140,7 +140,13 @@ void editor_register_and_generate_icons(Ref<Theme> p_theme, bool p_dark_theme =
 		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84ffb1", "#00db50"); // add (green)
 		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#84c2ff", "#5caeff"); // selection (blue)
 
-		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea686c", "#e3383d"); // key xform (red)
+		// Animation editor tracks
+		// The property track icon color is set by the common icon color
+		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#ea9568", "#bd5e2c"); // 3D Transform track
+		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#66f376", "#16a827"); // Call Method track
+		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#5792f6", "#236be6"); // Bezier Curve track
+		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#eae668", "#aea923"); // Audio Playback track
+		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#b76ef0", "#9853ce"); // Animation Playback track
 
 		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#69ecbd", "#25e3a0"); // VS variant
 		ADD_CONVERT_COLOR(dark_icon_color_dictionary, "#8da6f0", "#6d8eeb"); // VS bool