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@@ -2518,7 +2518,7 @@ void ScriptEditor::save_all_scripts() {
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} else {
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// For built-in scripts, save their scenes instead.
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const String scene_path = edited_res->get_path().get_slice("::", 0);
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- if (!scenes_to_save.has(scene_path)) {
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+ if (!scene_path.is_empty() && !scenes_to_save.has(scene_path)) {
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scenes_to_save.push_back(scene_path);
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}
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}
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